Player Matchup

Nemesis
Nemesis
Reaching MD
Nemesis
Level 35
God Stats
4W - 4L
1,439 SR
Queue Stats
280W - 264L
1,263 Elo+
Solo
Olorun
Olorun
Soto404
Olorun
Level 27
God Stats
39W - 68L
1,384 SR
Queue Stats
124W - 150L
1,351 Elo+
Party 3
Hera
Hera
Vichula_11
Hera
Level 126
God Stats
15W - 23L
1,562 SR
Queue Stats
224W - 231L
1,489 Elo+
Party 3
Aphrodite
Aphrodite
WhosMuhammad
Aphrodite
Level 38
God Stats
3W - 4L
1,512 SR
Queue Stats
41W - 58L
1,467 Elo+
Solo
Lancelot
Lancelot
ese355
Lancelot
Level 153
God Stats
97W - 90L
1,528 SR
Queue Stats
647W - 657L
1,415 Elo+
Party 3
Team Averages
Level 76
1,485 SR
1,397 Elo+

VS

Team Averages
Level 57
1,618 SR
1,533 Elo+
Ymir
Ymir
HEX-RecruitMain
Ymir
Level 108
God Stats
1W - 0L
1,333 SR
Queue Stats
24W - 20L
1,452 Elo+
Party 2
Atlas
Atlas
SparkyTheRiolu
Atlas
Level 88
God Stats
6W - 1L
1,830 SR
Queue Stats
10W - 6L
1,557 Elo+
Party 1
Anubis
Anubis
dhogie10
Anubis
Level 49
God Stats
82W - 58L
1,690 SR
Queue Stats
102W - 81L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iDrawnker
Ah Muzen Cab
Level 14
God Stats
6W - 1L
1,875 SR
Queue Stats
105W - 77L
1,665 Elo+
Party 1
Xbalanque
Xbalanque
kingkill9988
Xbalanque
Level 26
God Stats
4W - 4L
1,359 SR
Queue Stats
97W - 94L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Reaching MD
Nemesis
16
7 / 5 / 3
10,231
487
12,031
21,918
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Soto404
Olorun
15
0 / 4 / 0
9,391
447
3,069
11,798
5,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 7 / 5
10,843
516
19,218
13,913
5,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
WhosMuhammad
Aphrodite
2
0 / 0 / 0
5,807
277
0
0
0
Magic Focus

Magic Focus

+20
Magical Power

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
ese355
Lancelot
17
5 / 2 / 0
11,228
535
25,406
24,780
22,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 7
9,857
469
9,730
19,189
11,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 3 / 8
10,661
508
10,658
19,861
28,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
dhogie10
Anubis
17
3 / 7 / 8
10,750
512
9,696
17,257
8,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
iDrawnker
Ah Muzen Cab
19
6 / 2 / 1
12,100
576
15,583
16,696
9,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
kingkill9988
Xbalanque
16
4 / 0 / 3
10,261
489
7,743
10,130
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
45
16
Kills
18
18
Deaths
16
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
4
7
1.13
L
Nemesis
Reaching MD
Nemesis
7
5
3
1.7
L
Olorun
Soto404
Olorun
0
4
0
0
W
4
3
8
2.67
L
4
7
5
0.93
L
Aphrodite
WhosMuhammad
Aphrodite
0
0
0
0
W
Anubis
dhogie10
Anubis
3
7
8
1
L
Lancelot
ese355
Lancelot
5
2
0
2.5
W
Ah Muzen Cab
iDrawnker
Ah Muzen Cab
6
2
1
3.25
W
Xbalanque
kingkill9988
Xbalanque
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,724
Damage
53,410
72,409
Taken
83,133
42,523
Mitigated
65,177
13,953
Healing
21,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,730
1,620
0
5,637
19,189
11,252
878
2,483
16,582
75,754
0
L
Nemesis
Reaching MD
Nemesis
12,031
5,403
0
864
21,918
9,397
1,097
9,079
12,839
0
75,607
L
Olorun
Soto404
Olorun
3,069
711
0
2,412
11,798
5,491
1,054
1,868
9,930
71,973
0
W
10,658
3,416
0
1,426
19,861
28,729
114
5,558
14,089
41,241
0
L
19,218
4,334
0
241
13,913
5,342
1,291
11,423
2,490
83,503
0
L
Aphrodite
WhosMuhammad
Aphrodite
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
dhogie10
Anubis
9,696
381
348
6,117
17,257
8,197
223
10,630
6,241
82,621
0
L
Lancelot
ese355
Lancelot
25,406
3,972
0
10,436
24,780
22,293
0
7,714
17,066
0
96,089
W
Ah Muzen Cab
iDrawnker
Ah Muzen Cab
15,583
6,378
0
5,745
16,696
9,070
2,673
490
16,196
0
102,950
W
Xbalanque
kingkill9988
Xbalanque
7,743
3,995
0
2,651
10,130
7,929
2,290
2,392
7,738
0
48,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,500
Gold Earned
53,629
527
Minions Killed
532
0
Camps Cleared
0
1,616,304
Distance Traveled
1,896,959
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,857
469
104
5
0
378,749
0
L
Nemesis
10,231
487
100
5
0
419,166
2
L
Olorun
9,391
447
107
5
0
352,034
1
W
Atlas
10,661
508
28
1
0
422,710
4
L
Hera
10,843
516
148
7
0
368,709
4
L
Aphrodite
5,807
277
0
0
0
6,282
0
W
Anubis
10,750
512
126
6
0
353,896
5
L
Lancelot
11,228
535
172
8
0
470,113
5
W
Ah Muzen Cab
12,100
576
179
9
0
398,373
0
W
Xbalanque
10,261
489
95
5
0
343,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role