Player Matchup

Xing Tian
Xing Tian
Bpositive247
Xing Tian
Level 144
God Stats
1W - 1L
1,711 SR
Queue Stats
146W - 128L
1,498 Elo+
Party 1
Lancelot
Lancelot
Neji512
Lancelot
Level 135
God Stats
1W - 1L
1,506 SR
Queue Stats
158W - 160L
1,611 Elo+
Party 1
Cupid
Cupid
O1PumpChump8290
Cupid
Level 117
God Stats
3W - 6L
1,694 SR
Queue Stats
444W - 397L
1,560 Elo+
Party 1
Tiamat
Tiamat
Phi Delta Boss
Tiamat
Level 147
God Stats
5W - 11L
1,339 SR
Queue Stats
689W - 626L
1,594 Elo+
Party 1
Mulan
Mulan
Sunfl0werGal
Mulan
Level 160
God Stats
0W - 8L
1,315 SR
Queue Stats
366W - 370L
1,555 Elo+
Party 1
Team Averages
Level 141
1,513 SR
1,564 Elo+

VS

Team Averages
Level 79
1,544 SR
1,502 Elo+
Cupid
Cupid
Markb1325
Cupid
Level 142
God Stats
3W - 4L
1,735 SR
Queue Stats
323W - 310L
1,514 Elo+
Solo
He Bo
He Bo
ZMONSTER1387
He Bo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,415 Elo+
Solo
Anhur
Anhur
d4zed9319
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Athena
Athena
weestef
Athena
Level 160
God Stats
5W - 2L
1,483 SR
Queue Stats
776W - 808L
1,483 Elo+
Solo
Discordia
Discordia
whydodis1
Discordia
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bpositive247
Xing Tian
16
4 / 4 / 11
10,266
684
9,467
21,515
26,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Neji512
Lancelot
17
1 / 5 / 15
9,607
640
13,359
29,330
15,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 5 / 9
10,941
729
20,122
15,941
7,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 6 / 13
9,613
641
14,534
15,921
12,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 4 / 14
9,702
647
13,352
20,108
26,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Markb1325
Cupid
17
3 / 3 / 13
10,810
721
20,552
16,335
9,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 9
9,815
654
14,185
10,932
5,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
d4zed9319
Anhur
20
16 / 3 / 7
13,372
891
29,526
23,485
14,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
weestef
Athena
16
1 / 6 / 14
11,032
735
8,014
31,034
38,113
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
whydodis1
Discordia
20
3 / 2 / 16
11,977
798
20,604
9,977
6,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
83
20
Kills
24
24
Deaths
20
62
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bpositive247
Xing Tian
4
4
11
2.38
W
Cupid
Markb1325
Cupid
3
3
13
3.17
L
Lancelot
Neji512
Lancelot
1
5
15
1.7
L
7
5
9
2.3
L
3
6
13
1.58
L
5
4
14
3
W
1
6
9
0.92
W
Anhur
d4zed9319
Anhur
16
3
7
6.5
W
Athena
weestef
Athena
1
6
14
1.33
W
Discordia
whydodis1
Discordia
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,834
Damage
92,881
102,815
Taken
91,763
88,657
Mitigated
72,692
42,447
Healing
32,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bpositive247
Xing Tian
9,467
220
3,534
6,491
21,515
26,697
0
6,892
14,623
14,944
0
W
Cupid
Markb1325
Cupid
20,552
7,127
4,658
4,099
16,335
9,099
2,114
6,278
10,057
0
36,195
L
Lancelot
Neji512
Lancelot
13,359
2,372
1,093
9,060
29,330
15,252
702
14,134
15,196
0
23,268
L
20,122
7,309
7,308
4,885
15,941
7,382
785
7,047
8,894
0
40,815
L
14,534
1,152
1,596
3,119
15,921
12,808
387
7,444
8,477
26,940
0
L
13,352
658
1,123
4,238
20,108
26,518
0
7,286
12,822
0
16,554
W
14,185
839
1,336
628
10,932
5,248
1,001
3,225
7,707
25,041
0
W
Anhur
d4zed9319
Anhur
29,526
19,996
2,722
9,258
23,485
14,147
3,263
6,345
17,140
0
53,177
W
Athena
weestef
Athena
8,014
1,706
3,177
5,477
31,034
38,113
171
5,758
25,276
14,518
0
W
Discordia
whydodis1
Discordia
20,604
792
852
399
9,977
6,085
1,411
2,395
7,582
46,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,129
Gold Earned
57,006
105
Minions Killed
188
0
Camps Cleared
0
1,355,221
Distance Traveled
1,362,303
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,266
684
7
0
0
245,191
4
W
Cupid
10,810
721
46
3
0
249,999
0
L
Lancelot
9,607
640
11
1
0
293,583
1
L
Cupid
10,941
729
54
4
0
261,296
0
L
Tiamat
9,613
641
27
2
0
274,845
7
L
Mulan
9,702
647
6
0
0
280,306
0
W
He Bo
9,815
654
19
1
0
279,696
1
W
Anhur
13,372
891
47
3
0
273,997
1
W
Athena
11,032
735
20
1
0
279,133
1
W
Discordia
11,977
798
56
4
0
279,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role