Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AlvaroAina
King Arthur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,322 Elo+
Solo
Lancelot
Lancelot
DeggleMo
Lancelot
Level 66
God Stats
8W - 6L
1,786 SR
Queue Stats
162W - 160L
1,520 Elo+
Party 1
Horus
Horus
Ezy3434
Horus
Level 87
God Stats
0W - 4L
1,110 SR
Queue Stats
150W - 144L
1,554 Elo+
Party 1
Neith
Neith
Loeffelmann
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 58
1,479 SR
1,479 Elo+

VS

Team Averages
Level 81
1,479 SR
1,497 Elo+
Thanatos
Thanatos
 
Thanatos
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
KaKa0
Yu Huang
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 9L
1,430 Elo+
Party 2
Freya
Freya
Nadiraa
Freya
Level 108
God Stats
2W - 7L
1,368 SR
Queue Stats
68W - 57L
1,615 Elo+
Party 2
Shiva
Shiva
Shandoo2909
Shiva
Level 45
God Stats
5W - 5L
1,528 SR
Queue Stats
32W - 33L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
2 / 1 / 1
4,821
603
2,881
3,819
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
AlvaroAina
King Arthur
3
0 / 2 / 0
3,242
405
684
2,440
803
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
DeggleMo
Lancelot
8
1 / 3 / 1
4,452
557
2,927
6,915
2,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Ezy3434
Horus
6
0 / 1 / 1
4,128
516
1,619
6,259
2,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 0 / 0
3,822
478
1,551
3,080
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
6
2 / 2 / 0
4,237
530
1,900
4,879
1,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
 
Artemis
7
0 / 0 / 0
4,059
507
2,524
2,642
642
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
KaKa0
Yu Huang
7
0 / 0 / 2
3,956
495
2,688
2,178
579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Nadiraa
Freya
8
0 / 1 / 3
4,360
545
3,214
3,659
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
5 / 1 / 1
5,893
737
4,590
6,748
3,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
1
1
2.5
W
Thanatos
 
Thanatos
2
2
0
1
W
Artemis
 
Artemis
0
0
0
0
L
King Arthur
AlvaroAina
King Arthur
0
2
0
0
L
Lancelot
DeggleMo
Lancelot
1
3
1
0.5
L
Horus
Ezy3434
Horus
0
1
1
0.5
W
Yu Huang
KaKa0
Yu Huang
0
0
2
1
L
0
0
0
0
W
Freya
Nadiraa
Freya
0
1
3
1.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,662
Damage
14,916
22,513
Taken
20,106
9,314
Mitigated
7,363
7,686
Healing
8,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
2,881
319
0
1,090
3,819
1,861
0
1,702
1,900
19,802
0
W
Thanatos
 
Thanatos
1,900
175
0
3,108
4,879
1,853
0
881
3,998
0
14,846
W
Artemis
 
Artemis
2,524
939
0
1,114
2,642
642
520
177
2,465
0
21,568
L
King Arthur
AlvaroAina
King Arthur
684
223
0
153
2,440
803
0
0
2,440
0
5,472
L
Lancelot
DeggleMo
Lancelot
2,927
508
0
2,689
6,915
2,553
0
1,564
5,129
0
22,669
L
Horus
Ezy3434
Horus
1,619
862
599
2,413
6,259
2,979
0
1,325
4,770
0
11,581
W
Yu Huang
KaKa0
Yu Huang
2,688
398
0
603
2,178
579
0
255
1,923
14,587
0
L
1,551
781
0
742
3,080
1,118
0
572
2,372
0
15,568
W
Freya
Nadiraa
Freya
3,214
953
0
1,115
3,659
1,279
0
1,072
2,587
23,423
0
W
4,590
883
106
2,011
6,748
3,010
0
496
6,252
0
34,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,465
Gold Earned
22,505
147
Minions Killed
202
0
Camps Cleared
0
659,914
Distance Traveled
790,927
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,821
603
32
4
0
137,778
2
W
Thanatos
4,237
530
26
3
0
173,949
3
W
Artemis
4,059
507
29
4
0
144,126
1
L
King Arthur
3,242
405
7
1
0
61,695
0
L
Lancelot
4,452
557
46
6
0
170,576
0
L
Horus
4,128
516
15
2
0
141,211
1
W
Yu Huang
3,956
495
34
4
0
145,551
2
L
Neith
3,822
478
47
6
0
148,654
0
W
Freya
4,360
545
37
5
0
151,674
3
W
Shiva
5,893
737
76
10
0
175,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role