Player Matchup

Sol
Sol
GrinnellTheGOAT
Sol
Level 28
God Stats
4W - 3L
1,678 SR
Queue Stats
102W - 103L
1,472 Elo+
Party 3
Arachne
Arachne
Jflor282
Arachne
Level 84
God Stats
8W - 4L
1,753 SR
Queue Stats
205W - 174L
1,575 Elo+
Party 2
Scylla
Scylla
Lil_Smiley_619
Scylla
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
28W - 30L
1,435 Elo+
Party 2
Lancelot
Lancelot
electk9
Lancelot
Level 84
God Stats
4W - 2L
1,741 SR
Queue Stats
356W - 329L
1,545 Elo+
Party 2
Tyr
Tyr
superfruit87
Tyr
Level 83
God Stats
11W - 13L
1,448 SR
Queue Stats
168W - 156L
1,562 Elo+
Party 3
Team Averages
Level 57
1,624 SR
1,518 Elo+

VS

Team Averages
Level 84
1,545 SR
1,717 Elo+
Nox
Nox
ABigBeanBag
Nox
Level 160
God Stats
1W - 0L
1,717 SR
Queue Stats
27W - 9L
1,835 Elo+
Party 1
Kali
Kali
Clense
Kali
Level 45
God Stats
1W - 1L
1,275 SR
Queue Stats
47W - 41L
1,561 Elo+
Solo
Rama
Rama
DoghouseWinner
Rama
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
56W - 13L
1,790 Elo+
Party 1
Khepri
Khepri
Rudabagaa
Khepri
Level 160
God Stats
4W - 0L
2,017 SR
Queue Stats
43W - 8L
1,976 Elo+
Party 1
Cliodhna
Cliodhna
Zzeuss23
Cliodhna
Level 40
God Stats
1W - 1L
1,214 SR
Queue Stats
43W - 53L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
8,771
462
10,122
22,548
5,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Jflor282
Arachne
16
4 / 5 / 1
10,203
537
14,443
19,205
13,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 0
8,395
442
4,586
9,571
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
electk9
Lancelot
14
3 / 4 / 3
9,161
482
12,857
14,691
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 3
7,198
379
5,920
23,923
17,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 1 / 5
11,950
629
14,536
10,178
5,802
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
Clense
Kali
16
4 / 1 / 9
10,492
552
9,295
18,861
9,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
9 / 2 / 4
11,352
597
27,141
19,702
10,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Rudabagaa
Khepri
14
4 / 3 / 9
9,954
524
6,755
14,756
16,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Zzeuss23
Cliodhna
18
2 / 3 / 2
11,268
593
7,858
15,937
8,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
55
10
Kills
26
26
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Kali
Clense
Kali
4
1
9
8.5
W
9
2
4
5.5
L
2
8
2
0.38
L
Arachne
Jflor282
Arachne
4
5
1
0.9
L
1
4
0
0.25
W
Khepri
Rudabagaa
Khepri
4
3
9
2.83
W
Cliodhna
Zzeuss23
Cliodhna
2
3
2
1
L
Lancelot
electk9
Lancelot
3
4
3
1.13
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,928
Damage
65,585
89,938
Taken
79,434
47,697
Mitigated
50,047
30,909
Healing
27,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,536
1,951
0
2,534
10,178
5,802
0
3,267
6,765
101,809
0
W
Kali
Clense
Kali
9,295
5,056
0
6,080
18,861
9,493
1,810
1,880
16,845
0
93,195
W
27,141
21,706
0
10,333
19,702
10,105
4,030
6,248
13,440
0
105,910
L
10,122
3,931
0
8,438
22,548
5,949
1,044
5,385
17,163
67,508
0
L
Arachne
Jflor282
Arachne
14,443
8,211
0
8,880
19,205
13,758
0
2,717
16,488
0
82,569
L
4,586
382
0
974
9,571
4,064
0
4,125
5,446
53,398
0
W
Khepri
Rudabagaa
Khepri
6,755
2,011
0
2,008
14,756
16,436
280
2,955
11,739
24,056
0
W
Cliodhna
Zzeuss23
Cliodhna
7,858
1,048
0
6,413
15,937
8,211
1,212
0
15,937
0
101,075
L
Lancelot
electk9
Lancelot
12,857
1,699
0
5,208
14,691
6,695
0
2,622
12,069
0
70,345
L
5,920
1,938
365
7,044
23,923
17,231
0
6,442
17,481
0
29,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
55,016
488
Minions Killed
661
0
Camps Cleared
0
1,840,492
Distance Traveled
1,923,657
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,950
629
177
9
0
408,688
1
W
Kali
10,492
552
124
7
0
423,912
6
W
Rama
11,352
597
139
7
0
328,895
1
L
Sol
8,771
462
109
6
0
324,031
8
L
Arachne
10,203
537
136
7
0
365,436
5
L
Scylla
8,395
442
96
5
0
352,386
5
W
Khepri
9,954
524
23
1
0
354,513
4
W
Cliodhna
11,268
593
198
10
0
407,649
6
L
Lancelot
9,161
482
107
6
0
430,531
2
L
Tyr
7,198
379
40
2
0
368,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role