Player Matchup

Ares
Ares
Chrxnical
Ares
Level 48
God Stats
3W - 0L
1,560 SR
Queue Stats
60W - 33L
1,794 Elo+
Party 1
Baron Samedi
Baron Samedi
FreddyFastbear
Baron Samedi
Level 29
God Stats
6W - 0L
1,912 SR
Queue Stats
21W - 20L
1,533 Elo+
Party 1
Bacchus
Bacchus
LiliumRegale
Bacchus
Level 69
God Stats
2W - 0L
1,630 SR
Queue Stats
45W - 22L
1,736 Elo+
Party 1
Lancelot
Lancelot
MeacherZ
Lancelot
Level 102
God Stats
1W - 0L
1,730 SR
Queue Stats
34W - 14L
1,748 Elo+
Party 1
Kali
Kali
Spider358
Kali
Level 105
God Stats
3W - 0L
1,799 SR
Queue Stats
136W - 164L
1,430 Elo+
Solo
Team Averages
Level 71
1,726 SR
1,648 Elo+

VS

Team Averages
Level 56
1,623 SR
1,427 Elo+
Hercules
Hercules
Grenouillejj
Hercules
Level 113
God Stats
4W - 7L
1,468 SR
Queue Stats
258W - 281L
1,501 Elo+
Solo
Fenrir
Fenrir
Ills228
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,251 Elo+
Solo
Ares
Ares
Iwantoplay
Ares
Level 28
God Stats
3W - 2L
1,743 SR
Queue Stats
32W - 40L
1,433 Elo+
Solo
Chiron
Chiron
N1KIT4_the_god_
Chiron
Level 35
God Stats
3W - 4L
1,695 SR
Queue Stats
146W - 192L
1,480 Elo+
Solo
Ra
Ra
Slythersy
Ra
Level 86
God Stats
16W - 20L
1,711 SR
Queue Stats
155W - 174L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 1 / 17
10,586
814
15,415
17,313
18,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
FreddyFastbear
Baron Samedi
17
5 / 3 / 12
9,885
760
11,521
9,674
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
LiliumRegale
Bacchus
17
8 / 2 / 12
10,946
842
9,339
14,642
18,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lancelot
MeacherZ
Lancelot
19
10 / 1 / 12
11,154
858
21,864
15,799
9,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
16
2 / 4 / 12
9,826
756
3,581
13,762
7,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Grenouillejj
Hercules
15
2 / 7 / 3
8,601
662
7,787
20,606
13,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Ills228
Fenrir
16
3 / 8 / 3
9,306
716
7,528
14,502
6,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 4
8,044
619
5,302
12,416
8,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 6 / 3
9,004
693
12,430
14,410
6,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 4
9,503
731
9,629
8,482
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
30
Kills
11
11
Deaths
30
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
17
13.5
W
Baron Samedi
FreddyFastbear
Baron Samedi
5
3
12
3.67
L
Hercules
Grenouillejj
Hercules
2
7
3
0.5
L
Fenrir
Ills228
Fenrir
3
8
3
0.56
L
1
6
4
0.5
W
Bacchus
LiliumRegale
Bacchus
8
2
12
7
W
Lancelot
MeacherZ
Lancelot
10
1
12
16
L
2
6
3
0.58
L
3
3
4
1.67
W
Kali
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,720
Damage
42,676
71,190
Taken
70,416
59,184
Mitigated
39,928
21,052
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
15,415
893
0
2,997
17,313
18,360
154
3,786
13,527
19,734
0
W
Baron Samedi
FreddyFastbear
Baron Samedi
11,521
561
2,600
2,907
9,674
5,069
532
2,524
7,150
27,000
0
L
Hercules
Grenouillejj
Hercules
7,787
1,704
0
4,696
20,606
13,684
0
9,489
11,117
0
26,001
L
Fenrir
Ills228
Fenrir
7,528
2,209
0
1,361
14,502
6,985
0
8,034
6,468
0
21,000
L
5,302
242
0
0
12,416
8,962
0
6,825
5,591
6,775
0
W
Bacchus
LiliumRegale
Bacchus
9,339
814
1,562
2,216
14,642
18,980
153
3,401
11,241
18,569
0
W
Lancelot
MeacherZ
Lancelot
21,864
6,433
0
7,173
15,799
9,381
585
3,118
12,681
0
63,338
L
12,430
4,224
666
2,008
14,410
6,552
0
7,473
6,937
0
31,087
L
9,629
958
406
1,498
8,482
3,745
68
4,454
4,028
29,442
0
W
Kali
3,581
1,199
0
1,597
13,762
7,394
979
2,102
11,660
0
26,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,397
Gold Earned
44,458
204
Minions Killed
155
0
Camps Cleared
0
1,433,420
Distance Traveled
1,169,786
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,586
814
7
1
0
292,511
1
W
Baron Samedi
9,885
760
47
4
0
266,012
1
L
Hercules
8,601
662
35
3
0
241,243
6
L
Fenrir
9,306
716
26
2
0
250,572
0
L
Ares
8,044
619
2
0
0
229,373
0
W
Bacchus
10,946
842
22
2
0
289,898
2
W
Lancelot
11,154
858
76
6
0
314,231
0
L
Chiron
9,004
693
39
3
0
234,386
3
L
Ra
9,503
731
53
4
0
214,212
2
W
Kali
9,826
756
52
4
0
270,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role