Player Matchup

Cerberus
Cerberus
Abzhen
Cerberus
Level 69
God Stats
0W - 1L
1,239 SR
Queue Stats
3W - 7L
1,493 Elo+
Solo
He Bo
He Bo
DeathWishh3
He Bo
Level 160
God Stats
4W - 8L
1,490 SR
Queue Stats
390W - 389L
1,427 Elo+
Party 3
Discordia
Discordia
Vojoo
Discordia
Level 160
God Stats
2W - 1L
1,809 SR
Queue Stats
218W - 232L
1,465 Elo+
Solo
Izanami
Izanami
dr-7amzawy
Izanami
Level 126
God Stats
4W - 6L
1,124 SR
Queue Stats
243W - 243L
1,440 Elo+
Party 3
Chaac
Chaac
waterlord93
Chaac
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Solo
Team Averages
Level 126
1,432 SR
1,416 Elo+

VS

Team Averages
Level 136
1,384 SR
1,454 Elo+
Tyr
Tyr
 
Tyr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DeeDeeWhyt187
Discordia
Level 109
God Stats
4W - 4L
1,462 SR
Queue Stats
196W - 229L
1,438 Elo+
Party 1
Nu Wa
Nu Wa
Lucus-91
Nu Wa
Level 158
God Stats
10W - 8L
1,558 SR
Queue Stats
477W - 510L
1,456 Elo+
Party 2
Mulan
Mulan
MackeyBledi
Mulan
Level 148
God Stats
2W - 2L
1,317 SR
Queue Stats
286W - 316L
1,422 Elo+
Party 1
Set
Set
TEZARIST
Set
Level 121
God Stats
1W - 3L
1,084 SR
Queue Stats
712W - 740L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abzhen
Cerberus
16
3 / 6 / 9
9,047
696
7,984
19,260
17,679
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 8 / 9
9,571
736
10,173
12,657
4,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Vojoo
Discordia
19
7 / 4 / 7
10,576
814
19,945
11,988
5,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
dr-7amzawy
Izanami
16
3 / 5 / 7
9,365
720
11,160
13,974
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 6 / 7
7,591
584
5,473
15,037
17,288
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
7 / 6 / 11
11,046
850
7,928
23,046
27,991
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
DeeDeeWhyt187
Discordia
18
6 / 3 / 15
10,256
789
18,131
9,908
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Lucus-91
Nu Wa
18
6 / 2 / 14
10,622
817
14,638
9,023
4,612
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 3 / 14
10,929
841
16,054
17,314
18,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
4 / 4 / 21
10,486
807
9,037
15,973
12,806
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
104
17
Kills
29
29
Deaths
18
39
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
6
11
2.08
L
Cerberus
Abzhen
Cerberus
3
6
9
1.25
L
4
8
9
1.06
W
Discordia
DeeDeeWhyt187
Discordia
6
3
15
4.5
W
Nu Wa
Lucus-91
Nu Wa
6
2
14
6.5
W
6
3
14
4.33
W
4
4
21
3.63
L
Discordia
Vojoo
Discordia
7
4
7
2.63
L
Izanami
dr-7amzawy
Izanami
3
5
7
1.3
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,735
Damage
65,788
72,916
Taken
75,264
52,604
Mitigated
68,697
19,077
Healing
28,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,928
1,245
1,547
4,814
23,046
27,991
373
7,337
15,709
0
12,425
L
Cerberus
Abzhen
Cerberus
7,984
693
628
3,742
19,260
17,679
0
6,788
12,238
21,145
0
L
10,173
248
1,042
1,260
12,657
4,949
0
5,543
6,905
19,430
0
W
Discordia
DeeDeeWhyt187
Discordia
18,131
1,168
3,796
2,217
9,908
4,864
2,527
5,999
3,909
34,129
0
W
Nu Wa
Lucus-91
Nu Wa
14,638
4,157
807
1,447
9,023
4,612
2,530
6,755
2,268
32,627
0
W
16,054
1,963
2,417
8,943
17,314
18,424
230
9,666
7,648
0
30,655
W
9,037
2,087
992
1,694
15,973
12,806
2,857
8,345
7,628
0
24,580
L
Discordia
Vojoo
Discordia
19,945
461
1,412
2,835
11,988
5,623
40
5,039
6,800
46,450
0
L
Izanami
dr-7amzawy
Izanami
11,160
7,298
1,698
3,474
13,974
7,065
164
7,588
6,304
0
29,919
L
5,473
951
0
2,986
15,037
17,288
0
7,811
6,999
0
18,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,150
Gold Earned
53,339
185
Minions Killed
145
0
Camps Cleared
0
1,073,425
Distance Traveled
1,259,278
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,046
850
6
0
0
256,981
0
L
Cerberus
9,047
696
56
4
0
219,395
0
L
He Bo
9,571
736
24
2
0
187,648
0
W
Discordia
10,256
789
35
3
0
264,052
2
W
Nu Wa
10,622
817
43
3
0
225,791
0
W
Mulan
10,929
841
34
3
0
268,856
0
W
Set
10,486
807
27
2
0
243,598
0
L
Discordia
10,576
814
48
4
0
227,426
1
L
Izanami
9,365
720
43
3
0
215,460
1
L
Chaac
7,591
584
14
1
0
223,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role