Player Matchup

King Arthur
King Arthur
DeathThunder88
King Arthur
Level 80
God Stats
1W - 1L
1,710 SR
Queue Stats
96W - 97L
1,464 Elo+
Solo
Horus
Horus
Horbjörn
Horus
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,261 Elo+
Party 1
Ravana
Ravana
Jonil
Ravana
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,414 Elo+
Party 1
Kuzenbo
Kuzenbo
Lextazzz
Kuzenbo
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,310 Elo+
Party 1
Kukulkan
Kukulkan
Snusaren
Kukulkan
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,261 Elo+
Party 1
Team Averages
Level 58
1,542 SR
1,342 Elo+

VS

Team Averages
Level 73
1,384 SR
1,409 Elo+
Da Ji
Da Ji
Adamy1991
Da Ji
Level 66
God Stats
1W - 1L
1,295 SR
Queue Stats
74W - 78L
1,480 Elo+
Party 2
Ra
Ra
BoZhEnA72
Ra
Level 129
God Stats
3W - 3L
1,173 SR
Queue Stats
117W - 137L
1,332 Elo+
Party 3
Hera
Hera
Hidderr
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,412 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAKS BOZHENA
Tsukuyomi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 97L
1,322 Elo+
Party 3
Atlas
Atlas
chris-styan
Atlas
Level 73
God Stats
2W - 0L
1,452 SR
Queue Stats
127W - 127L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DeathThunder88
King Arthur
19
3 / 10 / 8
12,651
602
15,772
34,477
45,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
Horbjörn
Horus
20
5 / 5 / 15
12,825
611
14,441
32,360
38,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
Jonil
Ravana
20
6 / 6 / 11
12,933
616
18,605
24,229
25,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Lextazzz
Kuzenbo
19
2 / 5 / 15
11,365
541
13,740
29,423
53,399
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Snusaren
Kukulkan
20
7 / 9 / 7
12,806
610
39,272
25,280
15,272
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Adamy1991
Da Ji
20
6 / 8 / 19
14,041
669
19,649
22,239
12,712
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 3 / 16
14,902
710
27,574
20,461
14,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hera
Hidderr
Hera
20
9 / 5 / 20
14,721
701
27,668
16,852
8,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
MAKS BOZHENA
Tsukuyomi
20
6 / 3 / 20
14,159
674
28,749
30,216
33,963
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 4 / 25
14,682
699
23,573
31,678
53,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
135
23
Kills
35
35
Deaths
23
56
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Adamy1991
Da Ji
6
8
19
1.94
W
10
3
16
6
L
King Arthur
DeathThunder88
King Arthur
3
10
8
0.7
W
Hera
Hidderr
Hera
9
5
20
3.8
L
Horus
Horbjörn
Horus
5
5
15
2.5
L
Ravana
Jonil
Ravana
6
6
11
1.92
L
Kuzenbo
Lextazzz
Kuzenbo
2
5
15
1.9
W
Tsukuyomi
MAKS BOZHENA
Tsukuyomi
6
3
20
5.33
L
Kukulkan
Snusaren
Kukulkan
7
9
7
1.17
W
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,830
Damage
127,213
145,769
Taken
121,446
178,457
Mitigated
124,093
34,074
Healing
58,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Adamy1991
Da Ji
19,649
3,966
1,490
1,793
22,239
12,712
1,273
9,662
12,577
0
29,638
W
27,574
1,043
13,989
9,840
20,461
14,960
772
10,083
10,378
70,366
0
L
King Arthur
DeathThunder88
King Arthur
15,772
1,928
2,894
3,038
34,477
45,379
0
18,305
16,172
0
38,591
W
Hera
Hidderr
Hera
27,668
7,196
817
3,422
16,852
8,963
1,446
9,112
7,740
44,752
0
L
Horus
Horbjörn
Horus
14,441
5,751
6,885
8,422
32,360
38,462
105
17,794
14,566
4,943
25,784
L
Ravana
Jonil
Ravana
18,605
3,772
2,790
4,869
24,229
25,945
0
13,657
10,572
2,094
30,128
L
Kuzenbo
Lextazzz
Kuzenbo
13,740
3,587
0
1,591
29,423
53,399
0
15,929
13,494
22,807
0
W
Tsukuyomi
MAKS BOZHENA
Tsukuyomi
28,749
9,253
6,920
10,420
30,216
33,963
3,304
12,108
18,108
0
50,753
L
Kukulkan
Snusaren
Kukulkan
39,272
1,623
1,469
2,116
25,280
15,272
150
13,130
12,150
73,878
0
W
23,573
8,080
4,173
5,472
31,678
53,495
594
15,228
16,450
45,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,580
Gold Earned
72,505
169
Minions Killed
222
0
Camps Cleared
0
1,687,450
Distance Traveled
1,905,819
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,041
669
14
1
0
355,880
0
W
Ra
14,902
710
86
4
0
404,179
0
L
King Arthur
12,651
602
35
2
0
325,057
0
W
Hera
14,721
701
40
2
0
365,783
0
L
Horus
12,825
611
23
1
0
319,053
0
L
Ravana
12,933
616
22
1
0
352,933
1
L
Kuzenbo
11,365
541
10
0
0
377,621
1
W
Tsukuyomi
14,159
674
45
2
0
416,848
2
L
Kukulkan
12,806
610
79
4
0
312,786
0
W
Atlas
14,682
699
37
2
0
363,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role