Player Matchup

Xing Tian
Xing Tian
DanTheMan6
Xing Tian
Level 121
God Stats
2W - 3L
1,698 SR
Queue Stats
342W - 338L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
Danny beans2
Sun Wukong
Level 107
God Stats
37W - 41L
1,610 SR
Queue Stats
182W - 182L
1,528 Elo+
Party 2
Poseidon
Poseidon
Derek704
Poseidon
Level 120
God Stats
2W - 3L
1,314 SR
Queue Stats
12W - 10L
1,587 Elo+
Solo
Cernunnos
Cernunnos
FatherDezmin
Cernunnos
Level 88
God Stats
11W - 16L
1,490 SR
Queue Stats
139W - 130L
1,539 Elo+
Solo
Kali
Kali
ImJubei
Kali
Level 158
God Stats
1W - 1L
1,606 SR
Queue Stats
268W - 243L
1,488 Elo+
Solo
Team Averages
Level 119
1,544 SR
1,531 Elo+

VS

Team Averages
Level 104
1,424 SR
1,588 Elo+
Baron Samedi
Baron Samedi
Holidaywar
Baron Samedi
Level 79
God Stats
1W - 0L
1,445 SR
Queue Stats
5W - 2L
1,582 Elo+
Solo
Thoth
Thoth
I-_Prometheus_
Thoth
Level 145
God Stats
18W - 11L
1,613 SR
Queue Stats
697W - 654L
1,571 Elo+
Party 1
Apollo
Apollo
JusstNavy
Apollo
Level 108
God Stats
4W - 2L
1,524 SR
Queue Stats
224W - 213L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
Little Poppa
Ne Zha
Level 102
God Stats
1W - 2L
1,227 SR
Queue Stats
102W - 81L
1,567 Elo+
Solo
Mulan
Mulan
TheJorar10
Mulan
Level 86
God Stats
1W - 1L
1,311 SR
Queue Stats
58W - 37L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DanTheMan6
Xing Tian
1
0 / 0 / 0
3,052
382
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Danny beans2
Sun Wukong
9
1 / 0 / 0
5,543
693
3,503
6,656
3,793
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Derek704
Poseidon
9
0 / 0 / 0
4,937
617
1,682
2,748
896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
FatherDezmin
Cernunnos
8
1 / 1 / 0
4,646
581
4,897
4,959
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
ImJubei
Kali
8
0 / 0 / 1
4,458
557
1,018
5,397
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Holidaywar
Baron Samedi
7
1 / 0 / 0
4,167
521
1,943
2,925
1,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 0 / 0
4,732
592
1,439
1,972
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
JusstNavy
Apollo
8
0 / 1 / 1
4,318
540
2,154
5,902
1,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
7
0 / 0 / 0
4,228
529
737
5,207
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
8
0 / 1 / 0
4,609
576
3,787
6,855
2,959
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
DanTheMan6
Xing Tian
0
0
0
0
L
Sun Wukong
Danny beans2
Sun Wukong
1
0
0
1
L
Poseidon
Derek704
Poseidon
0
0
0
0
L
Cernunnos
FatherDezmin
Cernunnos
1
1
0
1
W
Baron Samedi
Holidaywar
Baron Samedi
1
0
0
1
W
0
0
0
0
L
Kali
ImJubei
Kali
0
0
1
0.5
W
Apollo
JusstNavy
Apollo
0
1
1
0.5
W
Ne Zha
0
0
0
0
W
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,100
Damage
10,060
19,760
Taken
22,861
8,314
Mitigated
8,165
6,103
Healing
10,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
DanTheMan6
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Danny beans2
Sun Wukong
3,503
433
0
1,886
6,656
3,793
0
0
6,656
0
37,828
L
Poseidon
Derek704
Poseidon
1,682
289
0
625
2,748
896
0
1,035
1,713
37,180
0
L
Cernunnos
FatherDezmin
Cernunnos
4,897
1,235
0
2,561
4,959
1,712
0
1,582
3,377
0
27,351
W
Baron Samedi
Holidaywar
Baron Samedi
1,943
489
117
1,118
2,925
1,246
23
324
2,601
11,048
0
W
1,439
74
0
797
1,972
608
0
434
1,538
32,292
0
L
Kali
ImJubei
Kali
1,018
219
0
1,031
5,397
1,913
0
765
4,632
0
27,684
W
Apollo
JusstNavy
Apollo
2,154
1,371
0
2,683
5,902
1,812
0
551
5,351
0
28,998
W
Ne Zha
737
252
0
2,920
5,207
1,540
0
373
4,834
0
18,843
W
Mulan
3,787
887
0
3,194
6,855
2,959
0
0
6,855
0
33,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,636
Gold Earned
22,054
248
Minions Killed
244
0
Camps Cleared
0
668,128
Distance Traveled
791,739
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
3,052
382
0
0
0
23,928
0
L
Sun Wukong
5,543
693
73
9
0
157,541
0
L
Poseidon
4,937
617
78
10
0
171,622
1
L
Cernunnos
4,646
581
46
6
0
136,926
2
W
Baron Samedi
4,167
521
21
3
0
154,031
0
W
Thoth
4,732
592
60
8
0
160,759
3
L
Kali
4,458
557
51
6
0
178,111
0
W
Apollo
4,318
540
52
7
0
161,583
1
W
Ne Zha
4,228
529
51
6
0
175,357
1
W
Mulan
4,609
576
60
8
0
140,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role