Player Matchup

He Bo
He Bo
Misa2409
He Bo
Level 159
God Stats
15W - 28L
1,433 SR
Queue Stats
1,032W - 1,064L
1,517 Elo+
Solo
Heimdallr
Heimdallr
MrTwistyFisty
Heimdallr
Level 26
God Stats
12W - 7L
1,551 SR
Queue Stats
25W - 23L
1,502 Elo+
Party 1
Kukulkan
Kukulkan
Platanos HD
Kukulkan
Level 105
God Stats
57W - 59L
1,490 SR
Queue Stats
219W - 222L
1,523 Elo+
Solo
King Arthur
King Arthur
Xelapm
King Arthur
Level 68
God Stats
1W - 1L
1,707 SR
Queue Stats
76W - 56L
1,538 Elo+
Party 1
Ganesha
Ganesha
skiskilo
Ganesha
Level 33
God Stats
3W - 12L
1,525 SR
Queue Stats
336W - 370L
1,164 Elo+
Solo
Team Averages
Level 78
1,541 SR
1,449 Elo+

VS

Team Averages
Level 116
1,597 SR
1,635 Elo+
Vulcan
Vulcan
GlowFires
Vulcan
Level 148
God Stats
6W - 3L
1,844 SR
Queue Stats
102W - 68L
1,704 Elo+
Party 2
Fafnir
Fafnir
QawPanda
Fafnir
Level 142
God Stats
3W - 3L
1,353 SR
Queue Stats
154W - 89L
1,732 Elo+
Party 2
Ao Kuang
Ao Kuang
ZeussRod
Ao Kuang
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 19L
1,666 Elo+
Party 2
Arachne
Arachne
achydrip
Arachne
Level 154
God Stats
3W - 1L
1,503 SR
Queue Stats
94W - 105L
1,388 Elo+
Solo
Da Ji
Da Ji
mexicansoldier6
Da Ji
Level 108
God Stats
58W - 23L
1,783 SR
Queue Stats
99W - 60L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Misa2409
He Bo
15
1 / 7 / 3
9,370
937
7,219
11,716
4,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MrTwistyFisty
Heimdallr
15
3 / 5 / 2
10,386
1,039
10,506
14,701
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Platanos HD
Kukulkan
15
0 / 1 / 4
9,366
937
7,604
12,960
6,248
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Xelapm
King Arthur
15
1 / 4 / 3
9,622
962
8,623
15,893
16,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
skiskilo
Ganesha
15
0 / 2 / 4
10,055
1,006
3,766
13,671
14,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

140

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GlowFires
Vulcan
17
2 / 0 / 12
10,636
1,064
17,059
3,700
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
QawPanda
Fafnir
16
0 / 0 / 14
10,290
1,029
5,213
10,295
13,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ZeussRod
Ao Kuang
16
8 / 2 / 8
11,634
1,163
15,663
10,755
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
achydrip
Arachne
16
1 / 0 / 5
10,026
1,003
7,360
7,658
4,013
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
8 / 3 / 6
11,232
1,123
18,623
12,432
6,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
64
5
Kills
19
19
Deaths
5
16
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Vulcan
GlowFires
Vulcan
2
0
12
8
L
He Bo
Misa2409
He Bo
1
7
3
0.36
L
Heimdallr
MrTwistyFisty
Heimdallr
3
5
2
0.8
L
Kukulkan
Platanos HD
Kukulkan
0
1
4
2
W
Fafnir
QawPanda
Fafnir
0
0
14
7
L
King Arthur
Xelapm
King Arthur
1
4
3
0.63
W
Ao Kuang
ZeussRod
Ao Kuang
8
2
8
6
W
Arachne
achydrip
Arachne
1
0
5
3.5
W
8
3
6
3.67
L
Ganesha
skiskilo
Ganesha
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,718
Damage
63,918
68,941
Taken
44,840
49,479
Mitigated
30,916
5,113
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
GlowFires
Vulcan
17,059
4,219
0
235
3,700
1,733
0
2,053
1,608
42,634
0
L
He Bo
Misa2409
He Bo
7,219
97
0
275
11,716
4,970
0
5,497
6,109
18,520
0
L
Heimdallr
MrTwistyFisty
Heimdallr
10,506
5,213
0
1,069
14,701
7,072
0
9,319
5,228
0
30,395
L
Kukulkan
Platanos HD
Kukulkan
7,604
139
0
0
12,960
6,248
0
6,017
6,859
31,678
0
W
Fafnir
QawPanda
Fafnir
5,213
679
0
3,343
10,295
13,549
0
3,764
6,445
17,657
0
L
King Arthur
Xelapm
King Arthur
8,623
662
0
600
15,893
16,694
0
6,755
9,020
0
23,091
W
Ao Kuang
ZeussRod
Ao Kuang
15,663
4,184
0
3,980
10,755
5,338
0
5,197
5,363
25,421
3,497
W
Arachne
achydrip
Arachne
7,360
5,294
0
2,339
7,658
4,013
0
3,064
4,540
0
26,284
W
18,623
4,414
0
0
12,432
6,283
0
3,822
8,295
0
29,978
L
Ganesha
skiskilo
Ganesha
3,766
490
0
3,169
13,671
14,495
0
8,609
4,842
14,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,799
Gold Earned
53,818
201
Minions Killed
198
4
Camps Cleared
12
924,039
Distance Traveled
1,030,042
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,636
1,064
69
7
0
216,127
0
L
He Bo
9,370
937
33
3
2
174,037
3
L
Heimdallr
10,386
1,039
60
6
1
160,695
0
L
Kukulkan
9,366
937
73
7
0
197,900
0
W
Fafnir
10,290
1,029
35
4
0
199,594
3
L
King Arthur
9,622
962
34
3
1
200,765
2
W
Ao Kuang
11,634
1,163
29
3
6
208,706
3
W
Arachne
10,026
1,003
50
5
3
216,029
3
W
Da Ji
11,232
1,123
15
2
3
189,586
1
L
Ganesha
10,055
1,006
1
0
0
190,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role