Player Matchup

Chang'e
Chang'e
Riverwind7765
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,256 Elo+
Party 1
Ne Zha
Ne Zha
SCR0GMASTER
Ne Zha
Level 160
God Stats
26W - 28L
1,462 SR
Queue Stats
832W - 985L
1,413 Elo+
Party 1
Da Ji
Da Ji
azzgush
Da Ji
Level 125
God Stats
1W - 4L
1,179 SR
Queue Stats
216W - 249L
1,361 Elo+
Solo
Khepri
Khepri
bookish_brunette
Khepri
Level 126
God Stats
2W - 4L
1,194 SR
Queue Stats
332W - 360L
1,409 Elo+
Solo
Fafnir
Fafnir
maxwellthehermit
Fafnir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,366 Elo+
Solo
Team Averages
Level 93
1,367 SR
1,361 Elo+

VS

Team Averages
Level 77
1,505 SR
1,376 Elo+
Geb
Geb
KittenMitttons
Geb
Level 66
God Stats
3W - 1L
1,672 SR
Queue Stats
133W - 147L
1,427 Elo+
Solo
Skadi
Skadi
MisSHaNgOvEr66
Skadi
Level 69
God Stats
11W - 11L
1,475 SR
Queue Stats
236W - 288L
1,337 Elo+
Solo
Hachiman
Hachiman
Smoggycube
Hachiman
Level 89
God Stats
1W - 1L
1,160 SR
Queue Stats
63W - 72L
1,473 Elo+
Solo
The Morrigan
The Morrigan
aragorn165
The Morrigan
Level 85
God Stats
2W - 2L
1,720 SR
Queue Stats
66W - 93L
1,357 Elo+
Solo
Sylvanus
Sylvanus
daps29
Sylvanus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
0 / 3 / 7
9,753
574
8,957
18,341
10,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
19
5 / 8 / 5
11,441
673
27,585
24,746
15,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
azzgush
Da Ji
18
5 / 9 / 6
11,479
675
12,117
20,868
10,950
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 3 / 8
11,865
698
15,095
25,793
35,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
2 / 2 / 10
12,085
711
8,273
23,145
35,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 19
11,159
656
17,111
22,234
27,888
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 12
11,241
661
17,345
13,796
7,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Smoggycube
Hachiman
20
9 / 2 / 10
12,752
750
28,033
18,264
11,638
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
aragorn165
The Morrigan
20
8 / 3 / 14
12,838
755
26,022
16,630
12,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
daps29
Sylvanus
19
2 / 3 / 21
12,640
744
11,744
25,807
38,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
101
15
Kills
25
25
Deaths
15
36
Assists
76
Player
Kills
Deaths
Assists
KDA
W
2
3
19
3.83
W
4
4
12
2.5
L
Chang'e
0
3
7
1.17
L
Ne Zha
5
8
5
0.94
W
Hachiman
Smoggycube
Hachiman
9
2
10
7
W
The Morrigan
aragorn165
The Morrigan
8
3
14
5
L
Da Ji
azzgush
Da Ji
5
9
6
0.89
L
3
3
8
2.33
W
Sylvanus
daps29
Sylvanus
2
3
21
4.17
L
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,027
Damage
100,255
112,893
Taken
96,731
107,480
Mitigated
98,768
35,552
Healing
42,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,111
1,314
3,430
2,629
22,234
27,888
233
7,296
14,938
31,140
0
W
17,345
8,058
1,551
1,474
13,796
7,611
1,979
2,131
11,665
0
30,134
L
Chang'e
8,957
1,785
9,412
5,805
18,341
10,222
1,166
8,317
10,024
26,403
0
L
Ne Zha
27,585
8,620
1,558
4,171
24,746
15,324
969
8,104
16,642
0
46,799
W
Hachiman
Smoggycube
Hachiman
28,033
18,434
1,064
6,831
18,264
11,638
2,376
6,516
11,748
0
51,608
W
The Morrigan
aragorn165
The Morrigan
26,022
10,749
1,841
3,945
16,630
12,777
2,377
7,508
9,122
55,099
8,725
L
Da Ji
azzgush
Da Ji
12,117
1,691
2,238
2,147
20,868
10,950
1,127
9,485
11,383
0
16,009
L
15,095
523
2,646
3,067
25,793
35,609
433
11,818
13,975
41,807
0
W
Sylvanus
daps29
Sylvanus
11,744
3,702
11,262
8,050
25,807
38,854
738
8,874
16,933
18,491
0
L
8,273
2,624
556
3,952
23,145
35,375
752
12,074
11,071
20,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,623
Gold Earned
60,630
169
Minions Killed
187
0
Camps Cleared
0
1,456,654
Distance Traveled
1,402,010
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,159
656
16
1
0
314,370
0
W
Skadi
11,241
661
30
2
0
287,220
3
L
Chang'e
9,753
574
41
2
0
315,025
4
L
Ne Zha
11,441
673
38
2
0
271,793
3
W
Hachiman
12,752
750
46
3
0
290,760
0
W
The Morrigan
12,838
755
81
5
0
236,414
2
L
Da Ji
11,479
675
20
1
0
267,920
0
L
Khepri
11,865
698
43
3
0
292,566
0
W
Sylvanus
12,640
744
14
1
0
273,246
0
L
Fafnir
12,085
711
27
2
0
309,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role