Player Matchup

Izanami
Izanami
 
Izanami
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AlienwareNico
Kali
Level 14
God Stats
3W - 6L
1,579 SR
Queue Stats
381W - 455L
1,421 Elo+
Solo
Nemesis
Nemesis
PRINKLEDINK
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
RhinoUWUWUWUWUW
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Sargal
Nu Wa
Level 158
God Stats
1W - 2L
1,339 SR
Queue Stats
41W - 37L
1,322 Elo+
Solo
Team Averages
Level 54
1,484 SR
1,449 Elo+

VS

Team Averages
Level 110
1,706 SR
1,649 Elo+
Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Killufirst
Poseidon
Level 64
God Stats
16W - 14L
1,389 SR
Queue Stats
74W - 90L
1,421 Elo+
Solo
Susano
Susano
MíaKhalífa
Susano
Level 47
God Stats
6W - 0L
2,093 SR
Queue Stats
40W - 7L
1,869 Elo+
Party 1
Shiva
Shiva
Sminø
Shiva
Level 155
God Stats
7W - 3L
1,793 SR
Queue Stats
108W - 35L
1,741 Elo+
Party 1
Janus
Janus
kensax
Janus
Level 127
God Stats
29W - 13L
1,754 SR
Queue Stats
37W - 16L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 4 / 0
7,765
863
6,558
8,683
3,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 7 / 1
5,745
638
3,747
13,207
4,610
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
PRINKLEDINK
Nemesis
10
0 / 5 / 3
5,952
661
1,864
7,770
2,756
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
0 / 3 / 3
6,363
707
3,125
11,058
8,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Sargal
Nu Wa
11
0 / 5 / 2
6,165
685
5,788
8,585
3,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
13 / 1 / 5
8,900
989
11,824
7,449
5,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Killufirst
Poseidon
14
1 / 0 / 9
7,657
851
3,477
4,015
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
14
2 / 0 / 12
7,391
821
10,065
6,305
2,744
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Sminø
Shiva
13
4 / 0 / 12
7,752
861
9,706
11,518
9,980
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
kensax
Janus
14
4 / 2 / 11
7,936
882
10,405
6,313
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
73
3
Kills
24
24
Deaths
3
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
0
0.75
W
Lancelot
 
Lancelot
13
1
5
15.5
L
0
7
1
0.07
W
Poseidon
Killufirst
Poseidon
1
0
9
5.5
W
Susano
2
0
12
8
L
Nemesis
PRINKLEDINK
Nemesis
0
5
3
0.3
L
0
3
3
0.5
L
Nu Wa
Sargal
Nu Wa
0
5
2
0.2
W
Shiva
Sminø
Shiva
4
0
12
10
W
Janus
kensax
Janus
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,082
Damage
45,477
49,303
Taken
35,600
22,346
Mitigated
22,012
3,465
Healing
6,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,558
4,425
0
1,236
8,683
3,239
0
2,187
6,424
0
21,040
W
Lancelot
 
Lancelot
11,824
3,456
0
1,592
7,449
5,536
0
2,587
4,862
0
26,372
L
3,747
891
0
693
13,207
4,610
0
5,008
8,065
196
8,310
W
Poseidon
Killufirst
Poseidon
3,477
330
0
271
4,015
1,439
1,720
454
3,561
27,834
0
W
Susano
10,065
1,777
0
695
6,305
2,744
796
1,707
4,598
0
23,431
L
Nemesis
PRINKLEDINK
Nemesis
1,864
187
0
430
7,770
2,756
0
1,732
5,879
0
3,691
L
3,125
373
0
1,106
11,058
8,005
0
3,642
7,324
8,370
0
L
Nu Wa
Sargal
Nu Wa
5,788
3,024
0
0
8,585
3,736
162
1,313
7,212
11,739
0
W
Shiva
Sminø
Shiva
9,706
981
334
3,308
11,518
9,980
42
3,149
8,369
0
20,830
W
Janus
kensax
Janus
10,405
930
0
375
6,313
2,313
1,055
1,212
5,101
32,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,990
Gold Earned
39,636
65
Minions Killed
194
0
Camps Cleared
0
831,253
Distance Traveled
1,109,369
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,765
863
39
4
0
181,946
0
W
Lancelot
8,900
989
26
3
0
255,124
0
L
Kali
5,745
638
4
0
0
179,303
3
W
Poseidon
7,657
851
57
6
0
199,596
1
W
Susano
7,391
821
29
3
0
228,523
2
L
Nemesis
5,952
661
5
1
0
148,041
0
L
Ymir
6,363
707
7
1
0
163,302
2
L
Nu Wa
6,165
685
10
1
0
158,661
1
W
Shiva
7,752
861
22
2
0
227,852
1
W
Janus
7,936
882
60
7
0
198,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role