Player Matchup

King Arthur
King Arthur
Silver III
ProSoccer310
King Arthur
Silver III
Level 69
God Stats
1W - 1L
1,543 SR
Queue Stats
9W - 8L
1,397 MMR
Solo
Izanami
Izanami
Gold III
Rize_ThaRebel
Izanami
Gold III
Level 117
God Stats
32W - 24L
1,612 SR
Queue Stats
181W - 189L
1,524 MMR
Party 1
Sylvanus
Sylvanus
Silver I
TY2ST0N3D
Sylvanus
Silver I
Level 125
God Stats
229W - 228L
1,523 SR
Queue Stats
627W - 633L
1,197 MMR
Party 1
Ravana
Ravana
Gold IV
Wockheart
Ravana
Gold IV
Level 67
God Stats
15W - 22L
1,524 SR
Queue Stats
93W - 86L
1,388 MMR
Solo
Chang'e
Chang'e
Gold V
Yolox5000xd
Chang'e
Gold V
Level 125
God Stats
11W - 6L
1,468 SR
Queue Stats
236W - 255L
1,368 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,534 SR
1,375 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,470 SR
1,375 MMR
Loki
Loki
Bronze III
Hyakkumaru2591
Loki
Bronze III
Level 112
God Stats
8W - 5L
1,586 SR
Queue Stats
17W - 17L
1,407 MMR
Solo
Merlin
Merlin
Gold II
SkadiDsntKno271
Merlin
Gold II
Level 64
God Stats
42W - 38L
1,492 SR
Queue Stats
289W - 279L
1,391 MMR
Solo
Cupid
Cupid
Silver II
fed4re413
Cupid
Silver II
Level 85
God Stats
0W - 2L
1,409 SR
Queue Stats
7W - 11L
1,403 MMR
Solo
Mulan
Mulan
Gold V
fernando2008446
Mulan
Gold V
Level 124
God Stats
0W - 2L
1,324 SR
Queue Stats
219W - 229L
1,314 MMR
Solo
Baron Samedi
Baron Samedi
Bronze V
pixelnyx
Baron Samedi
Bronze V
Level 155
God Stats
0W - 2L
1,539 SR
Queue Stats
0W - 7L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ProSoccer310
King Arthur
13
3 / 0 / 3
7,826
602
8,341
9,774
7,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
12
2 / 2 / 3
7,250
558
4,996
9,056
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TY2ST0N3D
Sylvanus
10
0 / 2 / 2
6,155
473
3,803
9,630
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
Wockheart
Ravana
12
4 / 0 / 2
7,525
579
5,735
7,325
2,926
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Yolox5000xd
Chang'e
12
0 / 0 / 0
7,101
546
3,483
6,052
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArachneTyrCliodhnaBellona

VS

Bans
BastetGaneshaNu WaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,502
423
4,130
11,037
3,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 2 / 0
6,525
502
6,135
8,406
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
fed4re413
Cupid
11
0 / 2 / 4
6,041
465
4,124
8,871
3,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

2
0 / 1 / 0
4,249
327
1,007
1,947
611
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
pixelnyx
Baron Samedi
11
2 / 1 / 2
6,575
506
6,037
6,447
4,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
9
Kills
3
4
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
King Arthur
ProSoccer310
King Arthur
3
0
3
4.5
W
Izanami
2
2
3
1.75
L
1
2
0
0.5
W
Sylvanus
TY2ST0N3D
Sylvanus
0
2
2
0.5
W
Ravana
Wockheart
Ravana
4
0
2
5
W
Chang'e
Yolox5000xd
Chang'e
0
0
0
0
L
Cupid
fed4re413
Cupid
0
2
4
1
L
0
1
0
0
L
Baron Samedi
pixelnyx
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,358
Damage
21,433
41,837
Taken
36,708
21,658
Mitigated
15,537
11,292
Healing
9,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,130
1,215
0
832
11,037
3,692
637
649
10,388
0
28,298
W
King Arthur
ProSoccer310
King Arthur
8,341
1,205
0
750
9,774
7,785
54
1,471
8,303
0
48,990
W
Izanami
4,996
3,687
0
2,770
9,056
3,381
1,960
2,555
6,501
0
58,748
L
6,135
423
0
2,115
8,406
3,496
0
2,023
6,175
59,526
0
W
Sylvanus
TY2ST0N3D
Sylvanus
3,803
1,188
977
2,015
9,630
4,941
48
3,873
5,757
21,903
8,881
W
Ravana
Wockheart
Ravana
5,735
1,930
0
1,376
7,325
2,926
652
656
6,669
0
52,583
W
Chang'e
Yolox5000xd
Chang'e
3,483
273
158
3,246
6,052
2,625
826
3,617
2,435
45,944
0
L
Cupid
fed4re413
Cupid
4,124
2,244
0
2,279
8,871
3,036
0
1,943
6,886
0
53,939
L
1,007
313
0
558
1,947
611
0
0
1,947
0
5,540
L
Baron Samedi
pixelnyx
Baron Samedi
6,037
357
1,596
2,362
6,447
4,702
0
1,822
4,575
28,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,857
Gold Earned
28,892
423
Minions Killed
280
0
Camps Cleared
0
1,280,041
Distance Traveled
1,044,432
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,502
423
47
4
0
272,837
0
W
King Arthur
7,826
602
80
6
0
252,080
1
W
Izanami
7,250
558
113
9
0
236,729
0
L
Merlin
6,525
502
96
7
0
241,109
6
W
Sylvanus
6,155
473
46
4
0
246,425
5
W
Ravana
7,525
579
90
7
0
299,238
0
W
Chang'e
7,101
546
94
7
0
245,569
1
L
Cupid
6,041
465
80
6
0
241,715
2
L
Mulan
4,249
327
11
1
0
52,581
0
L
Baron Samedi
6,575
506
46
4
0
236,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role