Player Matchup

Artemis
Artemis
ARDRAKS
Artemis
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 78L
1,186 Elo+
Solo
Nu Wa
Nu Wa
Pharaohkitsune
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
Speroj142
Vamana
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 122L
1,450 Elo+
Solo
Scylla
Scylla
TrippyGamer2675
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,405 Elo+
Solo
Ah Puch
Ah Puch
singulino
Ah Puch
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,319 Elo+
Solo
Team Averages
Level 20
1,500 SR
1,372 Elo+

VS

Team Averages
Level 88
1,604 SR
1,598 Elo+
Ganesha
Ganesha
Cazarak18
Ganesha
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
88W - 44L
1,632 Elo+
Party 1
Achilles
Achilles
DravinSteel
Achilles
Level 26
God Stats
2W - 0L
1,755 SR
Queue Stats
48W - 14L
1,715 Elo+
Party 1
Vamana
Vamana
KingStampy
Vamana
Level 158
God Stats
2W - 0L
1,923 SR
Queue Stats
86W - 48L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
Reaper8380
Cthulhu
Level 99
God Stats
1W - 0L
1,389 SR
Queue Stats
25W - 24L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
bbrisen
Ah Puch
Level 28
God Stats
3W - 1L
1,689 SR
Queue Stats
58W - 60L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ARDRAKS
Artemis
16
8 / 10 / 2
10,455
747
20,079
18,053
8,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 9 / 7
8,306
593
7,827
13,357
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
Speroj142
Vamana
17
0 / 5 / 12
9,689
692
17,153
24,922
19,781
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 6 / 4
9,886
706
11,761
14,336
5,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
singulino
Ah Puch
16
2 / 7 / 6
9,032
645
14,157
14,146
6,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Cazarak18
Ganesha
18
1 / 4 / 29
11,160
797
12,016
23,731
25,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
DravinSteel
Achilles
20
13 / 2 / 14
11,293
807
18,810
19,517
27,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
KingStampy
Vamana
17
8 / 4 / 19
11,506
822
18,351
28,525
25,502
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Reaper8380
Cthulhu
18
4 / 3 / 25
10,821
773
11,968
17,211
18,168
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
bbrisen
Ah Puch
19
11 / 2 / 17
11,747
839
17,908
13,855
7,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
141
14
Kills
37
37
Deaths
15
31
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Artemis
ARDRAKS
Artemis
8
10
2
0.9
W
Ganesha
Cazarak18
Ganesha
1
4
29
3.88
W
Achilles
DravinSteel
Achilles
13
2
14
10
W
Vamana
KingStampy
Vamana
8
4
19
4.38
L
0
9
7
0.39
W
Cthulhu
Reaper8380
Cthulhu
4
3
25
5.5
L
Vamana
Speroj142
Vamana
0
5
12
1.2
L
4
6
4
1
W
Ah Puch
bbrisen
Ah Puch
11
2
17
9.75
L
Ah Puch
singulino
Ah Puch
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,977
Damage
79,053
84,814
Taken
102,839
44,478
Mitigated
103,321
21,609
Healing
49,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ARDRAKS
Artemis
20,079
9,012
787
947
18,053
8,083
338
8,873
8,869
0
26,720
W
Ganesha
Cazarak18
Ganesha
12,016
948
6,897
6,249
23,731
25,156
1,744
9,019
14,712
20,253
0
W
Achilles
DravinSteel
Achilles
18,810
2,644
1,062
4,357
19,517
27,429
1,190
5,495
14,022
0
27,929
W
Vamana
KingStampy
Vamana
18,351
7,621
6,611
12,579
28,525
25,502
2,033
7,327
21,198
0
31,145
L
7,827
1,913
0
373
13,357
4,963
0
7,021
6,140
13,315
0
W
Cthulhu
Reaper8380
Cthulhu
11,968
309
4,920
2,986
17,211
18,168
728
6,134
11,077
36,288
0
L
Vamana
Speroj142
Vamana
17,153
6,128
2,529
10,985
24,922
19,781
80
11,165
13,320
191
29,719
L
11,761
1,109
766
2,993
14,336
5,542
0
6,733
7,342
30,055
0
W
Ah Puch
bbrisen
Ah Puch
17,908
910
184
4,115
13,855
7,066
1,886
5,937
7,918
37,749
0
L
Ah Puch
singulino
Ah Puch
14,157
1,535
1,075
1,154
14,146
6,109
41
8,100
5,825
27,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,368
Gold Earned
56,527
158
Minions Killed
182
0
Camps Cleared
0
1,029,429
Distance Traveled
1,397,035
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,455
747
19
1
0
173,846
0
W
Ganesha
11,160
797
1
0
0
250,389
0
W
Achilles
11,293
807
31
2
0
298,460
1
W
Vamana
11,506
822
37
3
0
293,735
0
L
Nu Wa
8,306
593
12
1
0
203,152
0
W
Cthulhu
10,821
773
55
4
0
275,726
0
L
Vamana
9,689
692
33
2
0
258,038
0
L
Scylla
9,886
706
56
4
0
212,961
0
W
Ah Puch
11,747
839
58
4
0
278,725
0
L
Ah Puch
9,032
645
38
3
0
181,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role