Player Matchup

Yu Huang
Yu Huang
DrYeetz
Yu Huang
Level 86
God Stats
36W - 27L
1,691 SR
Queue Stats
279W - 167L
1,640 Elo+
Party 1
Ymir
Ymir
HotTakeHenry
Ymir
Level 22
God Stats
74W - 23L
1,783 SR
Queue Stats
118W - 43L
1,767 Elo+
Party 1
Set
Set
borderlinePD
Set
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
448W - 337L
1,569 Elo+
Party 1
Team Averages
Level 78
1,658 SR
1,659 Elo+

VS

Team Averages
Level 72
1,333 SR
1,189 Elo+
Cthulhu
Cthulhu
lsoToxic2k
Cthulhu
Level 22
God Stats
11W - 29L
1,244 SR
Queue Stats
23W - 97L
1,047 Elo+
Party 2
Medusa
Medusa
sydtill25
Medusa
Level 47
God Stats
4W - 8L
1,220 SR
Queue Stats
64W - 184L
1,066 Elo+
Party 2
Bastet
Bastet
weed is natural
Bastet
Level 147
God Stats
21W - 19L
1,536 SR
Queue Stats
64W - 76L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DrYeetz
Yu Huang
16
3 / 0 / 3
10,469
698
10,932
4,241
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 6
9,868
658
2,754
12,615
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 1 / 2
10,020
668
12,779
7,961
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
lsoToxic2k
Cthulhu
14
1 / 0 / 1
9,527
635
6,604
16,411
15,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
sydtill25
Medusa
12
0 / 5 / 1
8,395
560
4,129
10,816
4,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 0
8,205
547
4,116
5,994
2,929
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
2
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
DrYeetz
Yu Huang
3
0
3
4.5
W
0
1
6
3
W
3
1
2
4
L
Cthulhu
lsoToxic2k
Cthulhu
1
0
1
1.5
L
Medusa
sydtill25
Medusa
0
5
1
0.1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,465
Damage
14,849
24,817
Taken
33,221
21,054
Mitigated
22,829
6,675
Healing
4,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
DrYeetz
Yu Huang
10,932
642
130
2,116
4,241
2,119
903
1,062
3,179
58,193
0
W
2,754
43
0
2,543
12,615
11,953
238
3,595
9,020
16,708
0
W
12,779
3,754
0
1,886
7,961
6,982
105
2,646
5,315
0
35,268
L
Cthulhu
lsoToxic2k
Cthulhu
6,604
534
0
897
16,411
15,678
0
6,965
8,872
26,344
0
L
Medusa
sydtill25
Medusa
4,129
1,757
0
2,079
10,816
4,222
0
5,863
4,732
0
25,406
L
4,116
1,007
30
1,168
5,994
2,929
0
1,355
4,519
0
15,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
26,127
201
Minions Killed
129
11
Camps Cleared
2
814,100
Distance Traveled
667,628
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,469
698
122
8
6
268,041
5
W
Ymir
9,868
658
31
2
2
261,134
1
W
Set
10,020
668
48
3
3
284,925
7
L
Cthulhu
9,527
635
48
3
0
227,353
0
L
Medusa
8,395
560
61
4
0
213,936
0
L
Bastet
8,205
547
20
1
2
226,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role