Player Matchup

Hel
Hel
Silver IV
 
Hel
Silver IV
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
DaddyTimbo_X2
Vamana
Gold V
Level 45
God Stats
10W - 10L
1,595 SR
Queue Stats
30W - 35L
1,423 MMR
Solo
Medusa
Medusa
Gold III
SQUALO
Medusa
Gold III
Level 108
God Stats
102W - 81L
1,536 SR
Queue Stats
249W - 329L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 83
1,544 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,593 SR
1,408 MMR
Baron Samedi
Baron Samedi
Silver I
AnbuVibe
Baron Samedi
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,534 MMR
Party 1
Achilles
Achilles
Silver I
blow my torch69
Achilles
Silver I
Level 44
God Stats
2W - 0L
1,879 SR
Queue Stats
17W - 10L
1,518 MMR
Party 1
Xing Tian
Xing Tian
Silver II
youngCbear
Xing Tian
Silver II
Level 87
God Stats
11W - 8L
1,401 SR
Queue Stats
89W - 130L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
1 / 4 / 1
7,108
646
6,964
9,961
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
1 / 5 / 1
7,154
650
6,796
14,527
11,250
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
SQUALO
Medusa
11
1 / 4 / 0
7,137
649
11,861
10,305
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
ShivaAtlasZeusBastetAthena

VS

Bans
ThothNeithScyllaAh Muzen CabPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AnbuVibe
Baron Samedi
14
6 / 1 / 6
8,858
805
12,367
11,601
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
12
4 / 1 / 9
8,175
743
10,595
14,649
17,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
youngCbear
Xing Tian
12
3 / 1 / 10
8,624
784
7,588
12,071
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
3
Kills
13
13
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
1
0.38
W
Baron Samedi
AnbuVibe
Baron Samedi
6
1
6
9
L
1
5
1
0.3
L
Medusa
SQUALO
Medusa
1
4
0
0.25
W
Achilles
4
1
9
8.5
W
Xing Tian
youngCbear
Xing Tian
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,621
Damage
30,550
34,793
Taken
38,321
20,393
Mitigated
34,054
9,944
Healing
15,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,964
36
2,482
4,567
9,961
4,451
0
6,016
3,647
17,512
0
W
Baron Samedi
AnbuVibe
Baron Samedi
12,367
825
3,803
5,343
11,601
7,011
66
2,473
9,128
36,887
0
L
6,796
3,751
138
2,211
14,527
11,250
0
8,557
5,626
0
14,607
L
Medusa
SQUALO
Medusa
11,861
4,942
0
546
10,305
4,692
0
4,876
5,107
0
31,052
W
Achilles
10,595
3,737
0
2,767
14,649
17,525
0
2,682
11,967
0
14,362
W
Xing Tian
youngCbear
Xing Tian
7,588
622
337
2,888
12,071
9,518
402
2,311
9,760
20,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,399
Gold Earned
25,657
93
Minions Killed
91
3
Camps Cleared
6
582,673
Distance Traveled
658,054
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,108
646
28
3
0
187,249
1
W
Baron Samedi
8,858
805
65
6
6
200,399
2
L
Vamana
7,154
650
24
2
2
204,385
1
L
Medusa
7,137
649
41
4
1
191,039
3
W
Achilles
8,175
743
11
1
0
230,619
3
W
Xing Tian
8,624
784
15
1
0
227,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role