Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DootdotDoot
Thanatos
Level 109
God Stats
1W - 3L
1,167 SR
Queue Stats
124W - 130L
1,466 Elo+
Solo
Tyr
Tyr
Eatmeoutdaddy
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,554 Elo+
Party 2
Freya
Freya
Subfocus
Freya
Level 45
God Stats
3W - 0L
1,770 SR
Queue Stats
11W - 6L
1,886 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Xx_THE_JOKER_XI
Morgan Le Fay
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 97L
1,517 Elo+
Solo
Team Averages
Level 83
1,488 SR
1,584 Elo+

VS

Team Averages
Level 109
1,670 SR
1,595 Elo+
Janus
Janus
Luili15
Janus
Level 83
God Stats
3W - 9L
1,532 SR
Queue Stats
52W - 58L
1,477 Elo+
Solo
Sol
Sol
ShaneZell
Sol
Level 160
God Stats
2W - 2L
1,518 SR
Queue Stats
291W - 194L
1,616 Elo+
Party 1
Mulan
Mulan
Splitkey123
Mulan
Level 138
God Stats
4W - 6L
1,705 SR
Queue Stats
218W - 138L
1,584 Elo+
Party 1
Medusa
Medusa
TipsyTortoise
Medusa
Level 148
God Stats
5W - 2L
1,835 SR
Queue Stats
295W - 199L
1,613 Elo+
Party 1
Ganesha
Ganesha
TrainerCharlie
Ganesha
Level 17
God Stats
2W - 6L
1,762 SR
Queue Stats
85W - 27L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
5 / 1 / 11
10,108
842
12,166
6,074
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
DootdotDoot
Thanatos
15
3 / 6 / 9
8,706
726
5,570
10,933
7,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
7 / 2 / 6
9,208
767
11,390
15,658
11,093
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
Subfocus
Freya
17
7 / 0 / 12
9,918
827
22,583
14,305
7,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
Xx_THE_JOKER_XI
Morgan Le Fay
15
3 / 4 / 10
8,820
735
11,550
10,919
5,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Luili15
Janus
15
2 / 5 / 5
8,716
726
6,277
11,620
4,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
9 / 1 / 3
10,131
844
18,879
15,346
6,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 8 / 9
7,810
651
6,972
17,109
13,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 4
8,134
678
9,363
12,505
7,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 5
7,530
628
4,923
13,770
10,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
25
Kills
13
13
Deaths
25
48
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
11
10.5
W
Thanatos
DootdotDoot
Thanatos
3
6
9
1.25
W
7
2
6
5
L
Janus
Luili15
Janus
2
5
5
0.9
L
9
1
3
10.5
L
1
8
9
0.69
W
Freya
Subfocus
Freya
7
0
12
13
L
1
6
4
0.5
L
0
5
5
0.5
W
Morgan Le Fay
Xx_THE_JOKER_XI
Morgan Le Fay
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,259
Damage
46,414
57,889
Taken
70,350
33,747
Mitigated
42,886
18,958
Healing
14,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,166
532
0
230
6,074
2,698
781
3,399
2,675
42,394
0
W
Thanatos
DootdotDoot
Thanatos
5,570
780
0
4,773
10,933
7,774
0
3,689
7,244
0
19,209
W
11,390
2,150
0
2,949
15,658
11,093
0
8,688
6,970
0
24,492
L
Janus
Luili15
Janus
6,277
1,135
0
915
11,620
4,695
0
9,103
2,311
23,109
0
L
18,879
8,181
0
9,598
15,346
6,460
71
9,252
5,838
57,341
0
L
6,972
1,253
15
1,754
17,109
13,512
0
10,332
6,549
0
16,439
W
Freya
Subfocus
Freya
22,583
6,732
0
9,667
14,305
7,164
94
5,485
8,820
51,025
0
L
9,363
4,408
0
0
12,505
7,999
0
7,433
4,956
0
25,683
L
4,923
264
105
1,777
13,770
10,220
0
9,195
4,397
16,189
0
W
Morgan Le Fay
Xx_THE_JOKER_XI
Morgan Le Fay
11,550
1,375
63
1,276
10,919
5,018
0
8,818
2,101
25,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,760
Gold Earned
42,321
246
Minions Killed
185
0
Camps Cleared
0
1,330,717
Distance Traveled
1,175,921
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,108
842
85
7
0
295,181
2
W
Thanatos
8,706
726
35
3
0
251,213
3
W
Tyr
9,208
767
33
3
0
286,039
0
L
Janus
8,716
726
53
4
0
251,253
2
L
Sol
10,131
844
69
6
0
242,960
4
L
Mulan
7,810
651
19
2
0
232,589
3
W
Freya
9,918
827
53
4
0
258,488
0
L
Medusa
8,134
678
37
3
0
203,829
2
L
Ganesha
7,530
628
7
1
0
245,290
4
W
Morgan Le Fay
8,820
735
40
3
0
239,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role