Player Matchup

Neith
Neith
Alurai7997
Neith
Level 9
God Stats
1W - 6L
1,205 SR
Queue Stats
3W - 16L
1,187 Elo+
Party 3
Jormungandr
Jormungandr
CurseFreedom
Jormungandr
Level 13
God Stats
3W - 5L
1,717 SR
Queue Stats
4W - 8L
1,367 Elo+
Party 2
Camazotz
Camazotz
DKFAILzz
Camazotz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,296 Elo+
Party 2
Aphrodite
Aphrodite
piggymove
Aphrodite
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,237 Elo+
Party 2
Nox
Nox
xxAicoxx
Nox
Level 85
God Stats
26W - 23L
1,568 SR
Queue Stats
805W - 830L
1,503 Elo+
Party 3
Team Averages
Level 34
1,498 SR
1,318 Elo+

VS

Team Averages
Level 59
1,600 SR
1,419 Elo+
Ne Zha
Ne Zha
BOBERTALDO
Ne Zha
Level 68
God Stats
5W - 5L
1,251 SR
Queue Stats
191W - 199L
1,409 Elo+
Solo
Atlas
Atlas
DallexN7
Atlas
Level 58
God Stats
13W - 10L
1,512 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 1
Hera
Hera
Nigvek
Hera
Level 59
God Stats
3W - 0L
1,752 SR
Queue Stats
10W - 12L
1,393 Elo+
Party 1
Mulan
Mulan
Quarren
Mulan
Level 42
God Stats
3W - 0L
1,857 SR
Queue Stats
10W - 12L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shlayn
Ah Muzen Cab
Level 69
God Stats
3W - 2L
1,630 SR
Queue Stats
13W - 14L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 11 / 1
10,572
392
4,444
17,246
8,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CurseFreedom
Jormungandr
13
0 / 5 / 3
9,489
351
10,820
23,410
31,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Camazotz
DKFAILzz
Camazotz
18
7 / 6 / 1
11,556
428
18,234
27,821
12,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
piggymove
Aphrodite
18
0 / 4 / 3
11,198
415
11,147
21,519
14,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
2 / 5 / 0
11,913
441
11,577
19,145
10,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BOBERTALDO
Ne Zha
20
5 / 6 / 8
13,572
503
9,226
27,233
12,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
DallexN7
Atlas
18
4 / 1 / 18
13,876
514
11,555
25,645
35,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Nigvek
Hera
20
4 / 1 / 10
14,226
527
16,497
12,166
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Quarren
Mulan
20
0 / 1 / 10
14,450
535
14,536
27,665
22,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
Shlayn
Ah Muzen Cab
20
18 / 0 / 6
16,522
612
34,565
21,420
14,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
83
9
Kills
31
31
Deaths
9
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Neith
0
11
1
0.05
W
Ne Zha
BOBERTALDO
Ne Zha
5
6
8
1.5
L
Jormungandr
CurseFreedom
Jormungandr
0
5
3
0.3
L
Camazotz
DKFAILzz
Camazotz
7
6
1
1.25
W
Atlas
DallexN7
Atlas
4
1
18
13
W
Hera
Nigvek
Hera
4
1
10
9
W
Mulan
Quarren
Mulan
0
1
10
5
W
Ah Muzen Cab
Shlayn
Ah Muzen Cab
18
0
6
21
L
Aphrodite
piggymove
Aphrodite
0
4
3
0.38
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,222
Damage
86,379
109,141
Taken
114,129
77,234
Mitigated
91,282
33,181
Healing
47,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,444
2,090
0
1,607
17,246
8,217
3,222
3,719
13,527
0
78,703
W
Ne Zha
BOBERTALDO
Ne Zha
9,226
1,518
0
7,347
27,233
12,753
2,642
5,946
21,172
0
105,457
L
Jormungandr
CurseFreedom
Jormungandr
10,820
3,663
0
1,210
23,410
31,397
0
4,129
19,281
38,972
0
L
Camazotz
DKFAILzz
Camazotz
18,234
3,269
0
13,820
27,821
12,159
984
6,410
21,411
0
76,141
W
Atlas
DallexN7
Atlas
11,555
4,615
415
6,198
25,645
35,689
660
8,023
17,516
40,998
0
W
Hera
Nigvek
Hera
16,497
2,910
0
2,150
12,166
5,702
3,170
6,084
5,788
111,317
0
W
Mulan
Quarren
Mulan
14,536
1,707
0
16,719
27,665
22,700
2,469
7,419
20,200
0
113,347
W
Ah Muzen Cab
Shlayn
Ah Muzen Cab
34,565
29,005
0
14,661
21,420
14,438
11,269
7,039
14,361
0
182,282
L
Aphrodite
piggymove
Aphrodite
11,147
1,413
2,209
9,682
21,519
14,633
570
5,516
16,003
81,365
0
L
11,577
1,275
0
4,653
19,145
10,828
572
8,278
10,867
104,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,728
Gold Earned
72,646
634
Minions Killed
748
0
Camps Cleared
0
2,248,802
Distance Traveled
2,539,505
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,572
392
137
5
0
363,879
0
W
Ne Zha
13,572
503
113
4
0
520,111
2
L
Jormungandr
9,489
351
56
2
0
481,679
4
L
Camazotz
11,556
428
98
4
0
511,587
0
W
Atlas
13,876
514
35
1
0
515,557
11
W
Hera
14,226
527
203
8
0
515,258
2
W
Mulan
14,450
535
186
7
0
493,207
4
W
Ah Muzen Cab
16,522
612
211
8
0
495,372
1
L
Aphrodite
11,198
415
150
6
0
467,845
1
L
Nox
11,913
441
193
7
0
423,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role