Player Matchup

Xing Tian
Xing Tian
BigHeadSloth
Xing Tian
Level 68
God Stats
0W - 3L
1,285 SR
Queue Stats
158W - 137L
1,469 Elo+
Party 2
Poseidon
Poseidon
TTV-Tythaballer
Poseidon
Level 65
God Stats
0W - 3L
1,395 SR
Queue Stats
105W - 139L
1,454 Elo+
Party 2
Hachiman
Hachiman
YuNgMaEstRo-_-
Hachiman
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
401W - 352L
1,469 Elo+
Party 2
Team Averages
Level 83
1,393 SR
1,464 Elo+

VS

Team Averages
Level 132
1,447 SR
1,373 Elo+
Danzaburou
Danzaburou
AnarchicPanda
Danzaburou
Level 141
God Stats
1W - 1L
1,564 SR
Queue Stats
9W - 11L
1,409 Elo+
Party 1
Nu Wa
Nu Wa
IGotDaHail
Nu Wa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,409 Elo+
Party 1
Shiva
Shiva
blazionmonkee
Shiva
Level 108
God Stats
4W - 1L
1,276 SR
Queue Stats
8W - 6L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigHeadSloth
Xing Tian
12
1 / 3 / 2
8,515
608
6,022
17,911
16,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
13
0 / 9 / 1
8,561
612
8,396
11,464
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
12
2 / 5 / 1
8,904
636
10,130
12,309
4,843
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnarchicPanda
Danzaburou
16
5 / 2 / 10
10,528
752
11,544
12,578
5,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
15
6 / 1 / 11
10,827
773
11,244
6,172
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 0 / 9
11,659
833
12,689
13,934
13,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
16
17
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnarchicPanda
Danzaburou
5
2
10
5
L
Xing Tian
BigHeadSloth
Xing Tian
1
3
2
0.67
W
Nu Wa
6
1
11
11.5
L
Poseidon
0
9
1
0.06
L
Hachiman
2
5
1
0.5
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,548
Damage
35,477
41,684
Taken
32,684
25,336
Mitigated
22,235
2,868
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnarchicPanda
Danzaburou
11,544
4,539
0
3,300
12,578
5,883
1,494
6,911
5,414
0
34,354
L
Xing Tian
BigHeadSloth
Xing Tian
6,022
197
468
1,617
17,911
16,682
0
4,027
13,884
19,691
0
W
Nu Wa
11,244
1,809
0
894
6,172
2,604
921
2,717
3,331
41,828
0
L
Poseidon
8,396
1,051
0
92
11,464
3,811
0
3,253
8,211
42,598
0
L
Hachiman
10,130
5,084
0
691
12,309
4,843
0
4,108
8,201
0
29,398
W
12,689
2,488
1,617
4,984
13,934
13,748
624
5,065
8,604
0
35,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,980
Gold Earned
33,014
148
Minions Killed
157
4
Camps Cleared
8
661,407
Distance Traveled
808,106
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,528
752
53
4
3
255,203
2
L
Xing Tian
8,515
608
23
2
0
239,974
5
W
Nu Wa
10,827
773
71
5
5
253,595
0
L
Poseidon
8,561
612
71
5
3
222,016
4
L
Hachiman
8,904
636
54
4
1
199,417
2
W
Shiva
11,659
833
33
2
0
299,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role