Player Matchup

Bellona
Bellona
 
Bellona
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
NutsGod
He Bo
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,345 Elo+
Party 1
Medusa
Medusa
flameking1357
Medusa
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 25L
1,490 Elo+
Solo
Jormungandr
Jormungandr
rXenni
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 1
Team Averages
Level 41
1,500 SR
1,435 Elo+

VS

Team Averages
Level 81
1,469 SR
1,479 Elo+
Lancelot
Lancelot
GrowingFaith
Lancelot
Level 155
God Stats
2W - 3L
1,357 SR
Queue Stats
110W - 95L
1,575 Elo+
Party 2
Jing Wei
Jing Wei
SacredSyster
Jing Wei
Level 115
God Stats
6W - 6L
1,553 SR
Queue Stats
74W - 98L
1,449 Elo+
Solo
Mulan
Mulan
UltraSpartanDino
Mulan
Level 27
God Stats
17W - 7L
1,635 SR
Queue Stats
18W - 13L
1,557 Elo+
Party 2
Medusa
Medusa
jonnymoney46
Medusa
Level 93
God Stats
40W - 34L
1,618 SR
Queue Stats
125W - 125L
1,437 Elo+
Solo
Nu Wa
Nu Wa
moonsimitation
Nu Wa
Level 17
God Stats
2W - 3L
1,180 SR
Queue Stats
23W - 36L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 4 / 0
6,926
693
4,515
12,099
9,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
 
Hachiman
12
0 / 8 / 1
6,248
625
5,377
12,226
4,196
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
NutsGod
He Bo
14
3 / 7 / 1
7,620
762
8,003
11,894
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 3
7,675
768
7,591
10,151
4,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
rXenni
Jormungandr
11
0 / 4 / 2
6,205
621
3,021
9,282
7,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GrowingFaith
Lancelot
16
9 / 0 / 7
9,186
919
13,595
10,070
7,967
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
SacredSyster
Jing Wei
15
1 / 0 / 8
7,728
773
2,828
6,100
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 11
8,042
804
7,496
9,856
12,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
9 / 2 / 9
8,645
865
15,046
8,365
3,598
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 1 / 12
8,510
851
10,452
7,118
3,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
6
Kills
27
28
Deaths
6
7
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
0
0.25
L
Hachiman
 
Hachiman
0
8
1
0.06
W
Lancelot
GrowingFaith
Lancelot
9
0
7
12.5
L
He Bo
NutsGod
He Bo
3
7
1
0.5
W
Jing Wei
SacredSyster
Jing Wei
1
0
8
5
W
2
3
11
2.5
L
2
5
3
0.7
W
Medusa
9
2
9
6.75
W
6
1
12
12
L
Jormungandr
rXenni
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,507
Damage
49,417
55,652
Taken
41,509
29,482
Mitigated
30,012
3,816
Healing
10,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,515
1,494
0
1,839
12,099
9,692
0
1,954
10,145
0
17,470
L
Hachiman
 
Hachiman
5,377
3,502
0
817
12,226
4,196
0
1,781
10,445
0
11,729
W
Lancelot
GrowingFaith
Lancelot
13,595
3,218
0
4,837
10,070
7,967
0
1,707
8,363
0
38,879
L
He Bo
NutsGod
He Bo
8,003
679
79
410
11,894
4,068
0
2,698
9,196
21,966
0
W
Jing Wei
SacredSyster
Jing Wei
2,828
2,161
0
1,583
6,100
2,707
1,488
1,363
4,737
0
27,601
W
7,496
1,234
0
2,280
9,856
12,726
327
2,606
7,250
0
14,403
L
7,591
4,049
0
671
10,151
4,099
882
1,664
8,487
0
25,102
W
Medusa
15,046
5,928
796
259
8,365
3,598
0
3,324
5,041
0
36,443
W
10,452
1,626
0
491
7,118
3,014
815
2,024
5,094
16,090
0
L
Jormungandr
rXenni
Jormungandr
3,021
1,236
0
0
9,282
7,427
0
2,355
6,927
9,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
42,111
144
Minions Killed
195
0
Camps Cleared
0
838,520
Distance Traveled
1,000,284
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,926
693
42
4
0
190,897
1
L
Hachiman
6,248
625
10
1
0
168,444
0
W
Lancelot
9,186
919
63
6
0
238,368
1
L
He Bo
7,620
762
37
4
0
190,423
0
W
Jing Wei
7,728
773
52
5
0
186,987
1
W
Mulan
8,042
804
13
1
0
183,223
0
L
Medusa
7,675
768
45
5
0
191,887
1
W
Medusa
8,645
865
50
5
0
201,722
3
W
Nu Wa
8,510
851
17
2
0
189,984
0
L
Jormungandr
6,205
621
10
1
0
96,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role