Player Matchup

Sobek
Sobek
AjeLL
Sobek
Level 68
God Stats
5W - 4L
1,495 SR
Queue Stats
169W - 153L
1,513 Elo+
Party 1
Terra
Terra
BloodyHello
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 105L
1,482 Elo+
Party 1
Izanami
Izanami
Pedrolito
Izanami
Level 136
God Stats
10W - 5L
1,639 SR
Queue Stats
176W - 153L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
StrayKittyKat
Baron Samedi
Level 118
God Stats
6W - 2L
1,715 SR
Queue Stats
103W - 94L
1,537 Elo+
Party 1
Ratatoskr
Ratatoskr
cerceuil
Ratatoskr
Level 109
God Stats
8W - 5L
1,627 SR
Queue Stats
190W - 167L
1,512 Elo+
Party 1
Team Averages
Level 107
1,595 SR
1,513 Elo+

VS

Team Averages
Level 105
1,421 SR
1,521 Elo+
Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Deanoboy77
Bellona
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,560 Elo+
Party 2
Atlas
Atlas
Persivalj
Atlas
Level 160
God Stats
3W - 4L
1,400 SR
Queue Stats
350W - 366L
1,500 Elo+
Solo
Freya
Freya
pludlow21
Freya
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 250L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
uwuMikuniuwu
Jing Wei
Level 64
God Stats
0W - 4L
1,203 SR
Queue Stats
116W - 121L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AjeLL
Sobek
10
1 / 2 / 5
6,903
460
4,337
11,506
9,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 3 / 4
7,850
523
5,560
13,111
9,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Pedrolito
Izanami
17
7 / 2 / 2
10,009
667
13,785
13,302
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
StrayKittyKat
Baron Samedi
12
1 / 4 / 0
7,113
474
8,657
10,172
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
cerceuil
Ratatoskr
14
5 / 1 / 5
8,526
568
9,359
11,819
5,016
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
2 / 2 / 3
7,834
522
4,809
7,962
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Deanoboy77
Bellona
13
1 / 4 / 1
7,371
491
9,988
14,507
12,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Persivalj
Atlas
9
4 / 3 / 3
7,024
468
7,976
15,536
12,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Freya
pludlow21
Freya
14
4 / 2 / 6
8,209
547
11,824
14,915
6,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
uwuMikuniuwu
Jing Wei
9
1 / 4 / 3
6,416
428
5,294
9,881
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
15
Kills
12
12
Deaths
15
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
2
3
1.75
W
Sobek
AjeLL
Sobek
1
2
5
1.75
W
1
3
4
1
L
Bellona
Deanoboy77
Bellona
1
4
1
0.38
W
Izanami
Pedrolito
Izanami
7
2
2
4
L
Atlas
Persivalj
Atlas
4
3
3
1.83
W
Baron Samedi
StrayKittyKat
Baron Samedi
1
4
0
0.25
W
Ratatoskr
cerceuil
Ratatoskr
5
1
5
7.5
L
Freya
pludlow21
Freya
4
2
6
3.5
L
Jing Wei
uwuMikuniuwu
Jing Wei
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,698
Damage
39,891
59,910
Taken
62,801
34,390
Mitigated
38,122
24,629
Healing
17,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
4,809
683
0
1,480
7,962
3,756
0
4,097
3,833
59,505
0
W
Sobek
AjeLL
Sobek
4,337
688
179
3,300
11,506
9,372
0
6,047
5,459
15,299
0
W
5,560
933
760
5,051
13,111
9,457
184
1,756
11,355
47,119
0
L
Bellona
Deanoboy77
Bellona
9,988
3,010
0
4,300
14,507
12,261
387
5,305
8,631
0
55,444
W
Izanami
Pedrolito
Izanami
13,785
11,035
0
5,180
13,302
5,299
1,631
5,756
7,546
0
96,956
L
Atlas
Persivalj
Atlas
7,976
3,950
1,533
2,637
15,536
12,794
0
3,788
11,748
20,727
0
W
Baron Samedi
StrayKittyKat
Baron Samedi
8,657
750
1,142
2,637
10,172
5,246
168
7,950
2,222
48,351
0
W
Ratatoskr
cerceuil
Ratatoskr
9,359
3,366
0
6,380
11,819
5,016
0
3,100
8,719
0
60,306
L
Freya
pludlow21
Freya
11,824
4,405
0
5,790
14,915
6,218
0
3,928
10,917
70,769
0
L
Jing Wei
uwuMikuniuwu
Jing Wei
5,294
3,859
0
1,562
9,881
3,093
0
763
9,118
0
34,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,401
Gold Earned
36,854
458
Minions Killed
387
0
Camps Cleared
0
1,530,330
Distance Traveled
1,319,996
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,834
522
109
7
0
274,408
1
W
Sobek
6,903
460
20
1
0
305,881
7
W
Terra
7,850
523
93
6
0
295,480
3
L
Bellona
7,371
491
101
7
0
278,622
2
W
Izanami
10,009
667
167
11
0
291,216
2
L
Atlas
7,024
468
23
2
0
248,071
3
W
Baron Samedi
7,113
474
84
6
0
266,233
1
W
Ratatoskr
8,526
568
94
6
0
371,520
1
L
Freya
8,209
547
101
7
0
305,309
7
L
Jing Wei
6,416
428
53
4
0
213,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role