Player Matchup

Sun Wukong
Sun Wukong
Daddy_Goke_ss420
Sun Wukong
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,325 Elo+
Party 2
Arachne
Arachne
NeptunoX003
Arachne
Level 107
God Stats
0W - 1L
1,231 SR
Queue Stats
51W - 65L
1,337 Elo+
Party 2
Yu Huang
Yu Huang
SaggyUdon
Yu Huang
Level 69
God Stats
0W - 3L
1,312 SR
Queue Stats
7W - 13L
1,432 Elo+
Solo
Team Averages
Level 93
1,347 SR
1,365 Elo+

VS

Team Averages
Level 99
1,373 SR
1,292 Elo+
Danzaburou
Danzaburou
HungWayLo12
Danzaburou
Level 129
God Stats
53W - 63L
1,377 SR
Queue Stats
454W - 682L
1,297 Elo+
Solo
Olorun
Olorun
ThadeusFlex
Olorun
Level 81
God Stats
1W - 1L
1,241 SR
Queue Stats
46W - 68L
1,352 Elo+
Party 1
Osiris
Osiris
TheMooMonster
Osiris
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 80L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Daddy_Goke_ss420
Sun Wukong
14
4 / 4 / 6
9,540
681
12,189
17,228
15,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
NeptunoX003
Arachne
14
3 / 2 / 7
9,520
680
11,716
13,027
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
SaggyUdon
Yu Huang
13
4 / 5 / 3
9,366
669
12,817
10,193
4,744
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HungWayLo12
Danzaburou
14
6 / 4 / 4
10,246
732
11,215
13,553
5,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Olorun
17
4 / 3 / 6
10,763
769
12,894
15,844
8,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 4 / 6
9,584
685
8,175
17,359
17,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
11
Kills
11
11
Deaths
11
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Daddy_Goke_ss420
Sun Wukong
4
4
6
1.75
W
Danzaburou
HungWayLo12
Danzaburou
6
4
4
2
L
Arachne
NeptunoX003
Arachne
3
2
7
3.25
L
Yu Huang
SaggyUdon
Yu Huang
4
5
3
1.1
W
Olorun
4
3
6
2.33
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,722
Damage
32,284
40,448
Taken
46,756
27,459
Mitigated
32,107
8,899
Healing
12,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Daddy_Goke_ss420
Sun Wukong
12,189
1,804
189
5,722
17,228
15,849
134
5,675
11,553
1,048
25,321
W
Danzaburou
HungWayLo12
Danzaburou
11,215
4,348
0
1,454
13,553
5,897
1,124
4,504
8,806
0
34,294
L
Arachne
NeptunoX003
Arachne
11,716
7,250
0
2,738
13,027
6,866
475
3,485
9,542
0
19,509
L
Yu Huang
SaggyUdon
Yu Huang
12,817
2,278
0
250
10,193
4,744
748
2,454
7,739
37,587
0
W
Olorun
12,894
6,765
1,971
6,620
15,844
8,933
1,507
4,842
10,766
55,567
5,673
W
8,175
3,574
536
2,204
17,359
17,277
453
4,890
12,115
0
24,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,426
Gold Earned
30,593
115
Minions Killed
176
3
Camps Cleared
8
670,818
Distance Traveled
690,381
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,540
681
23
2
0
224,291
1
W
Danzaburou
10,246
732
43
3
1
214,593
1
L
Arachne
9,520
680
28
2
0
249,984
0
L
Yu Huang
9,366
669
64
5
3
196,543
0
W
Olorun
10,763
769
106
8
6
227,800
1
W
Osiris
9,584
685
27
2
1
247,988
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role