Player Matchup

Cthulhu
Cthulhu
Night826
Cthulhu
Level 126
God Stats
3W - 0L
1,830 SR
Queue Stats
152W - 162L
1,440 Elo+
Solo
Loki
Loki
Shunshumaru
Loki
Level 125
God Stats
39W - 36L
1,543 SR
Queue Stats
85W - 95L
1,422 Elo+
Solo
Zeus
Zeus
TeamMemeSupreme
Zeus
Level 141
God Stats
5W - 3L
1,589 SR
Queue Stats
288W - 269L
1,551 Elo+
Solo
Shiva
Shiva
TheOtherGuy076
Shiva
Level 69
God Stats
29W - 34L
1,570 SR
Queue Stats
285W - 274L
1,452 Elo+
Party 1
Olorun
Olorun
oProctology
Olorun
Level 83
God Stats
2W - 4L
1,228 SR
Queue Stats
362W - 374L
1,421 Elo+
Party 1
Team Averages
Level 109
1,552 SR
1,457 Elo+

VS

Team Averages
Level 89
1,535 SR
1,428 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Jhroud
Atlas
Level 66
God Stats
14W - 13L
1,510 SR
Queue Stats
86W - 77L
1,405 Elo+
Party 2
Cerberus
Cerberus
LordVondi
Cerberus
Level 63
God Stats
0W - 3L
1,274 SR
Queue Stats
57W - 66L
1,393 Elo+
Party 2
Thor
Thor
Mattacuss
Thor
Level 107
God Stats
3W - 2L
1,686 SR
Queue Stats
218W - 240L
1,459 Elo+
Solo
Cernunnos
Cernunnos
SirFinesser
Cernunnos
Level 56
God Stats
1W - 1L
1,704 SR
Queue Stats
55W - 70L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Night826
Cthulhu
10
0 / 0 / 1
5,867
587
1,621
2,351
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
5 / 0 / 0
6,390
639
4,225
5,681
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 1
5,738
574
6,852
5,308
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 2 / 3
5,505
551
6,699
7,976
4,309
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
11
2 / 0 / 1
6,525
653
4,712
6,428
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 2 / 0
5,384
538
1,181
4,010
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
Jhroud
Atlas
8
0 / 3 / 0
4,792
479
3,403
8,636
3,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
LordVondi
Cerberus
8
1 / 1 / 2
5,024
502
1,693
11,050
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
9
0 / 1 / 0
5,105
511
2,017
7,028
2,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
SirFinesser
Cernunnos
8
2 / 3 / 1
4,954
495
4,736
5,577
1,801
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
3
3
Deaths
10
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
L
Atlas
Jhroud
Atlas
0
3
0
0
L
Cerberus
LordVondi
Cerberus
1
1
2
2
L
Thor
0
1
0
0
W
Cthulhu
Night826
Cthulhu
0
0
1
0.5
W
5
0
0
5
L
Cernunnos
SirFinesser
Cernunnos
2
3
1
0.83
W
2
1
1
2.5
W
1
2
3
1.25
W
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,109
Damage
13,030
27,744
Taken
36,301
10,911
Mitigated
15,208
11,653
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,181
152
0
750
4,010
1,252
0
1,289
2,471
39,548
0
L
Atlas
Jhroud
Atlas
3,403
1,013
0
2,480
8,636
3,947
0
4,576
4,060
24,902
0
L
Cerberus
LordVondi
Cerberus
1,693
268
0
2,470
11,050
5,600
0
4,700
6,350
16,370
0
L
Thor
2,017
293
0
3,411
7,028
2,608
0
586
6,442
0
31,171
W
Cthulhu
Night826
Cthulhu
1,621
250
0
750
2,351
1,070
144
1,181
1,170
32,733
0
W
4,225
1,315
0
4,120
5,681
1,871
0
539
5,036
0
38,000
L
Cernunnos
SirFinesser
Cernunnos
4,736
2,206
0
1,335
5,577
1,801
0
1,784
3,793
0
25,499
W
6,852
2,875
0
1,959
5,308
1,360
87
315
4,993
44,560
0
W
6,699
1,327
225
1,377
7,976
4,309
0
1,336
6,640
0
31,208
W
Olorun
4,712
2,461
0
3,222
6,428
2,301
821
2,478
3,628
46,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
25,259
354
Minions Killed
268
0
Camps Cleared
0
1,024,998
Distance Traveled
918,913
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,384
538
70
7
0
137,491
2
L
Atlas
4,792
479
50
5
0
178,915
4
L
Cerberus
5,024
502
37
4
0
203,251
4
L
Thor
5,105
511
65
7
0
204,923
1
W
Cthulhu
5,867
587
78
8
0
187,956
1
W
Loki
6,390
639
73
7
0
259,322
4
L
Cernunnos
4,954
495
46
5
0
194,333
0
W
Zeus
5,738
574
72
7
0
184,321
1
W
Shiva
5,505
551
37
4
0
209,682
2
W
Olorun
6,525
653
94
9
0
183,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role