Player Matchup

Khepri
Khepri
 
Khepri
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
MAY369
Izanami
Level 128
God Stats
6W - 0L
1,542 SR
Queue Stats
96W - 89L
1,459 Elo+
Party 3
Neith
Neith
MattBumchin
Neith
Level 69
God Stats
1W - 0L
1,505 SR
Queue Stats
30W - 27L
1,246 Elo+
Party 1
He Bo
He Bo
Merigold3119
He Bo
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 77L
1,418 Elo+
Party 3
Raijin
Raijin
jerkjudge
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,246 Elo+
Party 1
Team Averages
Level 103
1,510 SR
1,374 Elo+

VS

Team Averages
Level 85
1,372 SR
1,432 Elo+
Ymir
Ymir
ChaosPhoenix008
Ymir
Level 89
God Stats
0W - 2L
1,256 SR
Queue Stats
60W - 58L
1,384 Elo+
Solo
Susano
Susano
Face1ess-782
Susano
Level 63
God Stats
1W - 2L
1,304 SR
Queue Stats
51W - 48L
1,365 Elo+
Solo
Tiamat
Tiamat
WREXOR
Tiamat
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nox
Nox
Watermelonesha
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
bookish_brunette
Xing Tian
Level 126
God Stats
0W - 4L
1,297 SR
Queue Stats
332W - 360L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 8
6,094
1,016
1,806
3,606
2,438
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Izanami
MAY369
Izanami
12
1 / 0 / 6
6,324
1,054
4,208
2,462
1,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
6 / 0 / 5
7,252
1,209
7,538
3,097
1,471
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
1 / 2 / 6
6,112
1,019
2,970
4,571
1,691
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
jerkjudge
Raijin
11
3 / 2 / 5
6,453
1,076
3,971
4,467
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,552
259
0
0
0
Susano
11
1 / 2 / 2
5,308
885
2,067
5,411
2,479
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
WREXOR
Tiamat
12
0 / 2 / 2
5,256
876
3,149
5,552
3,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 0
5,214
869
3,686
6,460
2,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
11
0 / 2 / 2
5,351
892
2,236
6,050
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
11
Kills
2
4
Deaths
11
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
0
8
4
L
0
0
0
0
L
Susano
1
2
2
1
W
Izanami
MAY369
Izanami
1
0
6
4
W
6
0
5
8.5
W
1
2
6
2
L
Tiamat
WREXOR
Tiamat
0
2
2
0.5
L
1
5
0
0.2
L
Xing Tian
0
2
2
0.5
W
Raijin
jerkjudge
Raijin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,493
Damage
11,138
18,203
Taken
23,473
8,513
Mitigated
15,032
9,167
Healing
5,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,806
53
1,578
666
3,606
2,438
163
2,469
1,137
8,763
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Susano
2,067
86
496
756
5,411
2,479
0
2,350
3,061
0
8,625
W
Izanami
MAY369
Izanami
4,208
2,523
0
646
2,462
1,178
1,578
1,479
983
0
12,692
W
7,538
1,833
839
1,243
3,097
1,471
225
1,673
1,424
0
13,935
W
2,970
0
1,346
1,548
4,571
1,691
348
1,904
2,667
6,456
0
L
Tiamat
WREXOR
Tiamat
3,149
284
186
1,164
5,552
3,328
0
2,531
3,021
8,225
0
L
3,686
359
0
250
6,460
2,919
0
1,258
5,202
8,255
0
L
Xing Tian
2,236
179
900
1,297
6,050
6,306
0
2,608
3,442
5,673
0
W
Raijin
jerkjudge
Raijin
3,971
326
338
963
4,467
1,735
99
1,546
2,921
9,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,235
Gold Earned
22,681
75
Minions Killed
32
0
Camps Cleared
0
709,164
Distance Traveled
471,930
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,094
1,016
6
1
0
154,483
0
L
Ymir
1,552
259
0
0
0
0
0
L
Susano
5,308
885
9
2
0
143,167
0
W
Izanami
6,324
1,054
32
5
0
134,166
0
W
Neith
7,252
1,209
16
3
0
144,115
0
W
He Bo
6,112
1,019
9
2
0
150,139
4
L
Tiamat
5,256
876
10
2
0
118,204
0
L
Nox
5,214
869
9
2
0
100,951
0
L
Xing Tian
5,351
892
4
1
0
109,608
0
W
Raijin
6,453
1,076
12
2
0
126,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role