Player Matchup

Achilles
Achilles
serik1290
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,467 Elo+
Solo
Kukulkan
Kukulkan
speeder-ice_9716
Kukulkan
Level 9
God Stats
2W - 5L
1,183 SR
Queue Stats
2W - 5L
1,015 Elo+
Party 1
Anhur
Anhur
uchiiwa_leo
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 103L
1,361 Elo+
Party 1
Team Averages
Level 48
1,394 SR
1,281 Elo+

VS

Team Averages
Level 59
1,267 SR
1,318 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AgsiNa
Medusa
Level 20
God Stats
5W - 12L
1,161 SR
Queue Stats
5W - 12L
1,228 Elo+
Party 2
Kukulkan
Kukulkan
lIl ASURA lIl
Kukulkan
Level 35
God Stats
1W - 9L
1,141 SR
Queue Stats
9W - 27L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
serik1290
Achilles
13
3 / 1 / 2
8,517
774
8,366
13,173
15,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 4
7,922
720
5,172
5,348
2,480
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 2
7,983
726
5,331
10,995
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 2
8,030
730
11,636
10,141
5,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
AgsiNa
Medusa
10
1 / 2 / 1
6,860
624
4,263
7,113
2,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
lIl ASURA lIl
Kukulkan
10
1 / 2 / 2
7,289
663
6,811
4,163
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
4
4
Deaths
7
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
2
1
L
Medusa
AgsiNa
Medusa
1
2
1
0.75
L
Kukulkan
lIl ASURA lIl
Kukulkan
1
2
2
1
W
Achilles
serik1290
Achilles
3
1
2
4
W
1
1
4
3
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,869
Damage
22,710
29,516
Taken
21,417
22,905
Mitigated
9,457
6,978
Healing
3,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,636
5,559
0
2,690
10,141
5,085
27
2,757
7,384
0
29,158
L
Medusa
AgsiNa
Medusa
4,263
2,802
0
132
7,113
2,717
334
1,605
5,508
0
14,347
L
Kukulkan
lIl ASURA lIl
Kukulkan
6,811
711
191
167
4,163
1,655
0
901
3,262
22,121
0
W
Achilles
serik1290
Achilles
8,366
1,788
337
3,939
13,173
15,764
0
2,624
10,549
0
15,365
W
5,172
1,008
431
757
5,348
2,480
531
2,080
3,268
27,319
0
W
5,331
1,142
458
1,056
10,995
4,661
587
2,484
8,511
0
27,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,422
Gold Earned
22,179
123
Minions Killed
103
6
Camps Cleared
3
632,663
Distance Traveled
545,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,030
730
44
4
3
195,737
1
L
Medusa
6,860
624
13
1
0
191,046
0
L
Kukulkan
7,289
663
46
4
0
158,681
1
W
Achilles
8,517
774
12
1
0
226,450
0
W
Kukulkan
7,922
720
62
6
3
198,856
0
W
Anhur
7,983
726
49
4
3
207,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role