Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
GrootGiel
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,293 Elo+
Party 3
Ra
Ra
MangoYdrasil
Ra
Level 46
God Stats
2W - 1L
1,742 SR
Queue Stats
130W - 112L
1,466 Elo+
Party 2
King Arthur
King Arthur
MishaZem
King Arthur
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 99L
1,647 Elo+
Party 3
Hel
Hel
TheHamLover
Hel
Level 38
God Stats
0W - 2L
1,222 SR
Queue Stats
92W - 75L
1,504 Elo+
Party 2
Team Averages
Level 67
1,493 SR
1,482 Elo+

VS

Team Averages
Level 62
1,515 SR
1,465 Elo+
Hou Yi
Hou Yi
Sirius696
Hou Yi
Level 99
God Stats
4W - 2L
1,349 SR
Queue Stats
73W - 81L
1,474 Elo+
Solo
Loki
Loki
Vescentz
Loki
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,467 Elo+
Party 1
Ra
Ra
Wilbo11
Ra
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,470 Elo+
Party 1
Mulan
Mulan
Xeili
Mulan
Level 60
God Stats
1W - 1L
1,724 SR
Queue Stats
7W - 9L
1,447 Elo+
Party 1
Athena
Athena
skyman12343
Athena
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 4 / 3
7,312
522
4,660
13,157
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
GrootGiel
Neith
10
0 / 2 / 2
5,826
416
1,921
6,041
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 4
5,986
428
6,540
11,817
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MishaZem
King Arthur
13
2 / 2 / 0
7,694
550
9,443
15,588
14,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 5 / 2
7,077
506
4,876
9,336
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sirius696
Hou Yi
13
6 / 1 / 4
7,857
561
10,354
8,920
3,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
4 / 1 / 4
7,669
548
6,817
10,686
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 2 / 5
7,977
570
8,051
6,375
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Xeili
Mulan
13
2 / 2 / 1
7,994
571
11,222
14,214
12,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Athena
12
3 / 1 / 5
7,561
540
3,278
8,935
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
7
Kills
18
18
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
3
1.13
L
Neith
GrootGiel
Neith
0
2
2
0.5
L
0
5
4
0.4
L
King Arthur
MishaZem
King Arthur
2
2
0
1
W
Hou Yi
Sirius696
Hou Yi
6
1
4
8
L
2
5
2
0.6
W
Loki
4
1
4
6
W
3
2
5
2.75
W
Mulan
Xeili
Mulan
2
2
1
1.25
W
Athena
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,440
Damage
39,722
55,939
Taken
49,130
30,285
Mitigated
30,300
14,212
Healing
18,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,660
2,694
0
3,641
13,157
4,899
0
2,311
10,757
0
43,034
L
Neith
GrootGiel
Neith
1,921
743
0
1,033
6,041
2,193
264
843
5,198
0
28,653
L
6,540
796
606
2,138
11,817
4,232
500
4,446
7,371
33,952
0
L
King Arthur
MishaZem
King Arthur
9,443
840
0
3,300
15,588
14,997
0
697
13,973
0
55,421
W
Hou Yi
Sirius696
Hou Yi
10,354
5,215
0
4,004
8,920
3,609
1,995
2,500
6,420
0
58,998
L
4,876
752
1,019
2,475
9,336
3,964
0
3,032
6,304
48,400
0
W
Loki
6,817
1,691
0
4,528
10,686
4,020
0
2,811
7,875
0
54,373
W
8,051
1,327
1,253
2,070
6,375
3,154
1,378
3,130
3,245
65,298
0
W
Mulan
Xeili
Mulan
11,222
3,320
0
4,481
14,214
12,649
0
0
14,214
0
54,292
W
Athena
3,278
795
39
2,035
8,935
6,868
34
3,650
5,285
17,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,895
Gold Earned
39,058
367
Minions Killed
413
0
Camps Cleared
0
1,310,922
Distance Traveled
1,291,088
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,312
522
66
5
0
293,165
3
L
Neith
5,826
416
62
4
0
233,989
2
L
Ra
5,986
428
46
3
0
254,732
4
L
King Arthur
7,694
550
102
7
0
279,391
1
W
Hou Yi
7,857
561
92
7
0
247,565
4
L
Hel
7,077
506
91
7
0
249,645
0
W
Loki
7,669
548
83
6
0
272,752
0
W
Ra
7,977
570
106
8
0
270,111
5
W
Mulan
7,994
571
105
8
0
222,470
3
W
Athena
7,561
540
27
2
0
278,190
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role