Player Matchup

Fafnir
Fafnir
Izanagi-no-Akuma
Fafnir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
LimeOfTheGods
Cthulhu
Level 122
God Stats
1W - 2L
1,320 SR
Queue Stats
85W - 79L
1,564 Elo+
Party 1
King Arthur
King Arthur
NYhobo
King Arthur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,665 Elo+
Party 1
Baron Samedi
Baron Samedi
Ousha
Baron Samedi
Level 84
God Stats
2W - 0L
1,475 SR
Queue Stats
148W - 129L
1,573 Elo+
Party 1
Ah Puch
Ah Puch
SMF_PineApple
Ah Puch
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 123L
1,520 Elo+
Party 2
Team Averages
Level 73
1,459 SR
1,547 Elo+

VS

Team Averages
Level 23
1,524 SR
1,467 Elo+
Anubis
Anubis
 
Anubis
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
C0rvox
Skadi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Hera
Hera
Makailuh
Hera
Level 27
God Stats
1W - 1L
1,798 SR
Queue Stats
11W - 16L
1,355 Elo+
Solo
Olorun
Olorun
hervy13
Olorun
Level 29
God Stats
0W - 1L
1,323 SR
Queue Stats
19W - 22L
1,480 Elo+
Solo
Chaac
Chaac
ratable-ceiling3
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
9,470
789
2,697
15,313
16,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cthulhu
18
11 / 1 / 22
10,799
900
16,041
16,426
14,877
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
NYhobo
King Arthur
15
3 / 3 / 19
9,114
760
2,864
18,860
18,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Ousha
Baron Samedi
17
11 / 1 / 21
10,465
872
16,821
14,808
9,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
19
13 / 2 / 18
11,351
946
26,808
10,665
5,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 7 / 2
7,669
639
5,006
11,157
6,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
C0rvox
Skadi
14
1 / 9 / 2
8,152
679
9,821
14,969
7,015
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
14
3 / 9 / 2
8,155
680
11,792
13,641
6,485
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
hervy13
Olorun
14
3 / 9 / 3
8,476
706
6,917
14,516
6,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 6 / 3
8,067
672
6,992
14,523
11,806
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
21
40
Kills
9
9
Deaths
40
96
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
7
2
0.29
L
Skadi
C0rvox
Skadi
1
9
2
0.22
W
2
2
16
5
W
Cthulhu
11
1
22
22
L
Hera
3
9
2
0.44
W
King Arthur
NYhobo
King Arthur
3
3
19
4.17
W
Baron Samedi
Ousha
Baron Samedi
11
1
21
21.5
W
Ah Puch
13
2
18
11
L
Olorun
hervy13
Olorun
3
9
3
0.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,231
Damage
40,528
76,072
Taken
68,806
64,704
Mitigated
38,538
31,894
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,006
522
0
1,996
11,157
6,266
0
10,588
569
16,079
0
L
Skadi
C0rvox
Skadi
9,821
4,241
0
768
14,969
7,015
0
13,864
1,105
0
18,383
W
2,697
972
0
3,051
15,313
16,179
729
6,489
8,650
7,976
0
W
Cthulhu
16,041
823
5,423
4,572
16,426
14,877
412
3,589
12,733
27,441
0
L
Hera
11,792
4,542
584
705
13,641
6,485
0
12,265
1,376
22,740
0
W
King Arthur
NYhobo
King Arthur
2,864
463
376
1,410
18,860
18,720
1,100
5,184
13,555
0
7,462
W
Baron Samedi
Ousha
Baron Samedi
16,821
917
7,757
6,003
14,808
9,225
1,475
4,676
10,072
25,984
0
W
Ah Puch
26,808
1,209
1,423
1,879
10,665
5,703
1,259
3,310
7,319
53,098
0
L
Olorun
hervy13
Olorun
6,917
3,098
664
1,781
14,516
6,966
0
12,714
1,802
12,726
0
L
6,992
584
444
3,456
14,523
11,806
0
12,936
1,587
0
13,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,199
Gold Earned
40,519
132
Minions Killed
106
0
Camps Cleared
0
1,180,369
Distance Traveled
796,344
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,669
639
31
3
0
143,235
1
L
Skadi
8,152
679
17
1
0
162,001
1
W
Fafnir
9,470
789
19
2
0
213,856
4
W
Cthulhu
10,799
900
29
2
0
278,991
0
L
Hera
8,155
680
28
2
0
152,259
4
W
King Arthur
9,114
760
9
1
0
241,726
0
W
Baron Samedi
10,465
872
22
2
0
244,248
0
W
Ah Puch
11,351
946
53
4
0
201,548
0
L
Olorun
8,476
706
21
2
0
123,345
0
L
Chaac
8,067
672
9
1
0
215,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role