Player Matchup

Shiva
Shiva
 
Shiva
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
AlkFrost17
Ah Puch
Level 68
God Stats
8W - 5L
1,571 SR
Queue Stats
122W - 143L
1,388 Elo+
Solo
Neith
Neith
KayEllBxNYC
Neith
Level 160
God Stats
58W - 54L
1,476 SR
Queue Stats
377W - 371L
1,456 Elo+
Solo
Cabrakan
Cabrakan
Stephanie Krux
Cabrakan
Level 88
God Stats
1W - 0L
1,756 SR
Queue Stats
41W - 40L
1,406 Elo+
Solo
Eset
Eset
daengo
Eset
Level 90
God Stats
3W - 7L
1,199 SR
Queue Stats
3W - 7L
1,182 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,386 Elo+

VS

Team Averages
Level 109
1,448 SR
1,417 Elo+
Awilix
Awilix
 
Awilix
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LavenderLawyer
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,379 Elo+
Solo
Yu Huang
Yu Huang
MasterShakeBK
Yu Huang
Level 126
God Stats
57W - 55L
1,456 SR
Queue Stats
376W - 421L
1,342 Elo+
Solo
Hel
Hel
Nightstalker989
Hel
Level 105
God Stats
3W - 4L
1,282 SR
Queue Stats
14W - 30L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
5 / 1 / 8
9,903
1,238
11,780
10,572
8,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
AlkFrost17
Ah Puch
15
4 / 0 / 7
9,735
1,217
11,629
1,786
806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 5
9,361
1,170
10,017
9,554
4,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
15
2 / 1 / 6
9,003
1,125
8,211
10,743
8,910
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Eset
daengo
Eset
15
2 / 0 / 10
9,378
1,172
10,674
3,760
1,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

323

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
1 / 2 / 2
8,389
1,049
2,857
5,188
1,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
 
Chaac
13
1 / 3 / 2
8,322
1,040
6,547
10,265
10,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
1 / 3 / 1
8,473
1,059
7,075
13,595
5,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
MasterShakeBK
Yu Huang
14
1 / 6 / 3
8,643
1,080
7,394
13,814
5,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 2 / 4
8,349
1,044
6,354
12,150
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
16
Kills
4
4
Deaths
16
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
8
9
L
Awilix
 
Awilix
1
2
2
1
L
Chaac
 
Chaac
1
3
2
0.67
W
Ah Puch
AlkFrost17
Ah Puch
4
0
7
7.5
W
3
2
5
2.75
L
1
3
1
0.5
L
Yu Huang
MasterShakeBK
Yu Huang
1
6
3
0.42
L
0
2
4
1
W
Cabrakan
2
1
6
5
W
Eset
daengo
Eset
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,311
Damage
30,227
36,415
Taken
55,012
24,673
Mitigated
28,866
6,112
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,780
2,483
0
1,202
10,572
8,807
0
2,171
6,376
0
21,055
L
Awilix
 
Awilix
2,857
568
12
253
5,188
1,976
0
3,287
1,807
0
7,037
L
Chaac
 
Chaac
6,547
640
164
1,943
10,265
10,460
0
4,638
5,222
0
18,158
W
Ah Puch
AlkFrost17
Ah Puch
11,629
300
414
701
1,786
806
0
821
932
28,693
0
W
10,017
3,851
33
1,656
9,554
4,396
0
4,904
4,531
0
27,272
L
7,075
5,526
0
929
13,595
5,435
0
7,093
6,150
0
22,684
L
Yu Huang
MasterShakeBK
Yu Huang
7,394
1,195
0
0
13,814
5,901
0
7,506
5,911
26,737
0
L
6,354
288
3,120
3,206
12,150
5,094
0
7,158
4,768
20,091
0
W
Cabrakan
8,211
401
0
1,508
10,743
8,910
0
4,449
6,178
21,585
0
W
Eset
daengo
Eset
10,674
594
75
523
3,760
1,754
0
1,403
2,322
22,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,380
Gold Earned
42,176
183
Minions Killed
183
7
Camps Cleared
4
781,369
Distance Traveled
701,667
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,903
1,238
23
3
1
167,805
3
L
Awilix
8,389
1,049
8
1
2
138,636
1
L
Chaac
8,322
1,040
28
4
0
109,184
1
W
Ah Puch
9,735
1,217
50
6
2
166,087
1
W
Neith
9,361
1,170
45
6
2
150,019
3
L
Izanami
8,473
1,059
59
7
2
150,218
0
L
Yu Huang
8,643
1,080
57
7
0
135,943
0
L
Hel
8,349
1,044
31
4
0
167,686
0
W
Cabrakan
9,003
1,125
33
4
2
141,157
2
W
Eset
9,378
1,172
32
4
0
156,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role