Player Matchup

Freya
Freya
Silver I
ArmandoWar-
Freya
Silver I
Level 116
God Stats
11W - 7L
1,433 SR
Queue Stats
150W - 156L
1,146 MMR
Solo
Cthulhu
Cthulhu
Silver I
cesarrrq18
Cthulhu
Silver I
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,145 MMR
Solo
Susano
Susano
Silver I
robeda69
Susano
Silver I
Level 102
God Stats
0W - 5L
1,340 SR
Queue Stats
252W - 241L
1,271 MMR
Party 2
Vamana
Vamana
Silver IV
tapionFIRE
Vamana
Silver IV
Level 47
God Stats
2W - 3L
1,104 SR
Queue Stats
35W - 49L
1,133 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
xNoe___
Ah Muzen Cab
Silver II
Level 107
God Stats
2W - 3L
1,871 SR
Queue Stats
201W - 201L
1,010 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 94
1,450 SR
1,141 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,514 SR
1,218 MMR
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ADRUJOTE
Sun Wukong
Silver II
Level 59
God Stats
41W - 36L
1,527 SR
Queue Stats
137W - 176L
1,139 MMR
Solo
Izanami
Izanami
Silver III
Jenny-Jinna
Izanami
Silver III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,078 MMR
Party 1
Janus
Janus
Silver I
ladouille_alors
Janus
Silver I
Level 101
God Stats
4W - 1L
1,459 SR
Queue Stats
51W - 57L
1,184 MMR
Party 1
Ganesha
Ganesha
Gold V
warlordswag
Ganesha
Gold V
Level 132
God Stats
24W - 26L
1,586 SR
Queue Stats
101W - 111L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 0
13,374
461
10,149
24,324
12,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
cesarrrq18
Cthulhu
17
0 / 4 / 3
11,771
406
15,832
26,913
20,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
robeda69
Susano
18
3 / 6 / 0
11,885
410
12,222
26,932
10,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vamana
tapionFIRE
Vamana
20
0 / 3 / 0
12,128
418
15,566
28,497
23,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
xNoe___
Ah Muzen Cab
17
1 / 9 / 0
11,447
395
9,254
24,945
10,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
HeraRavanaHadesKing Arthur

VS

Bans
ApolloArachneKaliYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
6 / 2 / 5
15,292
527
21,534
24,648
13,268
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ADRUJOTE
Sun Wukong
20
7 / 1 / 10
15,771
544
25,878
37,865
32,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Jenny-Jinna
Izanami
20
3 / 1 / 2
14,774
509
12,606
17,539
9,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 1 / 3
14,970
516
24,439
15,849
8,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
warlordswag
Ganesha
20
0 / 2 / 23
14,125
487
11,197
24,451
38,454
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
68
7
Kills
25
25
Deaths
7
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
2
5
4.25
W
Sun Wukong
ADRUJOTE
Sun Wukong
7
1
10
12
L
3
3
0
1
W
Izanami
Jenny-Jinna
Izanami
3
1
2
4
L
Cthulhu
cesarrrq18
Cthulhu
0
4
3
0.38
W
9
1
3
10.5
L
Susano
robeda69
Susano
3
6
0
0.5
L
Vamana
tapionFIRE
Vamana
0
3
0
0
W
Ganesha
warlordswag
Ganesha
0
2
23
5.75
L
Ah Muzen Cab
xNoe___
Ah Muzen Cab
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,023
Damage
95,654
131,611
Taken
120,352
77,973
Mitigated
101,588
31,857
Healing
40,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
21,534
6,613
0
11,474
24,648
13,268
294
4,523
20,011
0
162,090
W
Sun Wukong
ADRUJOTE
Sun Wukong
25,878
6,381
0
20,089
37,865
32,611
2,214
4,664
33,031
0
137,610
L
10,149
3,499
0
8,186
24,324
12,274
0
2,391
21,933
102,157
0
W
Izanami
Jenny-Jinna
Izanami
12,606
7,699
0
5,306
17,539
9,055
7,328
5,819
11,424
0
162,547
L
Cthulhu
cesarrrq18
Cthulhu
15,832
926
255
4,587
26,913
20,943
0
10,581
16,332
78,060
0
W
24,439
1,077
0
620
15,849
8,200
1,269
3,891
11,918
131,168
0
L
Susano
robeda69
Susano
12,222
1,486
0
10,816
26,932
10,995
0
7,379
19,553
0
90,669
L
Vamana
tapionFIRE
Vamana
15,566
5,846
0
5,422
28,497
23,435
0
5,995
22,502
0
118,227
W
Ganesha
warlordswag
Ganesha
11,197
694
0
3,413
24,451
38,454
456
8,406
15,727
46,524
0
L
Ah Muzen Cab
xNoe___
Ah Muzen Cab
9,254
3,855
0
2,591
24,945
10,326
0
9,689
15,256
0
104,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
74,932
762
Minions Killed
910
0
Camps Cleared
0
2,729,853
Distance Traveled
2,966,666
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,292
527
198
7
0
672,024
4
W
Sun Wukong
15,771
544
207
7
0
567,096
2
L
Freya
13,374
461
188
6
0
523,182
5
W
Izanami
14,774
509
248
9
0
541,481
14
L
Cthulhu
11,771
406
111
4
0
545,013
4
W
Janus
14,970
516
226
8
0
627,910
10
L
Susano
11,885
410
122
4
0
568,840
3
L
Vamana
12,128
418
176
6
0
598,909
5
W
Ganesha
14,125
487
31
1
0
558,155
3
L
Ah Muzen Cab
11,447
395
165
6
0
493,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role