Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigBooferZuko
Ah Muzen Cab
Level 126
God Stats
2W - 1L
1,573 SR
Queue Stats
7W - 7L
1,378 Elo+
Solo
Ra
Ra
CalebSmash
Ra
Level 108
God Stats
8W - 6L
1,696 SR
Queue Stats
58W - 63L
1,470 Elo+
Solo
Jormungandr
Jormungandr
EasyApostle
Jormungandr
Level 72
God Stats
22W - 13L
1,476 SR
Queue Stats
147W - 139L
1,507 Elo+
Party 1
Anhur
Anhur
Falcon_0119
Anhur
Level 118
God Stats
16W - 15L
1,508 SR
Queue Stats
357W - 322L
1,511 Elo+
Party 1
Serqet
Serqet
HollowSoull
Serqet
Level 128
God Stats
4W - 6L
1,625 SR
Queue Stats
163W - 173L
1,523 Elo+
Solo
Team Averages
Level 110
1,576 SR
1,478 Elo+

VS

Team Averages
Level 98
1,453 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
CadeBarnes89
Cu Chulainn
Level 108
God Stats
20W - 24L
1,455 SR
Queue Stats
289W - 319L
1,453 Elo+
Solo
Hun Batz
Hun Batz
Khonco
Hun Batz
Level 63
God Stats
3W - 2L
1,802 SR
Queue Stats
68W - 75L
1,461 Elo+
Solo
Anhur
Anhur
RaulAriel10
Anhur
Level 104
God Stats
1W - 6L
1,236 SR
Queue Stats
117W - 112L
1,536 Elo+
Solo
Tyr
Tyr
TELLEZxc
Tyr
Level 155
God Stats
89W - 90L
1,524 SR
Queue Stats
233W - 216L
1,479 Elo+
Solo
Janus
Janus
YisusCL
Janus
Level 58
God Stats
0W - 2L
1,247 SR
Queue Stats
110W - 136L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigBooferZuko
Ah Muzen Cab
19
7 / 2 / 9
12,934
497
24,316
22,516
13,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
6 / 1 / 9
12,430
478
15,823
19,378
11,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
EasyApostle
Jormungandr
19
3 / 3 / 5
13,464
518
16,441
16,724
18,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 0 / 1
12,619
485
19,796
17,380
8,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serqet
16
0 / 4 / 9
10,952
421
4,828
24,772
27,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CadeBarnes89
Cu Chulainn
17
5 / 3 / 2
11,489
442
21,496
24,745
26,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Khonco
Hun Batz
15
0 / 7 / 2
10,033
386
11,912
25,032
9,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 4 / 5
11,208
431
15,621
19,435
6,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 2 / 2
12,863
495
7,607
25,572
28,431
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
YisusCL
Janus
16
1 / 7 / 0
11,019
424
8,797
16,910
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
23
Kills
10
10
Deaths
23
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigBooferZuko
Ah Muzen Cab
7
2
9
5.75
L
Cu Chulainn
CadeBarnes89
Cu Chulainn
5
3
2
2
W
6
1
9
10.5
W
Jormungandr
EasyApostle
Jormungandr
3
3
5
1.83
W
7
0
1
7.5
W
Serqet
0
4
9
1.13
L
Hun Batz
Khonco
Hun Batz
0
7
2
0.14
L
1
4
5
0.88
L
3
2
2
2
L
Janus
YisusCL
Janus
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,204
Damage
65,433
100,770
Taken
111,694
79,176
Mitigated
77,284
39,968
Healing
22,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigBooferZuko
Ah Muzen Cab
24,316
8,174
0
7,881
22,516
13,545
714
4,078
18,438
0
134,601
L
Cu Chulainn
CadeBarnes89
Cu Chulainn
21,496
3,735
0
750
24,745
26,600
0
4,916
19,190
0
73,600
W
15,823
1,203
5,357
11,477
19,378
11,032
0
1,372
18,006
113,836
0
W
Jormungandr
EasyApostle
Jormungandr
16,441
7,119
0
3,149
16,724
18,481
416
1,406
15,318
115,286
0
W
19,796
11,230
0
6,230
17,380
8,391
348
1,922
15,458
0
97,971
W
Serqet
4,828
815
0
5,874
24,772
27,727
0
3,010
21,762
0
30,409
L
Hun Batz
Khonco
Hun Batz
11,912
1,935
0
7,180
25,032
9,386
0
6,853
18,179
0
89,943
L
15,621
6,891
2
3,255
19,435
6,463
894
3,074
16,259
0
85,225
L
7,607
580
0
9,413
25,572
28,431
690
12,575
12,799
0
104,837
L
Janus
YisusCL
Janus
8,797
149
0
1,974
16,910
6,404
0
5,068
11,593
97,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,399
Gold Earned
56,612
699
Minions Killed
725
0
Camps Cleared
0
2,491,240
Distance Traveled
2,492,151
36
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,934
497
167
6
0
540,763
10
L
Cu Chulainn
11,489
442
93
4
0
542,646
1
W
Ra
12,430
478
166
6
0
537,982
6
W
Jormungandr
13,464
518
196
8
0
404,204
6
W
Anhur
12,619
485
131
5
0
497,507
2
W
Serqet
10,952
421
39
2
0
510,784
12
L
Hun Batz
10,033
386
124
5
0
528,952
6
L
Anhur
11,208
431
133
5
0
414,266
1
L
Tyr
12,863
495
187
7
0
571,704
6
L
Janus
11,019
424
188
7
0
434,583
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role