Player Matchup

Awilix
Awilix
 
Awilix
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Avoatan
Jing Wei
Level 37
God Stats
7W - 10L
1,525 SR
Queue Stats
28W - 31L
1,411 Elo+
Party 1
Xing Tian
Xing Tian
FloydBurger
Xing Tian
Level 19
God Stats
5W - 10L
1,190 SR
Queue Stats
22W - 36L
1,187 Elo+
Party 3
Yemoja
Yemoja
IescapedfromLoL
Yemoja
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,385 Elo+
Party 1
Baron Samedi
Baron Samedi
Roi100lel
Baron Samedi
Level 85
God Stats
5W - 6L
1,573 SR
Queue Stats
264W - 303L
1,421 Elo+
Solo
Team Averages
Level 62
1,458 SR
1,381 Elo+

VS

Team Averages
Level 88
1,620 SR
1,426 Elo+
Sylvanus
Sylvanus
Athendorus
Sylvanus
Level 105
God Stats
8W - 6L
1,615 SR
Queue Stats
55W - 64L
1,375 Elo+
Solo
Neith
Neith
DeXT8358
Neith
Level 24
God Stats
11W - 4L
1,725 SR
Queue Stats
28W - 38L
1,390 Elo+
Party 2
Mercury
Mercury
Hironak
Mercury
Level 151
God Stats
12W - 9L
1,758 SR
Queue Stats
255W - 271L
1,445 Elo+
Party 2
Chang'e
Chang'e
Persephone1114
Chang'e
Level 93
God Stats
10W - 17L
1,500 SR
Queue Stats
199W - 207L
1,457 Elo+
Party 2
Ullr
Ullr
Shadowek211
Ullr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
7 / 7 / 1
11,364
541
8,880
18,391
8,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Avoatan
Jing Wei
13
0 / 5 / 2
8,289
395
7,755
18,907
6,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
FloydBurger
Xing Tian
14
0 / 10 / 2
8,912
424
8,683
22,551
25,715
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 2
8,905
424
8,057
18,897
24,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Roi100lel
Baron Samedi
15
0 / 7 / 3
8,840
421
6,323
16,221
9,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Athendorus
Sylvanus
16
0 / 2 / 8
10,605
505
10,460
20,294
27,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
DeXT8358
Neith
15
2 / 1 / 5
10,260
489
14,808
9,894
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Hironak
Mercury
20
18 / 0 / 3
15,277
727
25,216
18,397
9,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 2 / 6
12,055
574
4,531
11,827
5,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
9 / 3 / 4
14,357
684
18,779
21,007
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
8
Kills
32
32
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
7
1
1.07
W
Sylvanus
Athendorus
Sylvanus
0
2
8
2
L
Jing Wei
Avoatan
Jing Wei
0
5
2
0.2
W
Neith
DeXT8358
Neith
2
1
5
4.5
L
Xing Tian
FloydBurger
Xing Tian
0
10
2
0.1
W
Mercury
Hironak
Mercury
18
0
3
19.5
L
1
3
2
0.67
W
3
2
6
3
L
Baron Samedi
Roi100lel
Baron Samedi
0
7
3
0.21
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,698
Damage
73,794
94,967
Taken
81,419
75,088
Mitigated
57,921
20,052
Healing
37,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
8,880
4,124
0
929
18,391
8,636
0
1,276
17,115
0
78,462
W
Sylvanus
Athendorus
Sylvanus
10,460
2,750
1,915
8,781
20,294
27,934
259
5,262
15,032
36,538
0
L
Jing Wei
Avoatan
Jing Wei
7,755
5,872
0
5,472
18,907
6,999
0
5,176
13,731
0
65,813
W
Neith
DeXT8358
Neith
14,808
6,129
0
2,951
9,894
5,062
1,477
3,062
6,832
0
81,772
L
Xing Tian
FloydBurger
Xing Tian
8,683
1,067
0
2,431
22,551
25,715
315
0
22,551
53,845
0
W
Mercury
Hironak
Mercury
25,216
19,059
0
6,544
18,397
9,681
3,624
3,272
15,125
0
180,698
L
8,057
2,388
4,932
3,614
18,897
24,724
0
6,070
12,827
36,909
0
W
4,531
350
2,143
5,820
11,827
5,181
1,740
2,838
8,989
81,438
0
L
Baron Samedi
Roi100lel
Baron Samedi
6,323
476
295
2,379
16,221
9,014
0
2,469
13,752
69,758
0
W
18,779
13,825
0
9,734
21,007
10,063
3,120
9,055
11,952
0
109,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,310
Gold Earned
62,554
466
Minions Killed
682
0
Camps Cleared
0
1,878,750
Distance Traveled
1,947,899
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,364
541
117
6
0
431,483
0
W
Sylvanus
10,605
505
43
2
0
336,258
6
L
Jing Wei
8,289
395
134
6
0
394,131
1
W
Neith
10,260
489
127
6
0
347,667
3
L
Xing Tian
8,912
424
65
3
0
335,271
4
W
Mercury
15,277
727
215
10
0
518,192
6
L
Yemoja
8,905
424
50
2
0
351,130
6
W
Chang'e
12,055
574
122
6
0
419,209
6
L
Baron Samedi
8,840
421
100
5
0
366,735
9
W
Ullr
14,357
684
175
8
0
326,573
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role