Player Matchup

Cabrakan
Cabrakan
Dandymoobs
Cabrakan
Level 112
God Stats
7W - 3L
1,679 SR
Queue Stats
39W - 19L
1,650 Elo+
Party 2
Neith
Neith
EwwwwANoob
Neith
Level 47
God Stats
2W - 2L
1,873 SR
Queue Stats
24W - 11L
1,913 Elo+
Party 2
Anubis
Anubis
MojoBirb
Anubis
Level 126
God Stats
3W - 1L
1,786 SR
Queue Stats
304W - 251L
1,615 Elo+
Party 2
Jing Wei
Jing Wei
coolk1
Jing Wei
Level 156
God Stats
3W - 0L
1,910 SR
Queue Stats
43W - 28L
1,659 Elo+
Party 2
Lancelot
Lancelot
llllChampllll
Lancelot
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 2
Team Averages
Level 114
1,750 SR
1,712 Elo+

VS

Team Averages
Level 39
1,508 SR
1,195 Elo+
Bastet
Bastet
BeNgB3nGzz
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,076 Elo+
Party 1
Arachne
Arachne
ELIagever
Arachne
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,076 Elo+
Party 1
Nemesis
Nemesis
Knmaster
Nemesis
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,280 Elo+
Party 1
Ullr
Ullr
TWOLANDE
Ullr
Level 140
God Stats
3W - 5L
1,541 SR
Queue Stats
83W - 105L
1,468 Elo+
Solo
Kukulkan
Kukulkan
tezeySmite
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,076 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dandymoobs
Cabrakan
18
7 / 3 / 24
11,132
1,237
13,456
12,209
10,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
18
15 / 2 / 21
11,761
1,307
22,068
12,591
6,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
MojoBirb
Anubis
19
16 / 0 / 28
12,633
1,404
22,089
7,004
4,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
coolk1
Jing Wei
19
12 / 2 / 32
12,167
1,352
25,586
12,745
6,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
llllChampllll
Lancelot
19
7 / 0 / 40
11,761
1,307
12,722
11,029
13,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BeNgB3nGzz
Bastet
15
0 / 14 / 3
8,926
992
7,837
22,461
8,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
ELIagever
Arachne
15
0 / 14 / 2
8,711
968
4,764
21,808
10,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
Knmaster
Nemesis
16
1 / 14 / 4
10,122
1,125
12,852
28,273
12,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
15
6 / 4 / 0
11,623
1,291
16,277
16,275
6,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
tezeySmite
Kukulkan
15
0 / 11 / 2
9,144
1,016
8,345
15,563
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

202
Kill Participation
18
57
Kills
7
7
Deaths
57
145
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
BeNgB3nGzz
Bastet
0
14
3
0.11
W
Cabrakan
Dandymoobs
Cabrakan
7
3
24
6.33
L
Arachne
ELIagever
Arachne
0
14
2
0.07
W
Neith
15
2
21
12.75
L
Nemesis
Knmaster
Nemesis
1
14
4
0.21
W
Anubis
MojoBirb
Anubis
16
0
28
30
L
Ullr
6
4
0
1.5
W
Jing Wei
coolk1
Jing Wei
12
2
32
14
W
Lancelot
llllChampllll
Lancelot
7
0
40
27
L
Kukulkan
tezeySmite
Kukulkan
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,921
Damage
50,075
55,578
Taken
104,380
42,499
Mitigated
43,159
9,896
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
BeNgB3nGzz
Bastet
7,837
2,130
0
519
22,461
8,448
0
6,734
15,649
0
12,078
W
Cabrakan
Dandymoobs
Cabrakan
13,456
1,197
0
1,217
12,209
10,366
0
1,746
10,463
22,751
0
L
Arachne
ELIagever
Arachne
4,764
3,021
0
1,023
21,808
10,112
0
8,073
13,643
0
13,580
W
Neith
22,068
10,535
0
2,029
12,591
6,825
0
682
11,909
0
44,832
L
Nemesis
Knmaster
Nemesis
12,852
4,905
0
1,808
28,273
12,313
0
9,050
19,031
145
27,053
W
Anubis
MojoBirb
Anubis
22,089
1,603
0
3,608
7,004
4,862
0
1,928
5,076
30,258
0
L
Ullr
16,277
5,445
0
130
16,275
6,799
0
4,671
11,534
0
38,279
W
Jing Wei
coolk1
Jing Wei
25,586
21,580
0
2,414
12,745
6,956
0
977
11,768
0
40,976
W
Lancelot
llllChampllll
Lancelot
12,722
2,439
0
628
11,029
13,490
0
3,157
7,872
0
22,899
L
Kukulkan
tezeySmite
Kukulkan
8,345
913
0
130
15,563
5,487
0
6,441
8,978
38,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,454
Gold Earned
48,526
184
Minions Killed
152
8
Camps Cleared
3
862,485
Distance Traveled
827,987
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,926
992
7
1
1
168,356
0
W
Cabrakan
11,132
1,237
25
3
2
132,846
2
L
Arachne
8,711
968
13
1
1
135,533
0
W
Neith
11,761
1,307
61
7
3
138,735
0
L
Nemesis
10,122
1,125
33
4
0
184,811
3
W
Anubis
12,633
1,404
31
3
0
176,230
0
L
Ullr
11,623
1,291
43
5
1
203,668
0
W
Jing Wei
12,167
1,352
49
5
0
191,882
0
W
Lancelot
11,761
1,307
18
2
3
222,792
0
L
Kukulkan
9,144
1,016
56
6
0
135,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role