Player Matchup

King Arthur
King Arthur
BigPoppaCap
King Arthur
Level 65
God Stats
4W - 3L
1,460 SR
Queue Stats
304W - 358L
1,409 Elo+
Party 1
Fenrir
Fenrir
Gas2518
Fenrir
Level 15
God Stats
27W - 27L
1,423 SR
Queue Stats
193W - 195L
1,392 Elo+
Party 1
Poseidon
Poseidon
GoofyGoober734
Poseidon
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 210L
1,314 Elo+
Party 1
Team Averages
Level 34
1,461 SR
1,371 Elo+

VS

Team Averages
Level 40
1,592 SR
1,475 Elo+
Medusa
Medusa
Istoljesuesbeard
Medusa
Level 16
God Stats
19W - 24L
1,715 SR
Queue Stats
189W - 231L
1,336 Elo+
Party 2
Janus
Janus
Kraazel
Janus
Level 69
God Stats
0W - 1L
1,729 SR
Queue Stats
3W - 1L
1,721 Elo+
Solo
Lancelot
Lancelot
zmankiller1
Lancelot
Level 35
God Stats
4W - 13L
1,332 SR
Queue Stats
478W - 579L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigPoppaCap
King Arthur
12
4 / 1 / 9
7,698
770
10,514
14,606
11,549
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Gas2518
Fenrir
12
7 / 2 / 4
8,221
822
6,629
8,628
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
12
2 / 1 / 8
7,912
791
3,196
5,591
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,217
622
5,016
10,035
4,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Janus
Kraazel
Janus
12
2 / 4 / 2
8,217
822
6,036
6,105
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
zmankiller1
Lancelot
10
1 / 4 / 2
6,685
669
4,768
7,832
5,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
3
4
Deaths
13
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigPoppaCap
King Arthur
4
1
9
8.5
W
Fenrir
Gas2518
Fenrir
7
2
4
4.5
W
Poseidon
2
1
8
6
L
0
5
2
0.2
L
Janus
Kraazel
Janus
2
4
2
0.75
L
Lancelot
zmankiller1
Lancelot
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,339
Damage
15,820
28,825
Taken
23,972
20,335
Mitigated
12,329
3,742
Healing
3,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigPoppaCap
King Arthur
10,514
1,555
0
2,805
14,606
11,549
9
2,493
11,927
0
22,240
W
Fenrir
Gas2518
Fenrir
6,629
1,216
0
937
8,628
6,937
590
1,672
6,692
0
15,905
W
Poseidon
3,196
668
0
0
5,591
1,849
26
1,670
3,761
21,607
0
L
5,016
2,112
0
1,955
10,035
4,647
50
1,584
8,347
0
12,244
L
Janus
Kraazel
Janus
6,036
545
0
464
6,105
1,923
116
575
5,470
24,158
0
L
Lancelot
zmankiller1
Lancelot
4,768
1,557
0
873
7,832
5,759
0
1,206
6,438
0
10,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,831
Gold Earned
21,119
95
Minions Killed
84
4
Camps Cleared
4
559,641
Distance Traveled
522,336
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,698
770
16
2
1
187,625
0
W
Fenrir
8,221
822
29
3
1
187,593
4
W
Poseidon
7,912
791
50
5
2
184,423
0
L
Medusa
6,217
622
14
1
2
160,576
1
L
Janus
8,217
822
58
6
0
164,063
0
L
Lancelot
6,685
669
12
1
2
197,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role