Player Matchup

Chronos
Chronos
 
Chronos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Quiet0_
Janus
Level 43
God Stats
3W - 9L
1,223 SR
Queue Stats
94W - 100L
1,437 Elo+
Party 1
Horus
Horus
TopThat03
Horus
Level 104
God Stats
20W - 12L
1,608 SR
Queue Stats
71W - 57L
1,517 Elo+
Party 4
Osiris
Osiris
UnderDogSH1988
Osiris
Level 36
God Stats
1W - 5L
1,336 SR
Queue Stats
22W - 22L
1,436 Elo+
Solo
Thor
Thor
enough_lemon5
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,623 Elo+
Party 4
Team Averages
Level 58
1,433 SR
1,503 Elo+

VS

Team Averages
Level 47
1,670 SR
1,524 Elo+
Chaac
Chaac
AYK6
Chaac
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Party 3
Ares
Ares
Centeur
Ares
Level 69
God Stats
27W - 27L
1,629 SR
Queue Stats
373W - 355L
1,512 Elo+
Party 2
Medusa
Medusa
Phasical
Medusa
Level 45
God Stats
20W - 8L
1,807 SR
Queue Stats
314W - 279L
1,537 Elo+
Party 2
Persephone
Persephone
Predatic
Persephone
Level 66
God Stats
10W - 4L
1,915 SR
Queue Stats
237W - 199L
1,570 Elo+
Party 2
Thanatos
Thanatos
Wxlo
Thanatos
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 71L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
0 / 0 / 1
6,349
529
3,033
6,152
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Quiet0_
Janus
10
1 / 5 / 0
5,732
478
2,876
6,895
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
TopThat03
Horus
8
1 / 2 / 1
5,842
487
4,978
10,725
7,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 2 / 0
7,247
604
6,625
10,811
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 1
4,918
410
936
8,875
3,010
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AYK6
Chaac
9
0 / 2 / 2
5,349
446
3,417
8,076
6,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
Centeur
Ares
9
3 / 1 / 2
6,304
525
5,601
7,383
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Phasical
Medusa
11
0 / 0 / 2
5,959
497
5,300
5,476
1,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
Predatic
Persephone
12
3 / 1 / 7
7,581
632
7,792
4,868
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Wxlo
Thanatos
12
8 / 2 / 4
7,553
629
6,284
10,274
4,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
14
14
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
1
0.5
W
Chaac
AYK6
Chaac
0
2
2
0.5
W
Ares
Centeur
Ares
3
1
2
4
W
Medusa
Phasical
Medusa
0
0
2
1
W
Persephone
Predatic
Persephone
3
1
7
6.5
L
Janus
Quiet0_
Janus
1
5
0
0.2
L
Horus
TopThat03
Horus
1
2
1
0.75
L
4
2
0
2
W
Thanatos
Wxlo
Thanatos
8
2
4
5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,448
Damage
28,394
43,458
Taken
36,077
23,392
Mitigated
20,021
12,622
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,033
1,452
0
3,558
6,152
2,089
0
453
5,699
46,813
0
W
Chaac
AYK6
Chaac
3,417
1,106
0
1,739
8,076
6,963
0
0
8,076
0
29,705
W
Ares
Centeur
Ares
5,601
150
0
2,702
7,383
4,414
108
1,429
5,954
27,316
0
W
Medusa
Phasical
Medusa
5,300
1,581
0
1,308
5,476
1,952
0
1,967
3,509
0
40,673
W
Persephone
Predatic
Persephone
7,792
933
0
1,349
4,868
1,788
538
1,766
3,101
54,418
0
L
Janus
Quiet0_
Janus
2,876
37
0
1,560
6,895
2,565
0
4,165
2,730
34,241
0
L
Horus
TopThat03
Horus
4,978
2,562
272
3,167
10,725
7,724
0
3,372
7,353
0
21,048
L
6,625
3,850
0
3,145
10,811
8,004
330
2,487
8,324
0
41,612
W
Thanatos
Wxlo
Thanatos
6,284
1,971
0
8,591
10,274
4,904
0
747
9,527
0
39,905
L
936
118
0
920
8,875
3,010
0
2,916
5,959
0
14,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,088
Gold Earned
32,746
270
Minions Killed
329
0
Camps Cleared
0
1,091,658
Distance Traveled
1,146,993
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,349
529
90
8
0
216,988
2
W
Chaac
5,349
446
42
4
0
209,972
0
W
Ares
6,304
525
42
4
0
243,076
1
W
Medusa
5,959
497
72
6
0
226,554
1
W
Persephone
7,581
632
102
9
0
202,801
1
L
Janus
5,732
478
47
4
0
224,862
0
L
Horus
5,842
487
19
2
0
218,933
4
L
Osiris
7,247
604
89
7
0
230,190
4
W
Thanatos
7,553
629
71
6
0
264,590
2
L
Thor
4,918
410
25
2
0
200,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role