Player Matchup

Tyr
Tyr
 
Tyr
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
RodrigoSCost
Janus
Level 149
God Stats
9W - 14L
1,003 SR
Queue Stats
325W - 380L
1,442 Elo+
Solo
Medusa
Medusa
tHeFlashBoy740
Medusa
Level 54
God Stats
2W - 2L
1,477 SR
Queue Stats
27W - 32L
1,426 Elo+
Solo
Team Averages
Level 111
1,327 SR
1,456 Elo+

VS

Team Averages
Level 69
1,579 SR
1,499 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BoByZiilla
Nike
Level 32
God Stats
0W - 2L
1,801 SR
Queue Stats
3W - 4L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MarkolaPCC
Ah Muzen Cab
Level 61
God Stats
1W - 1L
1,436 SR
Queue Stats
3W - 4L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
8 / 0 / 7
10,308
736
11,577
14,705
13,245
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
5 / 0 / 9
9,882
706
13,831
9,895
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 0 / 10
9,585
685
10,171
9,272
4,027
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 5 / 0
7,811
558
8,228
13,512
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 5 / 0
7,477
534
9,010
14,937
10,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MarkolaPCC
Ah Muzen Cab
13
0 / 6 / 0
8,080
577
4,296
11,800
5,162
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
7
11.5
L
Baron Samedi
 
Baron Samedi
0
5
0
0
L
0
5
0
0
L
Ah Muzen Cab
MarkolaPCC
Ah Muzen Cab
0
6
0
0
W
5
0
9
9.5
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,579
Damage
21,534
33,872
Taken
40,249
21,283
Mitigated
23,248
7,860
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,577
1,294
0
4,520
14,705
13,245
0
3,812
10,617
0
23,183
L
Baron Samedi
 
Baron Samedi
8,228
295
1,266
2,651
13,512
7,290
0
4,457
9,055
36,270
0
L
9,010
1,013
0
549
14,937
10,796
0
4,684
10,253
0
17,224
L
Ah Muzen Cab
MarkolaPCC
Ah Muzen Cab
4,296
623
75
1,917
11,800
5,162
0
4,995
6,805
0
24,243
W
13,831
1,134
270
2,860
9,895
4,011
98
2,446
7,284
54,125
0
W
10,171
4,210
0
210
9,272
4,027
226
2,357
6,620
284
28,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
23,368
187
Minions Killed
130
11
Camps Cleared
2
808,207
Distance Traveled
756,933
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,308
736
25
2
4
263,722
4
L
Baron Samedi
7,811
558
64
5
1
261,692
4
L
Nike
7,477
534
21
2
0
246,832
1
L
Ah Muzen Cab
8,080
577
45
3
1
248,409
5
W
Janus
9,882
706
100
7
3
272,094
3
W
Medusa
9,585
685
62
4
4
272,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role