Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Synkel
Kumbhakarna
Bronze III
Level 54
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 7L
1,425 MMR
Party 1
Medusa
Medusa
Gold V
kryyxx
Medusa
Gold V
Level 148
God Stats
15W - 20L
1,584 SR
Queue Stats
213W - 269L
1,598 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 89
1,489 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,631 SR
1,492 MMR
Artio
Artio
Gold IV
EdeaCramer
Artio
Gold IV
Level 160
God Stats
24W - 40L
1,572 SR
Queue Stats
360W - 444L
1,357 MMR
Solo
The Morrigan
The Morrigan
Gold II
ElectricChipz
The Morrigan
Gold II
Level 146
God Stats
5W - 6L
1,674 SR
Queue Stats
293W - 341L
1,560 MMR
Solo
Danzaburou
Danzaburou
Gold V
Zenitsu04
Danzaburou
Gold V
Level 113
God Stats
5W - 7L
1,647 SR
Queue Stats
48W - 61L
1,559 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 2 / 3
10,066
671
6,903
17,818
25,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Synkel
Kumbhakarna
13
1 / 4 / 3
9,693
646
5,852
20,512
25,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
kryyxx
Medusa
14
2 / 3 / 2
9,572
638
15,993
12,995
7,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ThothAtlasMorgan Le FayPersephoneHou Yi

VS

Bans
Ah Muzen CabGebDiscordiaAresBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
0 / 1 / 8
10,396
693
8,467
19,314
25,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
ElectricChipz
The Morrigan
16
4 / 3 / 5
10,411
694
15,781
11,401
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Zenitsu04
Danzaburou
17
5 / 0 / 4
11,111
741
21,821
9,213
5,167
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
4
Kills
9
9
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
3
1.25
W
Artio
0
1
8
4
W
The Morrigan
ElectricChipz
The Morrigan
4
3
5
2.17
L
Kumbhakarna
Synkel
Kumbhakarna
1
4
3
0.63
W
Danzaburou
Zenitsu04
Danzaburou
5
0
4
7
L
Medusa
kryyxx
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,748
Damage
46,069
51,325
Taken
39,928
59,060
Mitigated
38,104
8,920
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,903
813
0
5,032
17,818
25,883
0
6,660
10,722
18,323
0
W
Artio
8,467
815
1,556
7,357
19,314
25,911
383
5,409
13,905
24,525
0
W
The Morrigan
ElectricChipz
The Morrigan
15,781
3,870
0
1,756
11,401
7,026
1,359
5,414
5,987
41,028
8,946
L
Kumbhakarna
Synkel
Kumbhakarna
5,852
967
0
2,841
20,512
25,414
0
8,015
12,064
25,875
0
W
Danzaburou
Zenitsu04
Danzaburou
21,821
13,376
0
4,347
9,213
5,167
1,141
2,369
6,844
0
63,010
L
Medusa
kryyxx
Medusa
15,993
6,375
0
1,047
12,995
7,763
300
5,482
7,248
0
59,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,331
Gold Earned
31,918
159
Minions Killed
200
2
Camps Cleared
11
867,997
Distance Traveled
850,940
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,066
671
16
1
0
301,431
6
W
Artio
10,396
693
29
2
2
311,180
2
W
The Morrigan
10,411
694
74
5
5
255,104
5
L
Kumbhakarna
9,693
646
45
3
0
283,345
3
W
Danzaburou
11,111
741
97
6
4
284,656
2
L
Medusa
9,572
638
98
7
2
283,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role