Player Matchup

Anhur
Anhur
Silver II
priegue4
Anhur
Silver II
Level 154
God Stats
3W - 2L
1,609 SR
Queue Stats
11W - 8L
1,492 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 154
1,609 SR
1,492 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,598 SR
1,500 MMR
Artemis
Artemis
Bronze III
Leconquerrant91
Artemis
Bronze III
Level 74
God Stats
0W - 1L
1,598 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
priegue4
Anhur
16
3 / 0 / 0
10,223
1,022
8,832
10,627
4,635
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AnubisBakasuraChronosFenrirKali

VS

Bans
Baron SamediHe BoSerqetAh Muzen CabTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
7,670
767
7,918
11,674
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Anhur
priegue4
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,832
Damage
7,918
10,627
Taken
11,674
4,635
Mitigated
3,820
4,572
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,918
4,362
0
250
11,674
3,820
0
340
11,334
0
41,213
W
Anhur
priegue4
Anhur
8,832
6,079
0
4,572
10,627
4,635
2,298
97
10,530
0
64,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,223
Gold Earned
7,670
118
Minions Killed
84
4
Camps Cleared
3
182,815
Distance Traveled
165,884
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,670
767
84
8
3
165,884
2
W
Anhur
10,223
1,022
118
12
4
182,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role