Player Matchup

Khepri
Khepri
DaDeathReaper_
Khepri
Level 109
God Stats
3W - 5L
1,565 SR
Queue Stats
33W - 46L
1,290 Elo+
Party 3
Neith
Neith
Darkwolf2565
Neith
Level 28
God Stats
19W - 32L
1,319 SR
Queue Stats
72W - 93L
1,232 Elo+
Party 1
Thanatos
Thanatos
Finding_ReFReF
Thanatos
Level 60
God Stats
14W - 14L
1,501 SR
Queue Stats
93W - 82L
1,398 Elo+
Solo
Hera
Hera
Op-JoelBwn-11
Hera
Level 25
God Stats
8W - 13L
1,405 SR
Queue Stats
33W - 45L
1,273 Elo+
Party 3
Chaac
Chaac
RoadRay556
Chaac
Level 45
God Stats
0W - 2L
1,241 SR
Queue Stats
59W - 78L
1,236 Elo+
Party 1
Team Averages
Level 53
1,406 SR
1,286 Elo+

VS

Team Averages
Level 80
1,635 SR
1,350 Elo+
He Bo
He Bo
Gamapc0723
He Bo
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 73L
1,345 Elo+
Solo
King Arthur
King Arthur
Saiyin1
King Arthur
Level 61
God Stats
2W - 0L
1,726 SR
Queue Stats
37W - 34L
1,435 Elo+
Party 2
Cerberus
Cerberus
czarb23
Cerberus
Level 105
God Stats
48W - 50L
1,363 SR
Queue Stats
557W - 554L
1,244 Elo+
Solo
Xbalanque
Xbalanque
eternalstyles_84
Xbalanque
Level 157
God Stats
2W - 1L
1,843 SR
Queue Stats
263W - 306L
1,339 Elo+
Solo
Ratatoskr
Ratatoskr
iiRicecake
Ratatoskr
Level 7
God Stats
2W - 1L
1,745 SR
Queue Stats
6W - 8L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 8
11,187
430
8,896
23,477
35,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 6 / 6
9,918
381
16,698
23,744
12,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
18
7 / 6 / 3
12,381
476
18,668
24,684
14,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 8 / 6
11,324
436
17,722
19,296
10,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
7
0 / 3 / 0
7,515
289
2,961
6,815
3,714
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
2 / 8 / 8
11,324
436
14,390
23,895
9,696
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Saiyin1
King Arthur
20
13 / 1 / 6
14,493
557
24,841
31,168
41,294
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
czarb23
Cerberus
16
0 / 2 / 11
11,348
436
3,784
17,372
18,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
20
6 / 3 / 3
13,909
535
23,584
27,527
14,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
iiRicecake
Ratatoskr
19
3 / 2 / 4
12,266
472
9,825
21,563
9,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
15
Kills
24
24
Deaths
16
23
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
1
8
5
L
3
6
6
1
L
Thanatos
7
6
3
1.42
W
He Bo
2
8
8
0.75
L
4
8
6
0.88
L
Chaac
0
3
0
0
W
King Arthur
Saiyin1
King Arthur
13
1
6
16
W
Cerberus
czarb23
Cerberus
0
2
11
2.75
W
Xbalanque
6
3
3
2.5
W
Ratatoskr
iiRicecake
Ratatoskr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,945
Damage
76,424
98,016
Taken
121,525
77,595
Mitigated
93,666
27,425
Healing
35,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,896
1,635
0
2,286
23,477
35,781
492
5,159
18,318
35,938
0
L
16,698
9,301
0
4,905
23,744
12,779
1,446
5,567
18,177
0
66,129
L
Thanatos
18,668
5,590
0
17,737
24,684
14,413
0
3,193
21,491
0
86,630
W
He Bo
14,390
714
418
4,666
23,895
9,696
2,459
8,456
15,439
68,836
0
L
17,722
6,337
0
857
19,296
10,908
624
4,255
15,041
76,784
0
L
Chaac
2,961
1,317
0
1,640
6,815
3,714
0
0
6,815
0
19,202
W
King Arthur
Saiyin1
King Arthur
24,841
3,961
0
1,271
31,168
41,294
220
7,544
23,624
0
119,602
W
Cerberus
czarb23
Cerberus
3,784
272
485
5,444
17,372
18,342
495
2,744
14,628
45,323
0
W
Xbalanque
23,584
11,130
0
13,401
27,527
14,866
7,176
4,924
22,603
0
141,558
W
Ratatoskr
iiRicecake
Ratatoskr
9,825
1,774
0
9,621
21,563
9,468
126
2,950
18,613
0
136,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,325
Gold Earned
63,340
353
Minions Killed
705
0
Camps Cleared
0
1,939,300
Distance Traveled
2,395,190
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,187
430
35
1
0
485,451
0
L
Neith
9,918
381
96
4
0
389,395
0
L
Thanatos
12,381
476
95
4
0
510,217
7
W
He Bo
11,324
436
101
4
0
423,865
1
L
Hera
11,324
436
100
4
0
415,990
2
L
Chaac
7,515
289
27
1
0
138,247
0
W
King Arthur
14,493
557
157
6
0
536,308
1
W
Cerberus
11,348
436
118
5
0
453,930
5
W
Xbalanque
13,909
535
163
6
0
456,209
4
W
Ratatoskr
12,266
472
166
6
0
524,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role