Player Matchup

Medusa
Medusa
Hatita04
Medusa
Level 66
God Stats
1W - 3L
1,160 SR
Queue Stats
48W - 43L
1,519 Elo+
Party 1
Agni
Agni
Unkindled_Achie
Agni
Level 37
God Stats
3W - 3L
1,718 SR
Queue Stats
51W - 45L
1,516 Elo+
Party 1
Horus
Horus
swaggerboy540
Horus
Level 120
God Stats
1W - 0L
1,755 SR
Queue Stats
28W - 17L
1,608 Elo+
Party 1
Team Averages
Level 74
1,544 SR
1,548 Elo+

VS

Team Averages
Level 98
1,454 SR
1,481 Elo+
Anhur
Anhur
Cyb3rCJ
Anhur
Level 85
God Stats
2W - 6L
1,302 SR
Queue Stats
48W - 42L
1,413 Elo+
Solo
Scylla
Scylla
KOKAINKURT
Scylla
Level 108
God Stats
28W - 33L
1,533 SR
Queue Stats
162W - 181L
1,491 Elo+
Solo
Bacchus
Bacchus
arsalan-8686-
Bacchus
Level 100
God Stats
12W - 12L
1,526 SR
Queue Stats
25W - 18L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hatita04
Medusa
13
4 / 2 / 13
8,558
778
8,807
9,501
4,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 3 / 11
8,977
816
10,876
8,826
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 0 / 11
10,072
916
12,394
7,947
7,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cyb3rCJ
Anhur
11
2 / 8 / 3
7,622
693
3,898
12,925
4,764
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
KOKAINKURT
Scylla
11
1 / 6 / 1
7,068
643
6,605
9,798
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
2 / 6 / 2
7,931
721
8,564
15,789
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
20
Kills
5
5
Deaths
20
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
Cyb3rCJ
Anhur
2
8
3
0.44
W
Medusa
Hatita04
Medusa
4
2
13
5.25
L
Scylla
KOKAINKURT
Scylla
1
6
1
0.25
W
7
3
11
4.17
L
Bacchus
2
6
2
0.5
W
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,077
Damage
19,067
26,274
Taken
38,512
15,686
Mitigated
25,880
8,024
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Cyb3rCJ
Anhur
3,898
2,228
0
634
12,925
4,764
0
4,167
8,758
0
14,845
W
Medusa
Hatita04
Medusa
8,807
4,534
0
1,445
9,501
4,358
36
6,046
3,455
0
30,590
L
Scylla
KOKAINKURT
Scylla
6,605
954
202
2,281
9,798
3,160
0
2,833
6,965
21,589
0
W
10,876
1,109
0
2,156
8,826
3,691
196
5,550
3,276
26,066
0
L
Bacchus
8,564
2,338
0
3,334
15,789
17,956
0
4,114
11,675
18,265
0
W
12,394
5,778
1,134
3,289
7,947
7,637
234
3,969
3,978
0
20,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,607
Gold Earned
22,621
94
Minions Killed
76
5
Camps Cleared
5
599,632
Distance Traveled
558,947
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,622
693
24
2
2
178,732
2
W
Medusa
8,558
778
37
3
3
200,027
1
L
Scylla
7,068
643
38
3
2
186,777
0
W
Agni
8,977
816
39
4
1
190,533
3
L
Bacchus
7,931
721
14
1
1
193,438
2
W
Horus
10,072
916
18
2
1
209,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role