Player Matchup

Medusa
Medusa
AlrightJay
Medusa
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,204 Elo+
Party 3
Lancelot
Lancelot
GabeWRLD
Lancelot
Level 29
God Stats
2W - 5L
1,145 SR
Queue Stats
59W - 59L
1,403 Elo+
Party 3
Nike
Nike
Noluxs
Nike
Level 148
God Stats
45W - 33L
1,553 SR
Queue Stats
335W - 323L
1,520 Elo+
Party 3
He Bo
He Bo
TheBigBigBeaton
He Bo
Level 84
God Stats
0W - 1L
1,515 SR
Queue Stats
372W - 369L
1,508 Elo+
Party 3
Fafnir
Fafnir
WRlGLE
Fafnir
Level 40
God Stats
0W - 1L
1,264 SR
Queue Stats
133W - 132L
1,368 Elo+
Party 3
Team Averages
Level 65
1,395 SR
1,401 Elo+

VS

Team Averages
Level 95
1,441 SR
1,450 Elo+
King Arthur
King Arthur
Jaffir
King Arthur
Level 25
God Stats
6W - 4L
1,180 SR
Queue Stats
30W - 34L
1,379 Elo+
Party 1
Lancelot
Lancelot
Scand18
Lancelot
Level 139
God Stats
8W - 6L
1,608 SR
Queue Stats
126W - 120L
1,533 Elo+
Party 2
Artemis
Artemis
The2ndBaseman
Artemis
Level 78
God Stats
3W - 1L
1,605 SR
Queue Stats
56W - 55L
1,415 Elo+
Party 1
Athena
Athena
Tintanfaller
Athena
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 28L
1,360 Elo+
Party 2
Raijin
Raijin
rodfex360
Raijin
Level 149
God Stats
1W - 1L
1,310 SR
Queue Stats
183W - 172L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlrightJay
Medusa
9
0 / 7 / 0
5,664
405
2,085
8,182
2,030
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
GabeWRLD
Lancelot
12
3 / 3 / 0
7,382
527
4,048
10,363
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Noluxs
Nike
13
3 / 5 / 1
7,617
544
3,810
12,849
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 3 / 1
6,165
440
3,071
6,997
2,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
WRlGLE
Fafnir
8
0 / 4 / 1
5,986
428
1,734
12,700
11,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jaffir
King Arthur
13
4 / 2 / 2
8,452
604
7,646
9,952
8,144
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Scand18
Lancelot
13
4 / 2 / 3
7,690
549
4,459
8,149
3,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
13
10 / 2 / 3
8,417
601
12,550
9,036
3,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
10
0 / 1 / 10
7,207
515
3,419
10,292
9,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
rodfex360
Raijin
14
4 / 0 / 2
8,416
601
8,013
6,637
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
6
Kills
22
22
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Medusa
AlrightJay
Medusa
0
7
0
0
L
Lancelot
GabeWRLD
Lancelot
3
3
0
1
W
King Arthur
Jaffir
King Arthur
4
2
2
2.5
L
Nike
Noluxs
Nike
3
5
1
0.7
W
Lancelot
Scand18
Lancelot
4
2
3
2.75
W
Artemis
10
2
3
5.75
L
0
3
1
0.17
W
Athena
0
1
10
5
L
Fafnir
WRlGLE
Fafnir
0
4
1
0.13
W
Raijin
rodfex360
Raijin
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
36,087
51,091
Taken
44,066
26,518
Mitigated
27,601
6,929
Healing
11,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
AlrightJay
Medusa
2,085
700
0
0
8,182
2,030
1,338
667
7,515
0
29,032
L
Lancelot
GabeWRLD
Lancelot
4,048
946
0
0
10,363
4,155
440
1,425
8,938
0
49,122
W
King Arthur
Jaffir
King Arthur
7,646
1,488
0
1,640
9,952
8,144
155
322
9,630
0
50,257
L
Nike
Noluxs
Nike
3,810
1,078
0
2,998
12,849
6,886
390
1,771
11,078
0
49,792
W
Lancelot
Scand18
Lancelot
4,459
716
0
945
8,149
3,448
861
777
7,340
0
56,432
W
Artemis
12,550
7,210
0
5,075
9,036
3,739
1,746
323
8,673
0
57,374
L
3,071
487
0
1,755
6,997
2,221
0
3,685
3,312
34,766
0
W
Athena
3,419
1,391
0
1,062
10,292
9,180
745
1,057
9,235
18,702
0
L
Fafnir
WRlGLE
Fafnir
1,734
297
0
2,176
12,700
11,226
190
3,884
8,816
11,473
0
W
Raijin
rodfex360
Raijin
8,013
954
0
3,109
6,637
3,090
1,288
2,271
4,220
72,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,814
Gold Earned
40,182
312
Minions Killed
399
0
Camps Cleared
0
1,208,815
Distance Traveled
1,282,620
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,664
405
43
3
0
197,953
0
L
Lancelot
7,382
527
91
7
0
318,238
0
W
King Arthur
8,452
604
96
7
0
268,652
6
L
Nike
7,617
544
85
6
0
222,513
2
W
Lancelot
7,690
549
93
7
0
278,991
2
W
Artemis
8,417
601
80
6
0
231,374
1
L
He Bo
6,165
440
74
5
0
234,462
0
W
Athena
7,207
515
22
2
0
271,856
0
L
Fafnir
5,986
428
19
1
0
235,649
0
W
Raijin
8,416
601
108
8
0
231,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role