Player Matchup

Arachne
Arachne
NotGEAI
Arachne
Level 56
God Stats
1W - 1L
1,544 SR
Queue Stats
81W - 112L
1,368 Elo+
Party 1
Atlas
Atlas
Protomies
Atlas
Level 112
God Stats
1W - 6L
1,419 SR
Queue Stats
212W - 258L
1,371 Elo+
Party 1
Neith
Neith
SmokeGoBoom
Neith
Level 89
God Stats
8W - 6L
1,648 SR
Queue Stats
31W - 40L
1,428 Elo+
Solo
Team Averages
Level 86
1,537 SR
1,389 Elo+

VS

Team Averages
Level 113
1,400 SR
1,421 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TILLIS449
Medusa
Level 82
God Stats
1W - 2L
1,138 SR
Queue Stats
97W - 125L
1,216 Elo+
Party 2
Tyr
Tyr
deadpool243q
Tyr
Level 101
God Stats
131W - 88L
1,564 SR
Queue Stats
265W - 205L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NotGEAI
Arachne
10
0 / 3 / 5
6,568
657
4,553
11,714
4,711
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
Protomies
Atlas
11
5 / 2 / 1
7,596
760
8,237
12,387
9,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 5 / 5
7,733
773
8,221
10,685
4,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 2 / 8
8,066
807
11,563
4,411
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
TILLIS449
Medusa
10
0 / 4 / 6
6,962
696
5,916
9,991
4,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

13
8 / 1 / 2
8,603
860
12,322
13,366
14,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
10
10
Deaths
7
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
2
8
3
L
Arachne
NotGEAI
Arachne
0
3
5
0.83
L
Atlas
Protomies
Atlas
5
2
1
2.75
L
2
5
5
0.9
W
Medusa
TILLIS449
Medusa
0
4
6
0.75
W
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
29,801
34,786
Taken
27,768
19,645
Mitigated
20,051
7,114
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,563
658
2,396
1,531
4,411
1,930
280
2,003
2,299
27,690
0
L
Arachne
NotGEAI
Arachne
4,553
3,512
0
3,027
11,714
4,711
0
3,781
7,595
0
14,160
L
Atlas
Protomies
Atlas
8,237
2,696
0
2,120
12,387
9,986
0
4,433
7,602
18,460
0
L
8,221
5,034
0
1,967
10,685
4,948
31
3,237
7,162
0
26,424
W
Medusa
TILLIS449
Medusa
5,916
2,143
21
1,506
9,991
4,072
744
2,617
7,159
0
21,402
W
12,322
2,489
0
5,379
13,366
14,049
98
3,203
9,966
0
22,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,897
Gold Earned
23,631
89
Minions Killed
114
5
Camps Cleared
3
529,804
Distance Traveled
599,239
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,066
807
50
5
0
187,019
0
L
Arachne
6,568
657
20
2
3
203,104
3
L
Atlas
7,596
760
19
2
2
163,991
1
L
Neith
7,733
773
50
5
0
162,709
1
W
Medusa
6,962
696
40
4
1
199,093
4
W
Tyr
8,603
860
24
2
2
213,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role