Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
BigPapaJonBacon
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,742 Elo+
Party 2
Geb
Geb
Eliasolof
Geb
Level 95
God Stats
0W - 1L
1,293 SR
Queue Stats
284W - 217L
1,567 Elo+
Party 2
King Arthur
King Arthur
OinkOinkPiggle
King Arthur
Level 122
God Stats
0W - 1L
1,547 SR
Queue Stats
3W - 2L
1,663 Elo+
Party 2
Anubis
Anubis
superjoe200
Anubis
Level 126
God Stats
1W - 1L
1,741 SR
Queue Stats
29W - 23L
1,665 Elo+
Party 2
Team Averages
Level 85
1,516 SR
1,628 Elo+

VS

Team Averages
Level 140
1,728 SR
1,565 Elo+
Ravana
Ravana
Aewon2085
Ravana
Level 127
God Stats
1W - 0L
1,803 SR
Queue Stats
67W - 44L
1,655 Elo+
Party 1
Baron Samedi
Baron Samedi
Bicmar
Baron Samedi
Level 139
God Stats
1W - 0L
1,842 SR
Queue Stats
4W - 1L
1,566 Elo+
Party 1
Geb
Geb
CaptainCareBear
Geb
Level 159
God Stats
4W - 0L
1,944 SR
Queue Stats
88W - 76L
1,601 Elo+
Party 1
Vamana
Vamana
PrincessAetulia
Vamana
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 79L
1,604 Elo+
Party 1
Apollo
Apollo
Recognizzle
Apollo
Level 148
God Stats
24W - 30L
1,551 SR
Queue Stats
291W - 342L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
2 / 0 / 0
10,131
779
14,303
10,010
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 2
8,279
637
8,698
18,353
14,834
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 2 / 2
8,758
674
7,475
16,835
17,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
OinkOinkPiggle
King Arthur
16
2 / 8 / 2
9,384
722
11,347
19,132
11,460
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
14
1 / 9 / 1
8,592
661
11,224
15,322
10,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Aewon2085
Ravana
19
8 / 1 / 15
10,868
836
17,921
19,571
18,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Bicmar
Baron Samedi
18
9 / 1 / 13
10,902
839
28,675
12,395
7,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 0 / 17
9,107
701
7,808
12,083
11,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 0 / 12
10,102
777
10,700
17,179
10,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
16
0 / 3 / 4
8,978
691
3,346
10,328
4,335
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
85
5
Kills
24
24
Deaths
5
7
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
2
0
0
2
W
Ravana
Aewon2085
Ravana
8
1
15
15.5
W
Baron Samedi
Bicmar
Baron Samedi
9
1
13
15.5
L
0
5
2
0.2
W
1
0
17
9.5
L
0
2
2
0.5
L
King Arthur
OinkOinkPiggle
King Arthur
2
8
2
0.38
W
6
0
12
12
W
Apollo
0
3
4
0.67
L
Anubis
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
68,450
79,652
Taken
71,556
59,978
Mitigated
53,194
10,748
Healing
29,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
14,303
8,665
0
2,987
10,010
5,498
1,981
2,411
7,467
0
50,484
W
Ravana
Aewon2085
Ravana
17,921
5,094
0
9,535
19,571
18,247
1,215
2,646
16,925
39
50,105
W
Baron Samedi
Bicmar
Baron Samedi
28,675
1,724
6,301
5,692
12,395
7,867
1,174
5,923
6,472
44,939
0
L
8,698
1,075
0
2,469
18,353
14,834
151
10,575
7,278
0
18,553
W
7,808
191
0
0
12,083
11,859
341
3,083
9,000
19,758
0
L
7,475
475
0
1,842
16,835
17,663
0
9,582
6,950
19,012
0
L
King Arthur
OinkOinkPiggle
King Arthur
11,347
2,908
0
500
19,132
11,460
0
7,281
11,578
0
43,389
W
10,700
5,489
0
6,105
17,179
10,886
503
5,076
12,103
0
41,049
W
Apollo
3,346
2,011
246
1,331
10,328
4,335
1,198
1,971
8,357
0
30,111
L
Anubis
11,224
176
570
2,380
15,322
10,523
0
5,239
9,857
32,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
49,957
253
Minions Killed
257
0
Camps Cleared
0
1,333,673
Distance Traveled
1,492,476
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,131
779
87
7
0
274,758
0
W
Ravana
10,868
836
66
5
0
315,960
0
W
Baron Samedi
10,902
839
61
5
0
292,944
2
L
Chaac
8,279
637
25
2
0
276,640
0
W
Geb
9,107
701
13
1
0
243,305
1
L
Geb
8,758
674
17
1
0
294,518
0
L
King Arthur
9,384
722
81
6
0
263,652
0
W
Vamana
10,102
777
56
4
0
343,896
2
W
Apollo
8,978
691
61
5
0
296,371
4
L
Anubis
8,592
661
43
3
0
224,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role