Player Matchup

Baron Samedi
Baron Samedi
J0ETAR0
Baron Samedi
Level 5
God Stats
1W - 4L
1,219 SR
Queue Stats
3W - 6L
1,149 Elo+
Party 1
Artemis
Artemis
MexicanJoe0096
Artemis
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
5W - 7L
1,149 Elo+
Party 1
Sobek
Sobek
MrSiebs13
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,149 Elo+
Party 1
Odin
Odin
icypolarbear
Odin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 66L
1,121 Elo+
Solo
Lancelot
Lancelot
youngupstart
Lancelot
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,149 Elo+
Party 1
Team Averages
Level 38
1,396 SR
1,143 Elo+

VS

Team Averages
Level 58
1,414 SR
1,390 Elo+
Arachne
Arachne
 
Arachne
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
GrayElf
He Bo
Level 82
God Stats
1W - 1L
1,249 SR
Queue Stats
257W - 301L
1,321 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SugoiSugoiDes
Ah Muzen Cab
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 14L
1,358 Elo+
Party 2
Yemoja
Yemoja
ancomi
Yemoja
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Neith
Neith
meikit
Neith
Level 63
God Stats
32W - 35L
1,321 SR
Queue Stats
101W - 115L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
J0ETAR0
Baron Samedi
12
2 / 4 / 1
7,631
477
8,632
9,775
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 3 / 1
7,495
468
5,218
10,239
3,868
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
MrSiebs13
Sobek
12
2 / 2 / 2
7,931
496
3,575
11,944
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 8 / 1
6,168
386
4,531
13,537
6,036
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
youngupstart
Lancelot
11
0 / 7 / 2
6,757
422
4,317
14,485
5,559
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
11 / 1 / 6
9,450
591
14,004
14,972
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
GrayElf
He Bo
14
5 / 3 / 4
8,783
549
4,340
9,071
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SugoiSugoiDes
Ah Muzen Cab
13
5 / 1 / 5
8,273
517
9,657
12,507
9,716
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yemoja
ancomi
Yemoja
12
2 / 2 / 6
7,761
485
2,721
6,901
3,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
meikit
Neith
14
1 / 1 / 4
8,288
518
8,834
5,682
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
24
24
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
1
6
14
W
He Bo
GrayElf
He Bo
5
3
4
2.33
L
Baron Samedi
J0ETAR0
Baron Samedi
2
4
1
0.63
L
1
3
1
0.5
L
Sobek
MrSiebs13
Sobek
2
2
2
1.5
W
Ah Muzen Cab
SugoiSugoiDes
Ah Muzen Cab
5
1
5
7.5
W
Yemoja
ancomi
Yemoja
2
2
6
2.5
L
1
8
1
0.19
W
Neith
meikit
Neith
1
1
4
3
L
Lancelot
youngupstart
Lancelot
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,273
Damage
39,556
59,980
Taken
49,133
34,023
Mitigated
25,327
12,378
Healing
17,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
14,004
10,470
0
5,180
14,972
6,123
220
2,356
12,616
0
69,631
W
He Bo
GrayElf
He Bo
4,340
324
0
1,997
9,071
3,207
426
2,135
6,936
46,620
0
L
Baron Samedi
J0ETAR0
Baron Samedi
8,632
1,109
430
2,096
9,775
4,533
0
2,521
7,082
49,153
0
L
5,218
3,205
0
4,663
10,239
3,868
568
0
10,239
0
55,706
L
Sobek
MrSiebs13
Sobek
3,575
391
172
3,330
11,944
14,027
204
1,329
10,551
18,541
0
W
Ah Muzen Cab
SugoiSugoiDes
Ah Muzen Cab
9,657
3,672
0
3,119
12,507
9,716
714
3,480
9,027
0
64,981
W
Yemoja
ancomi
Yemoja
2,721
536
2,786
1,750
6,901
3,698
439
3,209
3,692
13,757
0
L
4,531
1,669
0
250
13,537
6,036
0
1,359
12,178
0
24,701
W
Neith
meikit
Neith
8,834
2,672
0
2,402
5,682
2,583
1,914
1,554
4,128
0
57,660
L
Lancelot
youngupstart
Lancelot
4,317
1,121
0
1,437
14,485
5,559
0
1,564
12,869
0
45,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,982
Gold Earned
42,555
346
Minions Killed
409
0
Camps Cleared
0
1,371,428
Distance Traveled
1,400,065
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,450
591
95
6
0
339,656
1
W
He Bo
8,783
549
94
6
0
271,505
5
L
Baron Samedi
7,631
477
89
6
0
262,310
0
L
Artemis
7,495
468
108
7
0
241,311
4
L
Sobek
7,931
496
26
2
0
291,405
0
W
Ah Muzen Cab
8,273
517
98
6
0
251,545
1
W
Yemoja
7,761
485
35
2
0
256,971
4
L
Odin
6,168
386
51
3
0
290,379
0
W
Neith
8,288
518
87
5
0
280,388
5
L
Lancelot
6,757
422
72
5
0
286,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role