Player Matchup

Sobek
Sobek
Big-Mitch-Energy
Sobek
Level 148
God Stats
2W - 4L
1,303 SR
Queue Stats
597W - 447L
1,626 Elo+
Party 2
Hercules
Hercules
FrankenSteinke2
Hercules
Level 69
God Stats
14W - 4L
1,672 SR
Queue Stats
442W - 223L
1,663 Elo+
Party 2
Cupid
Cupid
ShadowsODarkness
Cupid
Level 45
God Stats
10W - 4L
1,709 SR
Queue Stats
189W - 49L
1,797 Elo+
Party 2
Ravana
Ravana
hereiam13
Ravana
Level 129
God Stats
16W - 9L
1,572 SR
Queue Stats
614W - 410L
1,640 Elo+
Party 2
Sol
Sol
sktrfreek102
Sol
Level 159
God Stats
4W - 2L
1,712 SR
Queue Stats
202W - 160L
1,594 Elo+
Party 2
Team Averages
Level 110
1,594 SR
1,664 Elo+

VS

Team Averages
Level 69
1,656 SR
1,605 Elo+
Mulan
Mulan
 
Mulan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BigButtRambo
Mercury
Level 27
God Stats
14W - 9L
1,855 SR
Queue Stats
169W - 101L
1,676 Elo+
Party 1
Rama
Rama
Dbuck10
Rama
Level 40
God Stats
12W - 14L
1,590 SR
Queue Stats
165W - 178L
1,566 Elo+
Solo
Cthulhu
Cthulhu
Seandiggity12
Cthulhu
Level 36
God Stats
1W - 1L
1,834 SR
Queue Stats
67W - 46L
1,629 Elo+
Solo
Kukulkan
Kukulkan
zer0forte
Kukulkan
Level 157
God Stats
8W - 2L
1,500 SR
Queue Stats
266W - 176L
1,655 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 5
5,490
549
2,378
5,494
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
10
1 / 0 / 2
5,495
550
4,161
6,914
4,900
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

10
4 / 0 / 1
5,914
591
7,207
5,076
1,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
hereiam13
Ravana
10
2 / 0 / 2
5,477
548
2,190
1,122
481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 0
6,099
610
3,158
3,366
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
8
0 / 3 / 0
5,143
514
4,239
7,760
3,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
BigButtRambo
Mercury
9
0 / 2 / 2
5,140
514
1,212
7,318
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Dbuck10
Rama
7
0 / 3 / 0
4,362
436
1,901
6,630
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
7
0 / 3 / 0
4,576
458
3,199
7,809
4,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
zer0forte
Kukulkan
11
2 / 0 / 0
6,082
608
1,637
2,900
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
3
0
0
W
2
1
5
4.5
L
Mercury
BigButtRambo
Mercury
0
2
2
0.5
L
Rama
Dbuck10
Rama
0
3
0
0
W
Hercules
1
0
2
2
L
Cthulhu
0
3
0
0
W
4
0
1
4.5
W
Ravana
hereiam13
Ravana
2
0
2
3
W
2
1
0
2
L
Kukulkan
zer0forte
Kukulkan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
12,188
21,972
Taken
32,417
12,038
Mitigated
13,455
10,967
Healing
7,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,239
1,677
0
1,818
7,760
3,480
0
233
7,527
0
31,204
W
2,378
183
0
1,816
5,494
3,680
0
2,387
3,107
9,287
0
L
Mercury
BigButtRambo
Mercury
1,212
503
0
2,294
7,318
2,792
0
2,784
4,534
0
25,875
L
Rama
Dbuck10
Rama
1,901
1,435
0
2,126
6,630
1,852
0
861
5,769
0
20,449
W
Hercules
4,161
1,604
0
3,362
6,914
4,900
0
0
6,914
0
30,799
L
Cthulhu
3,199
1,224
0
1,044
7,809
4,206
0
744
7,065
16,251
0
W
7,207
4,471
396
2,938
5,076
1,822
0
1,741
3,335
0
39,748
W
Ravana
hereiam13
Ravana
2,190
435
0
880
1,122
481
0
24
1,098
0
32,339
W
3,158
965
0
1,575
3,366
1,155
0
684
2,682
50,771
0
L
Kukulkan
zer0forte
Kukulkan
1,637
218
0
708
2,900
1,125
0
914
1,986
46,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,475
Gold Earned
25,303
318
Minions Killed
277
0
Camps Cleared
0
975,041
Distance Traveled
906,312
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,143
514
47
5
0
169,204
2
W
Sobek
5,490
549
15
2
0
199,796
3
L
Mercury
5,140
514
56
6
0
222,229
2
L
Rama
4,362
436
50
5
0
163,749
2
W
Hercules
5,495
550
57
6
0
205,156
3
L
Cthulhu
4,576
458
16
2
0
170,483
0
W
Cupid
5,914
591
78
8
0
165,323
2
W
Ravana
5,477
548
76
8
0
227,301
2
W
Sol
6,099
610
92
9
0
177,465
2
L
Kukulkan
6,082
608
108
11
0
180,647
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role