Player Matchup

Odin
Odin
Baird-1337
Odin
Level 67
God Stats
8W - 16L
1,258 SR
Queue Stats
129W - 197L
1,329 Elo+
Party 1
Fenrir
Fenrir
DidiE-19
Fenrir
Level 87
God Stats
18W - 28L
1,363 SR
Queue Stats
194W - 274L
1,297 Elo+
Party 1
Discordia
Discordia
K0inzell-16
Discordia
Level 80
God Stats
15W - 15L
1,307 SR
Queue Stats
214W - 291L
1,302 Elo+
Party 1
Xing Tian
Xing Tian
Melona92
Xing Tian
Level 41
God Stats
9W - 1L
1,818 SR
Queue Stats
42W - 59L
1,300 Elo+
Party 2
Izanami
Izanami
PEC022
Izanami
Level 47
God Stats
29W - 36L
1,407 SR
Queue Stats
57W - 91L
1,300 Elo+
Party 2
Team Averages
Level 64
1,431 SR
1,306 Elo+

VS

Team Averages
Level 76
1,448 SR
1,387 Elo+
Susano
Susano
Captain_Levi_160
Susano
Level 56
God Stats
1W - 4L
1,406 SR
Queue Stats
52W - 53L
1,325 Elo+
Solo
Izanami
Izanami
ImSt0n3d4646
Izanami
Level 62
God Stats
4W - 7L
1,653 SR
Queue Stats
227W - 241L
1,517 Elo+
Solo
Terra
Terra
Jonasss_9
Terra
Level 81
God Stats
5W - 14L
1,364 SR
Queue Stats
295W - 323L
1,414 Elo+
Solo
Discordia
Discordia
TwIsTeR126
Discordia
Level 121
God Stats
13W - 12L
1,475 SR
Queue Stats
392W - 454L
1,418 Elo+
Party 3
Heimdallr
Heimdallr
kmani801
Heimdallr
Level 62
God Stats
1W - 4L
1,342 SR
Queue Stats
111W - 157L
1,261 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 4
10,727
536
12,663
14,820
11,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DidiE-19
Fenrir
16
7 / 2 / 2
10,276
514
9,664
16,384
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
K0inzell-16
Discordia
17
1 / 1 / 3
9,865
493
6,852
9,734
3,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Melona92
Xing Tian
14
0 / 1 / 8
8,991
450
6,163
15,486
12,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
PEC022
Izanami
15
3 / 0 / 2
9,024
451
17,059
12,062
3,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,232
412
6,765
18,435
8,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
ImSt0n3d4646
Izanami
14
2 / 4 / 0
8,484
424
13,903
16,827
7,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
Jonasss_9
Terra
12
0 / 1 / 2
7,690
385
2,711
13,785
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
TwIsTeR126
Discordia
15
2 / 1 / 2
9,686
484
14,922
10,198
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
kmani801
Heimdallr
14
1 / 4 / 0
8,817
441
9,024
14,417
7,709
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
13
Kills
6
6
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
1
3
0
0.33
W
Fenrir
DidiE-19
Fenrir
7
2
2
4
L
Izanami
ImSt0n3d4646
Izanami
2
4
0
0.5
L
Terra
Jonasss_9
Terra
0
1
2
1
W
Discordia
K0inzell-16
Discordia
1
1
3
2.5
W
Xing Tian
Melona92
Xing Tian
0
1
8
4
W
Izanami
PEC022
Izanami
3
0
2
4
L
Discordia
TwIsTeR126
Discordia
2
1
2
3
L
Heimdallr
kmani801
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,401
Damage
47,325
68,486
Taken
73,662
38,668
Mitigated
43,330
22,002
Healing
21,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,663
3,554
31
2,238
14,820
11,702
1,032
730
14,040
0
76,636
L
6,765
1,106
0
1,263
18,435
8,529
389
3,648
14,787
0
66,727
W
Fenrir
DidiE-19
Fenrir
9,664
2,817
932
8,232
16,384
7,149
0
4,031
12,105
0
76,483
L
Izanami
ImSt0n3d4646
Izanami
13,903
8,472
0
4,626
16,827
7,097
970
2,705
14,122
0
89,538
L
Terra
Jonasss_9
Terra
2,711
536
2,819
4,556
13,785
15,448
155
2,872
10,913
11,372
0
W
Discordia
K0inzell-16
Discordia
6,852
114
378
892
9,734
3,678
600
5,814
3,423
80,573
0
W
Xing Tian
Melona92
Xing Tian
6,163
393
468
4,121
15,486
12,521
96
3,202
12,224
23,880
0
W
Izanami
PEC022
Izanami
17,059
11,533
0
4,710
12,062
3,618
1,344
2,913
9,061
0
90,035
L
Discordia
TwIsTeR126
Discordia
14,922
741
109
2,751
10,198
4,547
0
3,790
6,408
82,603
0
L
Heimdallr
kmani801
Heimdallr
9,024
4,871
0
5,322
14,417
7,709
0
0
14,417
0
56,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,883
Gold Earned
42,909
576
Minions Killed
467
0
Camps Cleared
0
2,006,069
Distance Traveled
1,768,784
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,727
536
152
8
0
481,510
5
L
Susano
8,232
412
87
4
0
394,386
1
W
Fenrir
10,276
514
110
6
0
401,262
5
L
Izanami
8,484
424
136
7
0
336,231
4
L
Terra
7,690
385
15
1
0
372,753
4
W
Discordia
9,865
493
150
8
0
368,389
2
W
Xing Tian
8,991
450
24
1
0
410,860
4
W
Izanami
9,024
451
140
7
0
344,048
6
L
Discordia
9,686
484
136
7
0
366,952
4
L
Heimdallr
8,817
441
93
5
0
298,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role