Player Matchup

Ymir
Ymir
Asura Shinryu
Ymir
Level 103
God Stats
9W - 11L
1,484 SR
Queue Stats
59W - 59L
1,393 Elo+
Party 1
Ah Puch
Ah Puch
CmdrBeaumont
Ah Puch
Level 106
God Stats
107W - 103L
1,572 SR
Queue Stats
236W - 262L
1,488 Elo+
Solo
Heimdallr
Heimdallr
kingbowser92
Heimdallr
Level 148
God Stats
2W - 1L
1,763 SR
Queue Stats
69W - 55L
1,493 Elo+
Party 1
Team Averages
Level 119
1,606 SR
1,458 Elo+

VS

Team Averages
Level 62
1,472 SR
1,377 Elo+
Ah Muzen Cab
Ah Muzen Cab
FilthyJBooger
Ah Muzen Cab
Level 106
God Stats
19W - 22L
1,537 SR
Queue Stats
382W - 461L
1,419 Elo+
Party 2
Bacchus
Bacchus
Hakeem Qc07
Bacchus
Level 62
God Stats
4W - 5L
1,380 SR
Queue Stats
25W - 36L
1,330 Elo+
Solo
Thoth
Thoth
Jayford1298
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 278L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 5
7,797
650
1,571
8,475
6,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
CmdrBeaumont
Ah Puch
14
2 / 0 / 5
8,981
748
12,785
4,449
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
kingbowser92
Heimdallr
14
7 / 1 / 1
9,457
788
11,449
8,508
3,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FilthyJBooger
Ah Muzen Cab
12
0 / 1 / 0
6,726
561
4,071
10,342
4,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Hakeem Qc07
Bacchus
9
1 / 3 / 0
7,245
604
3,477
11,331
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
0 / 5 / 0
6,817
568
4,811
9,157
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
5
2.5
W
Ah Puch
CmdrBeaumont
Ah Puch
2
0
5
4.5
L
Ah Muzen Cab
FilthyJBooger
Ah Muzen Cab
0
1
0
0
L
Bacchus
Hakeem Qc07
Bacchus
1
3
0
0.33
L
0
5
0
0
W
Heimdallr
kingbowser92
Heimdallr
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
12,359
21,432
Taken
30,830
12,131
Mitigated
20,903
4,027
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,571
0
28
896
8,475
6,281
54
2,820
5,655
9,294
0
W
Ah Puch
CmdrBeaumont
Ah Puch
12,785
448
0
1,031
4,449
1,912
269
2,269
2,180
55,630
0
L
Ah Muzen Cab
FilthyJBooger
Ah Muzen Cab
4,071
818
0
3,741
10,342
4,827
0
2,900
7,442
0
26,146
L
Bacchus
Hakeem Qc07
Bacchus
3,477
422
186
1,461
11,331
12,618
0
6,665
4,662
7,531
0
L
4,811
342
0
256
9,157
3,458
0
5,042
4,113
21,566
0
W
Heimdallr
kingbowser92
Heimdallr
11,449
3,786
0
2,072
8,508
3,938
2,471
3,742
4,766
0
42,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,235
Gold Earned
20,788
183
Minions Killed
92
10
Camps Cleared
2
684,804
Distance Traveled
685,303
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,797
650
21
2
0
240,316
3
W
Ah Puch
8,981
748
101
8
7
219,339
5
L
Ah Muzen Cab
6,726
561
57
5
1
254,060
0
L
Bacchus
7,245
604
5
0
0
221,181
2
L
Thoth
6,817
568
30
3
1
210,062
0
W
Heimdallr
9,457
788
61
5
3
225,149
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role