Player Matchup

Ymir
Ymir
AHSENTIAL
Ymir
Level 29
God Stats
17W - 8L
1,734 SR
Queue Stats
114W - 45L
1,688 Elo+
Party 1
Janus
Janus
BurnerBrawler
Janus
Level 42
God Stats
5W - 3L
1,497 SR
Queue Stats
685W - 264L
1,719 Elo+
Party 1
Nemesis
Nemesis
KitsuBiltz
Nemesis
Level 62
God Stats
2W - 1L
1,758 SR
Queue Stats
24W - 27L
1,397 Elo+
Party 1
Team Averages
Level 44
1,663 SR
1,601 Elo+

VS

Team Averages
Level 37
1,338 SR
1,142 Elo+
Kumbhakarna
Kumbhakarna
DruidRooster
Kumbhakarna
Level 42
God Stats
0W - 1L
1,433 SR
Queue Stats
12W - 22L
1,166 Elo+
Party 2
Neith
Neith
NikaTheGod
Neith
Level 9
God Stats
1W - 3L
1,254 SR
Queue Stats
3W - 8L
1,131 Elo+
Party 2
Cliodhna
Cliodhna
TTV Varrah91
Cliodhna
Level 59
God Stats
1W - 1L
1,328 SR
Queue Stats
12W - 27L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
0 / 1 / 15
8,011
728
5,601
10,531
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
8 / 1 / 9
9,897
900
18,134
7,294
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
KitsuBiltz
Nemesis
14
13 / 3 / 8
10,361
942
16,473
11,301
6,048
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DruidRooster
Kumbhakarna
11
2 / 7 / 2
8,033
730
5,155
20,670
19,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
10
0 / 6 / 4
6,962
633
4,484
12,890
6,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
TTV Varrah91
Cliodhna
11
2 / 8 / 1
7,682
698
4,414
13,856
6,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
21
Kills
4
5
Deaths
21
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
1
15
7.5
W
8
1
9
12.5
L
Kumbhakarna
DruidRooster
Kumbhakarna
2
7
2
0.43
W
Nemesis
KitsuBiltz
Nemesis
13
3
8
5.67
L
Neith
0
6
4
0.33
L
Cliodhna
TTV Varrah91
Cliodhna
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,208
Damage
14,053
29,126
Taken
47,416
15,648
Mitigated
31,705
3,452
Healing
3,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,601
1,431
0
1,064
10,531
6,972
348
2,290
8,241
23,131
2,080
W
18,134
2,434
0
939
7,294
2,628
433
1,201
6,093
44,210
0
L
Kumbhakarna
DruidRooster
Kumbhakarna
5,155
444
0
1,813
20,670
19,117
0
10,095
10,212
13,192
0
W
Nemesis
KitsuBiltz
Nemesis
16,473
9,337
0
1,449
11,301
6,048
898
1,929
9,372
0
37,495
L
Neith
4,484
1,826
0
867
12,890
6,360
0
6,050
6,512
0
15,718
L
Cliodhna
TTV Varrah91
Cliodhna
4,414
176
0
532
13,856
6,228
0
6,655
6,989
0
15,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,269
Gold Earned
22,677
141
Minions Killed
50
10
Camps Cleared
1
636,105
Distance Traveled
516,767
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,011
728
23
2
4
197,399
0
W
Janus
9,897
900
73
7
4
219,724
2
L
Kumbhakarna
8,033
730
14
1
0
174,875
0
W
Nemesis
10,361
942
45
4
2
218,982
2
L
Neith
6,962
633
17
2
0
164,194
0
L
Cliodhna
7,682
698
19
2
1
177,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role