Player Matchup

Horus
Horus
Afrobeard
Horus
Level 157
God Stats
1W - 0L
1,263 SR
Queue Stats
58W - 43L
1,605 Elo+
Party 1
Ymir
Ymir
F0gelvau
Ymir
Level 89
God Stats
7W - 3L
1,781 SR
Queue Stats
35W - 25L
1,640 Elo+
Party 1
Cernunnos
Cernunnos
Fettbart
Cernunnos
Level 128
God Stats
7W - 5L
1,337 SR
Queue Stats
50W - 40L
1,590 Elo+
Party 1
Baron Samedi
Baron Samedi
fl3mms1ng
Baron Samedi
Level 119
God Stats
1W - 0L
1,215 SR
Queue Stats
55W - 40L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
m4j0h
Kukulkan
Level 85
God Stats
24W - 14L
1,599 SR
Queue Stats
33W - 20L
1,589 Elo+
Party 1
Team Averages
Level 116
1,439 SR
1,607 Elo+

VS

Team Averages
Level 109
1,559 SR
1,537 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Cahaja
Izanami
Level 107
God Stats
11W - 17L
1,568 SR
Queue Stats
57W - 60L
1,540 Elo+
Party 2
Guan Yu
Guan Yu
Ratorat
Guan Yu
Level 5
God Stats
2W - 3L
1,573 SR
Queue Stats
6W - 5L
1,598 Elo+
Party 2
Xing Tian
Xing Tian
akc022
Xing Tian
Level 160
God Stats
40W - 41L
1,571 SR
Queue Stats
353W - 344L
1,555 Elo+
Solo
Kukulkan
Kukulkan
scareblade666
Kukulkan
Level 147
God Stats
7W - 10L
1,582 SR
Queue Stats
74W - 83L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Afrobeard
Horus
18
5 / 0 / 16
11,011
734
16,367
18,052
18,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
16
1 / 2 / 14
10,577
705
5,919
20,587
23,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
Fettbart
Cernunnos
20
7 / 0 / 9
12,308
821
16,205
14,424
7,436
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
fl3mms1ng
Baron Samedi
18
5 / 0 / 13
11,437
762
18,894
7,826
4,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
m4j0h
Kukulkan
20
4 / 2 / 5
11,900
793
12,500
8,566
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
0 / 6 / 2
9,334
622
8,088
13,473
7,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Cahaja
Izanami
15
0 / 4 / 2
9,139
609
16,374
13,921
5,277
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
Ratorat
Guan Yu
16
1 / 3 / 2
10,325
688
6,431
18,077
19,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
akc022
Xing Tian
16
0 / 3 / 1
9,151
610
5,911
19,593
23,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
scareblade666
Kukulkan
18
3 / 6 / 1
10,371
691
11,276
14,003
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
12
22
Kills
4
4
Deaths
22
57
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
6
2
0.17
W
Horus
Afrobeard
Horus
5
0
16
13
L
Izanami
Cahaja
Izanami
0
4
2
0.25
W
Ymir
1
2
14
4
W
Cernunnos
Fettbart
Cernunnos
7
0
9
11.5
L
Guan Yu
Ratorat
Guan Yu
1
3
2
0.67
L
Xing Tian
akc022
Xing Tian
0
3
1
0.17
W
Baron Samedi
fl3mms1ng
Baron Samedi
5
0
13
11.5
W
Kukulkan
m4j0h
Kukulkan
4
2
5
3.25
L
Kukulkan
scareblade666
Kukulkan
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,885
Damage
48,080
69,455
Taken
79,067
59,058
Mitigated
61,188
32,768
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,088
680
0
1,064
13,473
7,489
0
5,051
8,209
0
27,066
W
Horus
Afrobeard
Horus
16,367
4,634
2,222
7,427
18,052
18,982
605
3,658
14,012
0
26,630
L
Izanami
Cahaja
Izanami
16,374
9,186
0
632
13,921
5,277
0
6,672
7,002
0
43,343
W
Ymir
5,919
510
0
5,322
20,587
23,998
449
5,903
14,482
8,723
0
W
Cernunnos
Fettbart
Cernunnos
16,205
7,918
0
6,144
14,424
7,436
2,666
2,952
11,246
0
68,753
L
Guan Yu
Ratorat
Guan Yu
6,431
384
5,911
5,102
18,077
19,010
0
9,695
7,857
0
14,945
L
Xing Tian
akc022
Xing Tian
5,911
228
0
1,400
19,593
23,463
0
10,050
9,076
24,952
0
W
Baron Samedi
fl3mms1ng
Baron Samedi
18,894
2,623
5,311
4,552
7,826
4,326
1,617
2,072
5,676
47,379
0
W
Kukulkan
m4j0h
Kukulkan
12,500
403
0
1,790
8,566
4,316
1,939
2,602
5,854
65,008
0
L
Kukulkan
scareblade666
Kukulkan
11,276
472
0
808
14,003
5,949
0
5,267
8,314
51,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,233
Gold Earned
48,320
295
Minions Killed
238
0
Camps Cleared
0
1,560,902
Distance Traveled
1,502,628
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,334
622
44
3
0
317,418
5
W
Horus
11,011
734
18
1
0
318,480
1
L
Izanami
9,139
609
59
4
0
253,688
3
W
Ymir
10,577
705
9
1
0
293,514
1
W
Cernunnos
12,308
821
102
7
0
315,756
1
L
Guan Yu
10,325
688
14
1
0
342,864
4
L
Xing Tian
9,151
610
35
2
0
298,943
4
W
Baron Samedi
11,437
762
46
3
0
309,090
1
W
Kukulkan
11,900
793
120
8
0
324,062
3
L
Kukulkan
10,371
691
86
6
0
289,715
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role