Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BigTexas22
Danzaburou
Level 68
God Stats
31W - 33L
1,419 SR
Queue Stats
87W - 102L
1,357 Elo+
Party 2
Geb
Geb
ElScholl
Geb
Level 160
God Stats
13W - 20L
1,427 SR
Queue Stats
437W - 477L
1,406 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raidershad
Morgan Le Fay
Level 61
God Stats
1W - 0L
1,715 SR
Queue Stats
4W - 7L
1,219 Elo+
Solo
Khepri
Khepri
snugglesmeboi
Khepri
Level 78
God Stats
37W - 35L
1,482 SR
Queue Stats
52W - 64L
1,326 Elo+
Party 2
Team Averages
Level 94
1,509 SR
1,362 Elo+

VS

Team Averages
Level 81
1,524 SR
1,389 Elo+
Ao Kuang
Ao Kuang
LOMAGIC
Ao Kuang
Level 104
God Stats
33W - 27L
1,592 SR
Queue Stats
174W - 202L
1,371 Elo+
Party 1
Neith
Neith
Lv25 Eevee1791
Neith
Level 57
God Stats
5W - 5L
1,486 SR
Queue Stats
101W - 137L
1,347 Elo+
Party 1
Fafnir
Fafnir
SneggenSeesvis
Fafnir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Atlas
Atlas
darthxpinky
Atlas
Level 88
God Stats
9W - 11L
1,532 SR
Queue Stats
117W - 141L
1,355 Elo+
Party 1
Lancelot
Lancelot
theflame619
Lancelot
Level 117
God Stats
32W - 35L
1,511 SR
Queue Stats
220W - 274L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
14
1 / 1 / 2
7,777
518
6,257
12,715
5,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
BigTexas22
Danzaburou
14
5 / 0 / 2
9,509
634
8,506
6,175
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 0 / 0
8,443
563
5,209
12,775
9,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Raidershad
Morgan Le Fay
12
1 / 4 / 2
6,888
459
6,757
9,553
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 1 / 5
7,587
506
2,066
6,459
6,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LOMAGIC
Ao Kuang
10
2 / 1 / 1
6,867
458
5,507
10,265
4,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 2
6,535
436
4,339
6,422
2,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 4 / 0
6,982
465
1,213
9,735
5,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 0
7,038
469
3,145
9,206
7,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
theflame619
Lancelot
14
1 / 0 / 0
8,538
569
7,654
9,731
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
6
6
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
1
2
2
W
Danzaburou
BigTexas22
Danzaburou
5
0
2
6
W
0
0
0
0
L
Ao Kuang
LOMAGIC
Ao Kuang
2
1
1
2.5
L
0
2
2
0.5
W
Morgan Le Fay
Raidershad
Morgan Le Fay
1
4
2
0.5
L
1
4
0
0.25
L
2
1
0
2
W
1
1
5
3.5
L
Lancelot
theflame619
Lancelot
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,795
Damage
21,858
47,677
Taken
45,359
28,649
Mitigated
25,174
21,107
Healing
14,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,257
735
0
5,886
12,715
5,733
747
2,509
10,206
0
65,163
W
Danzaburou
BigTexas22
Danzaburou
8,506
3,010
585
3,685
6,175
2,569
6,125
664
5,511
0
66,250
W
5,209
318
0
6,617
12,775
9,405
62
389
12,213
64,283
0
L
Ao Kuang
LOMAGIC
Ao Kuang
5,507
936
0
3,791
10,265
4,390
0
1,164
9,101
25,512
8,757
L
4,339
1,044
0
2,620
6,422
2,537
939
3,155
3,267
0
34,093
W
Morgan Le Fay
Raidershad
Morgan Le Fay
6,757
549
0
695
9,553
4,653
478
4,100
5,453
41,032
0
L
1,213
552
0
3,080
9,735
5,721
261
1,044
8,691
28,712
0
L
3,145
1,166
140
2,803
9,206
7,789
274
3,580
5,626
19,256
0
W
2,066
185
2,186
1,453
6,459
6,289
522
1,802
4,657
18,761
0
L
Lancelot
theflame619
Lancelot
7,654
1,425
0
2,137
9,731
4,737
0
5,089
4,642
0
62,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,204
Gold Earned
35,960
390
Minions Killed
323
0
Camps Cleared
0
1,505,825
Distance Traveled
1,448,051
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,777
518
98
7
0
368,159
4
W
Danzaburou
9,509
634
118
8
0
266,888
2
W
Geb
8,443
563
101
7
0
308,536
0
L
Ao Kuang
6,867
458
63
4
0
288,217
3
L
Neith
6,535
436
74
5
0
249,552
3
W
Morgan Le Fay
6,888
459
50
3
0
278,319
3
L
Fafnir
6,982
465
34
2
0
288,920
3
L
Atlas
7,038
469
12
1
0
288,650
4
W
Khepri
7,587
506
23
2
0
283,923
1
L
Lancelot
8,538
569
140
9
0
332,712
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role