Player Matchup

Baba Yaga
Baba Yaga
BeeDaawg
Baba Yaga
Level 147
God Stats
6W - 4L
1,392 SR
Queue Stats
195W - 164L
1,573 Elo+
Party 3
Fafnir
Fafnir
Grombaldor
Fafnir
Level 82
God Stats
1W - 1L
1,384 SR
Queue Stats
68W - 86L
1,561 Elo+
Party 2
Ne Zha
Ne Zha
Hombraheatspoo
Ne Zha
Level 136
God Stats
9W - 3L
1,631 SR
Queue Stats
126W - 103L
1,559 Elo+
Party 3
Chiron
Chiron
Seawrong
Chiron
Level 121
God Stats
4W - 6L
1,075 SR
Queue Stats
80W - 92L
1,545 Elo+
Party 2
Bellona
Bellona
TheEliteWookiee
Bellona
Level 64
God Stats
15W - 11L
1,506 SR
Queue Stats
210W - 169L
1,594 Elo+
Party 3
Team Averages
Level 110
1,398 SR
1,566 Elo+

VS

Team Averages
Level 95
1,523 SR
1,586 Elo+
Tsukuyomi
Tsukuyomi
Lithornybuny
Tsukuyomi
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
50W - 39L
1,741 Elo+
Solo
Bastet
Bastet
Swoonis
Bastet
Level 129
God Stats
64W - 65L
1,563 SR
Queue Stats
173W - 194L
1,535 Elo+
Party 1
Neith
Neith
TheLastSam
Neith
Level 102
God Stats
97W - 97L
1,554 SR
Queue Stats
100W - 99L
1,560 Elo+
Party 1
Thoth
Thoth
VUTFJIMK
Thoth
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 225L
1,595 Elo+
Solo
Terra
Terra
windwolf231
Terra
Level 84
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 25L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BeeDaawg
Baba Yaga
12
5 / 0 / 2
7,337
667
5,449
4,207
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fafnir
Grombaldor
Fafnir
10
4 / 1 / 0
6,832
621
2,832
7,197
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
2 / 0 / 5
6,167
561
4,261
8,766
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
Seawrong
Chiron
10
0 / 2 / 3
5,563
506
5,633
10,261
2,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
6,791
617
4,190
5,082
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lithornybuny
Tsukuyomi
9
0 / 4 / 0
5,242
477
2,285
8,795
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bastet
Swoonis
Bastet
8
1 / 1 / 1
5,759
524
5,523
7,247
3,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
10
2 / 3 / 1
5,878
534
8,705
8,855
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
VUTFJIMK
Thoth
7
0 / 3 / 0
4,788
435
2,329
7,114
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 0
6,473
588
2,047
6,489
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BeeDaawg
Baba Yaga
5
0
2
6
W
Fafnir
Grombaldor
Fafnir
4
1
0
4
W
2
0
5
4.5
L
Tsukuyomi
Lithornybuny
Tsukuyomi
0
4
0
0
W
Chiron
Seawrong
Chiron
0
2
3
0.75
L
Bastet
Swoonis
Bastet
1
1
1
1.5
W
0
0
1
0.5
L
Neith
2
3
1
0.83
L
Thoth
VUTFJIMK
Thoth
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,365
Damage
20,889
35,513
Taken
38,500
17,316
Mitigated
16,760
16,845
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BeeDaawg
Baba Yaga
5,449
599
0
1,709
4,207
1,761
108
1,310
2,854
48,126
0
W
Fafnir
Grombaldor
Fafnir
2,832
713
381
3,167
7,197
5,528
0
0
7,197
10,485
0
W
4,261
1,072
0
4,333
8,766
3,220
0
1,340
7,422
0
35,275
L
Tsukuyomi
Lithornybuny
Tsukuyomi
2,285
612
0
2,309
8,795
4,061
0
1,623
7,172
0
35,428
W
Chiron
Seawrong
Chiron
5,633
2,105
424
3,535
10,261
2,902
0
0
10,214
0
41,248
L
Bastet
Swoonis
Bastet
5,523
1,201
0
2,866
7,247
3,733
0
1,215
6,032
0
17,749
W
4,190
1,462
0
3,296
5,082
3,905
0
1,435
3,403
0
51,139
L
Neith
8,705
3,252
0
4,566
8,855
3,072
0
2,465
6,390
0
38,718
L
Thoth
VUTFJIMK
Thoth
2,329
256
0
250
7,114
2,259
0
2,578
4,056
25,843
0
L
2,047
119
0
1,940
6,489
3,635
0
400
6,089
42,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,690
Gold Earned
28,140
363
Minions Killed
307
0
Camps Cleared
0
1,129,887
Distance Traveled
1,092,189
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,337
667
104
9
0
232,491
3
W
Fafnir
6,832
621
23
2
0
220,492
2
W
Ne Zha
6,167
561
56
5
0
244,351
1
L
Tsukuyomi
5,242
477
65
6
0
208,353
3
W
Chiron
5,563
506
69
6
0
203,288
2
L
Bastet
5,759
524
18
2
0
240,255
2
W
Bellona
6,791
617
111
10
0
229,265
3
L
Neith
5,878
534
73
7
0
198,486
0
L
Thoth
4,788
435
40
4
0
187,249
2
L
Terra
6,473
588
111
10
0
257,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role