Player Matchup

Discordia
Discordia
 
Discordia
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LiveStatistic
Fenrir
Level 160
God Stats
15W - 24L
1,384 SR
Queue Stats
1,175W - 1,341L
1,474 Elo+
Party 1
Ganesha
Ganesha
PandemicCashew
Ganesha
Level 157
God Stats
54W - 47L
1,556 SR
Queue Stats
1,177W - 1,341L
1,459 Elo+
Party 1
Hun Batz
Hun Batz
Rahemotth
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
knockerbxl
Danzaburou
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
232W - 251L
1,377 Elo+
Solo
Team Averages
Level 120
1,488 SR
1,462 Elo+

VS

Team Averages
Level 95
1,424 SR
1,469 Elo+
Medusa
Medusa
 
Medusa
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Autorithy
Agni
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
307W - 325L
1,444 Elo+
Solo
Thor
Thor
LebaneseMo
Thor
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 62L
1,422 Elo+
Solo
Vamana
Vamana
RedReaper27
Vamana
Level 123
God Stats
2W - 2L
1,267 SR
Queue Stats
312W - 313L
1,484 Elo+
Party 2
Neith
Neith
whiteshadow2332
Neith
Level 125
God Stats
2W - 2L
1,353 SR
Queue Stats
389W - 401L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 3 / 9
11,941
746
24,795
14,463
7,537
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 9 / 4
10,156
635
13,252
20,387
21,119
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 4 / 15
10,082
630
12,610
27,117
35,434
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Rahemotth
Hun Batz
17
5 / 9 / 6
10,436
652
11,152
20,413
11,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
knockerbxl
Danzaburou
17
2 / 5 / 10
10,305
644
19,640
17,865
10,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 3 / 19
13,267
829
22,435
18,629
8,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
17
3 / 4 / 16
10,731
671
14,149
11,933
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 5 / 13
12,729
796
16,958
21,599
10,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
19
5 / 6 / 16
11,981
749
17,552
29,554
38,674
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 4 / 15
11,426
714
17,775
18,271
8,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
109
21
Kills
30
30
Deaths
22
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
8
3
9
4.17
W
Medusa
 
Medusa
8
3
19
5.83
W
Agni
3
4
16
2.75
W
9
5
13
3.1
L
6
9
4
0.89
L
0
4
15
1.88
L
Hun Batz
Rahemotth
Hun Batz
5
9
6
0.89
W
Vamana
5
6
16
2.17
L
Danzaburou
knockerbxl
Danzaburou
2
5
10
1.4
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,449
Damage
88,869
100,245
Taken
99,986
86,067
Mitigated
71,280
22,054
Healing
41,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
24,795
1,835
1,669
1,243
14,463
7,537
319
1,852
12,611
45,769
0
W
Medusa
 
Medusa
22,435
11,197
3,731
7,539
18,629
8,969
3,700
6,738
11,891
0
50,949
W
Agni
14,149
1,777
1,624
1,819
11,933
5,006
1,574
5,982
5,951
28,609
0
W
16,958
4,295
3,528
2,449
21,599
10,584
1,701
7,263
14,336
0
25,301
L
13,252
2,341
1,407
2,165
20,387
21,119
355
2,789
17,598
0
21,046
L
12,610
1,224
1,801
6,789
27,117
35,434
0
5,787
21,330
24,751
0
L
Hun Batz
Rahemotth
Hun Batz
11,152
1,000
1,115
1,318
20,413
11,555
200
3,853
16,560
0
21,620
W
Vamana
17,552
8,847
3,189
11,239
29,554
38,674
1,050
9,075
20,479
2,298
32,723
L
Danzaburou
knockerbxl
Danzaburou
19,640
6,036
1,055
3,492
17,865
10,422
799
1,144
16,721
0
36,014
W
17,775
8,248
1,227
4,867
18,271
8,047
1,560
8,347
9,924
0
31,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
60,134
144
Minions Killed
176
0
Camps Cleared
0
1,307,217
Distance Traveled
1,387,793
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,941
746
65
4
0
260,797
0
W
Medusa
13,267
829
74
5
0
308,159
1
W
Agni
10,731
671
35
2
0
266,345
0
W
Thor
12,729
796
20
1
0
266,583
0
L
Fenrir
10,156
635
21
1
0
266,790
2
L
Ganesha
10,082
630
0
0
0
258,937
3
L
Hun Batz
10,436
652
17
1
0
272,155
2
W
Vamana
11,981
749
16
1
0
289,868
3
L
Danzaburou
10,305
644
41
3
0
248,538
0
W
Neith
11,426
714
31
2
0
256,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role